DrEngine Posted January 11, 2021 Report Share Posted January 11, 2021 I produce cheese in wax. I put it in cellar shelf "suitable spot for food ripening". However most of the cheeses spoil. Why ? Link to comment Share on other sites More sharing options...
Satras Posted January 11, 2021 Report Share Posted January 11, 2021 Do you play on a server? Link to comment Share on other sites More sharing options...
DrEngine Posted January 11, 2021 Author Report Share Posted January 11, 2021 @Satras, yes, I play on the server. Link to comment Share on other sites More sharing options...
ᴊʀʟ𝟙𝟘𝟙 Posted January 11, 2021 Report Share Posted January 11, 2021 are you putting it on a shelf in a cellar? Im told Servers can go through years when you go AFK If you arent storing it in an optimal location. how long does it say it'll keep for when you place it on a shelf? Link to comment Share on other sites More sharing options...
Streetwind Posted January 12, 2021 Report Share Posted January 12, 2021 Yep, as long as someone is logged on, time will continue to pass on the server. It'll pause when it's completely empty, but time must continue when there is at least one player. And since almost everything that takes time in VS (minus the firepit) is tied to the ingame calendar, that means there is no such thing as time being frozen in unloaded areas. The calendar is global, and when you log back in and load your area, all the food will check the calendar to determine whether it should be spoiled. Link to comment Share on other sites More sharing options...
DrEngine Posted January 12, 2021 Author Report Share Posted January 12, 2021 No. Time progress isn't the problem. I spend most time of server time, much more than other players. I play every server day (so no months, no years). Yes, I put cheese packed in wax on a shelf in a cellar. I put more cheese on a shelf during ONE day. After day, two or more days: one cheese reports "x day left to ripen - %", the other one reports "xx % spoiled". Thats the problem. All my shelves in a cellar are suitable for ripen. Link to comment Share on other sites More sharing options...
junawood Posted January 12, 2021 Report Share Posted January 12, 2021 Could it have something to do with the lantern? Link to comment Share on other sites More sharing options...
Maxwell Ellington Posted January 12, 2021 Report Share Posted January 12, 2021 This happened to me and I believe it was because I had left the door open, which removes the cellar bonus. Link to comment Share on other sites More sharing options...
DrEngine Posted January 12, 2021 Author Report Share Posted January 12, 2021 57 minutes ago, junawood said: Could it have something to do with the lantern? From WIKI : "Keep the sun light level inside the cellar low as it can raise the temperature by up to 10°C, thus influencing spoilage rate. Artificial lights like lanterns, torches and oil lamps are fine." Lantern should be fine... Link to comment Share on other sites More sharing options...
DrEngine Posted January 13, 2021 Author Report Share Posted January 13, 2021 We've installed the last version 1.14.5. Cheese ripening problem should be fixed... Link to comment Share on other sites More sharing options...
DrEngine Posted January 14, 2021 Author Report Share Posted January 14, 2021 Unfortunately it seems the problem isn't fixed in 1.14.5. Two other set of new cheese (2 pcs in set) spoiled again. I have removed lantern and put candle instead of it. I can try to remove candle. What I don't understand: if the shelf position is suitable for ripen why the new cheese put on the shelf started to show "spoiled" from the beginning of process? Link to comment Share on other sites More sharing options...
Maxwell Ellington Posted January 15, 2021 Report Share Posted January 15, 2021 Try making a different cellar in another location. I moved my cellar a few blocks and it stopped having issues. Also double check your door isnt left open. Link to comment Share on other sites More sharing options...
DrEngine Posted January 15, 2021 Author Report Share Posted January 15, 2021 Because it's repeating problem I really check my cellar door is closed every time. Different place of cellar is a problem cos position fit to kitchen position and any move would spoil whole ergonomy. However I'll test another cellar to know if position is a problem. Link to comment Share on other sites More sharing options...
Maxwell Ellington Posted January 15, 2021 Report Share Posted January 15, 2021 I think your issue might be fixed in the newest update, something about cellars on chunk borders. Link to comment Share on other sites More sharing options...
DrEngine Posted January 16, 2021 Author Report Share Posted January 16, 2021 5 hours ago, Maxwell Ellington said: I think your issue might be fixed in the newest update, something about cellars on chunk borders. Unfortunately my cellar isn't on chunk border. I'll wait and see if something changes in next version... I hope so. Link to comment Share on other sites More sharing options...
DrEngine Posted January 20, 2021 Author Report Share Posted January 20, 2021 The same problem still again. My last batch of cheese: 4x 2pcs. All reported some % od ripening. One set of 2pcs succesfully ripen and stored in a chest. Another set of 2pcs was ripen more and more (last value was about 55% ripen) and suddently 2% spoiled this morning. Last two sets are ripening still. Even if the last sets would ripen succesfully it's 25% of waste. I'm looking forward to new version 1.14.6/7 and I hope it'll solve this problem. Link to comment Share on other sites More sharing options...
DrEngine Posted January 28, 2021 Author Report Share Posted January 28, 2021 1.14.7: it seems it's solved. I have made 8 cheese pcs and no one spoiled. Link to comment Share on other sites More sharing options...
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