FairyKairi Posted May 7 Report Posted May 7 Of course, my laptop breaks and remains in the shop for two weeks and NOW 1.22 appears with two patches, lol. Time to download everything again. I had no choice but to upgrade to an i5. 2
VaelophisNyx Posted May 9 Report Posted May 9 On 5/5/2026 at 12:53 PM, Rhyagelle said: Why reduce mortar? It's already annoying enough to make with how much fuel it takes, now the output is reduced by 50%? we weren't devastating enough desert for Tyron's tastes I guess
hstone32 Posted May 10 Report Posted May 10 Did salt generation get updated? I don't recall seeing anything like this in the changelog. 1 1 1
Moltrey Posted Monday at 08:05 PM Report Posted Monday at 08:05 PM (edited) Just a note to say so far playing on v1.22.2 I have not noticed the .0 lag hitches in the game. Once the objects have loaded in upon spawning gameplay has been smooth for me. Edited Tuesday at 02:07 AM by Moltrey 2
Moltrey Posted Wednesday at 09:39 PM Report Posted Wednesday at 09:39 PM On 5/10/2026 at 10:39 AM, hstone32 said: Did salt generation get updated? I don't recall seeing anything like this in the changelog. Sorta gives new meaning to being turned into a pillar of salt... . Never seen one of these yet. 2
Narcosis Posted Friday at 07:45 PM Report Posted Friday at 07:45 PM Quern's still absolutely broken in 1.22.2. Outputs wrong stacks, milling takes a split second for the entire stack, then the stack disappears once you take it out as a material for any other recipe, especially ones that involve machines or objects, like barrels etc. I have no idea what's causing it, might actually be something bigger than just every major object in the game with it's own inventory slots.
Miseidon Posted 22 hours ago Report Posted 22 hours ago Is animal spawining supposed to be this much increased in 1.22? Maybe I missed that change. I have wolves and bear respawning outside my house every few days. They used to respawn once per year I think.
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