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LJim

Very supportive Vintarian
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Everything posted by LJim

  1. I see. I use Bisect Hosting so the web interface may be different, but what I do is to stop the server first, go to their File Manager, then go to the 'data' folder, then the 'mods' folder, and upload the mod's .zip file. After that, I start the server and it loads the mod. https://www.bisecthosting.com/clients/index.php?rp=/knowledgebase/220/How-to-install-mods-to-Vintage-Story-server.html
  2. Which server host are you using?
  3. Just a simple QOL suggestion to implement a way to hotkey or even macro the info log tabs. I don't use voice chat as I only play at night when everyone's asleep, so I can only chat via text in-game. When prospecting, there's a need to constantly switch between the General and Info Log tabs. Right now I have to use ALT and mouse-click, which has nearly gotten me killed on more than one occasion. Being able to switch tabs with, say, Ctrl + Tab would be much more convenient on those dangerous spelunking trips for when you need to chat and check prospected nodes.
  4. You guys have just given me an idea to build a bear trap enclosure haha!
  5. Did you happen to have updated any drivers recently? Like gpu drivers?
  6. More Lovecraft/Howard/Smith-type monsters would be so badass. Drive you mad just looking at them.
  7. Dang, that actually made my hair stand
  8. This may be a bit less relevant to the current tangent of the discussion, but there was one occasion I had a pretty hearty lunch, then went to do some serious physical labour (hauling boxes up and down stairs), and 5 hours later I got some serious hunger pangs. My first thought was "dang, VS is pretty realistic after all" lol.
  9. LJim

    Clay troughs

    Yeah this feels right. Clay troughs of the same size as their wooden counterparts would be heavier, and as such, I expect they should be smaller to compensate for their density per volume unit.
  10. I really like the modularity of Tinker's Construct tools, among its other features. The fact that you can craft certain stone age tools with bone in VS gives me hope that we'll see more of such modularity in the future.
  11. Thanks for this mod, @Rhonen. A simple but stylish and helpful little addition
  12. LJim

    Modular Stove

    Anything that makes the game more like an immersive sim (e.g., Arx Fatalis, Ultima Underworld) gets my vote!
  13. You should be able to. When you open the campfire window and press E, your inventory will pop up. Might there potentially be an app that's interfering with the game, say an antivirus or firewall software?
  14. This is a horror game masquerading as a survival crafting game! One of the scariest moments for me was when I was mining for tin. I dug a tunnel at around y=70, broke my pickaxe, then went back home to get another one. I returned to the tunnel, rounded a corner, and a deep drifter popped right into my face. I yelled and almost bumped my laptop off the laptop cooler LOL. There was none of the grunting to warn me that he was actually lurking there. What was your scariest moment in-game?
  15. Not an occurrence today, but rather a week ago. Still thought it was wild enough that I absolutely have to share it with everyone. I was foraging in the forest when I saw a trail of dead animals killed by another animal. Didn't hear a wolf though, so I trod cautiously. Suddenly, as I crossed a crest, I saw a big brown object ahead stand on its hind legs. Bears! I didn't bring my spears, so I ran home to get it. I figured, good we're going to get some bushmeat for the next few days. With my spears in hand, I ran back. The bear was gone. Welp, I figured that was that and continued to forage. My wife, who was doing some work next to me, was asking me something. I got momentarily distracted as I turned to talk to her, and I swear, right at the moment when I turned back to face the screen, the bear jumped out from around a tree, mauling my character. I screamed, my wife screamed because I screamed, and we both spent the next 1 minute laughing about it.
  16. LJim

    Clay troughs

    It would be nice to be able to make a trough out of clay. In a way, planters are troughs themselves, but it's a pity we cannot use them to store food for animals. I imagine that's how people living in certain more backward societies would do it in place of using wood
  17. Darn it, that's a bummer to know. Hope they implement bowl to crock pot transfers!
  18. Yeap tried that with an empty crock pot. Didn't work. Right clicking just picked up the meal bowl. I think it might be a glitch?
  19. I enjoyed it a lot for the first 10 or so hours, then realised the best strategy was to stay hidden in tall grass and terrain obstacles. Squad control might as well be non-existent, and there are still things in the base game yet to be fixed. For $5, it was worth the hours of enjoyment I clocked in, but I can't see myself going back to it anytime soon. It's just too janky.
  20. Hiya, I was trying to transfer one of my meals from a bowl to a crock pot but wasn't able to. I put the crock pot down and clicked RMB with the bowl of meal in hand, but it just picked up the crock pot. Tried Ctrl + RMB and Shift + RMB too but nothing worked. Are meals only transferrable from cooking pot to crock pot?
  21. Hey all, first post here! I was thinking about this too. I really like how animals are more dynamic here than in that other block game, but not too fond that there are fixed spawn points for certain animals like wolves. It'd be nice to have nests, dens and such which you could destroy to cull animal populations in regions where they are denser. This would also make home-building more viable in forest areas, when it's evident no more hostile animals are in sight.
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