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Posted

Of course, my laptop breaks and remains in the shop for two weeks and NOW 1.22 appears with two patches, lol.  Time to download everything again.  I had no choice but to upgrade to an i5.

  • Sad 2
Posted
On 5/5/2026 at 12:53 PM, Rhyagelle said:

Why reduce mortar? It's already annoying enough to make with how much fuel it takes, now the output is reduced by 50%? 😒

we weren't devastating enough desert for Tyron's tastes I guess

Posted (edited)

Just a note to say so far playing on v1.22.2 I have not noticed the .0 lag hitches in the game. Once the objects have loaded in upon spawning gameplay has been smooth for me.

Edited by Moltrey
  • Like 2
Posted
On 5/10/2026 at 10:39 AM, hstone32 said:

Did salt generation get updated? I don't recall seeing anything like this in the changelog.

2026-05-10_01-33-19.png

Sorta gives new meaning to being turned into a pillar of salt... 🤔. Never seen one of these yet.

  • Haha 2
Posted

Quern's still absolutely broken in 1.22.2. Outputs wrong stacks, milling takes a split second for the entire stack, then the stack disappears once you take it out as a material for any other recipe, especially ones that involve machines or objects, like barrels etc. I have no idea what's causing it, might actually be something bigger than just every major object in the game with it's own inventory slots. 

Posted

Is animal spawining supposed to be this much increased in 1.22? Maybe I missed that change. I have wolves and bear respawning outside my house every few days. They used to respawn once per year I think.

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