AlgorithmicMind Posted October 13, 2018 Report Share Posted October 13, 2018 I have an impression that Day/Night cycle is too short in duration. I also find the walking speed is way to slow. Any opinions on that? Link to comment Share on other sites More sharing options...
Ultimaheart4 Posted October 13, 2018 Report Share Posted October 13, 2018 well i do not like the idea of holding the run key to continue to run, but you can always run and its decently balanced for a much faster run then minecraft for a low loss of hunger in-comparison. but i also agree that walk speed is kinda slow and if and when they add in seasons id like to see a dynamic day/night cycle. since in summer day and night are not the same length. and seeing as it never changes seasons i think it should atleast be closer to summer day/night cycle. 2 Link to comment Share on other sites More sharing options...
AlgorithmicMind Posted October 13, 2018 Author Report Share Posted October 13, 2018 4 minutes ago, Ultimaheart4 (Allen) said: well i do not like the idea of holding the run key to continue to run, but you can always run and its decently balanced for a much faster run then minecraft for a low loss of hunger in-comparison. but i also agree that walk speed is kinda slow and if and when they add in seasons id like to see a dynamic day/night cycle. since in summer day and night are not the same length. and seeing as it never changes seasons i think it should atleast be closer to summer day/night cycle. Wonderful idea the one with the seasons!!! Link to comment Share on other sites More sharing options...
Soloquendi Posted October 13, 2018 Report Share Posted October 13, 2018 Seasons are already planned I believe. Link to comment Share on other sites More sharing options...
Exscorbizorb Posted October 13, 2018 Report Share Posted October 13, 2018 Seasons are indeed planned. Here is the Roadmap of planned features: Link Link to comment Share on other sites More sharing options...
Stroam Posted October 14, 2018 Report Share Posted October 14, 2018 There are commands /set time speed NUMBER that allows you to lengthen how long a full day lasts. Link to comment Share on other sites More sharing options...
Chad Kleckler Posted August 25, 2019 Report Share Posted August 25, 2019 Let me start by saying that I hate to necro a thread like this, but I thought it better to do so than to start a separate topic on the issue. Regarding the post above about adjusting length of time in a day using commands, can anyone further elaborate? I see the "set time speed NUMBER" suggestions but I was wondering what the default value of said number is and what is the range it can be adjusted to? Link to comment Share on other sites More sharing options...
Tyron Posted August 27, 2019 Report Share Posted August 27, 2019 What you probably want to use is the command /time hoursperday xx 24 is the default. If you set it to 48, a day will take twice as long to pass. As for time speed, i think the default value is currently 60, which means 1 vintage story minute passes in 1 real life seconds (=60 times faster) Link to comment Share on other sites More sharing options...
Chad Kleckler Posted August 27, 2019 Report Share Posted August 27, 2019 That sounds perfect. Thank you much! Really love the game's progression thus far, a true passion project. The in-game info has really come a long way. 1 Link to comment Share on other sites More sharing options...
John Wilson Posted March 11, 2020 Report Share Posted March 11, 2020 On 10/14/2018 at 6:57 PM, Stroam said: There are commands /set time speed NUMBER that allows you to lengthen how long a full day lasts. What is the default NUMBER? Link to comment Share on other sites More sharing options...
stony Posted March 11, 2020 Report Share Posted March 11, 2020 8 hours ago, John Wilson said: What is the default NUMBER? Default is 60 https://wiki.vintagestory.at/index.php?title=List_of_server_commands#World_Control 1 Link to comment Share on other sites More sharing options...
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