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Everything posted by Teh Pizza Lady
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Generally you can copy all files, just backup your server.sh if you're running Linux! I have a script that can help you update your server if you are running linux. Otherwise it's just a simple copy and paste for Windows. Script: #!/bin/bash # Check if a URL was provided if [ -z "$1" ]; then echo "Usage: $0 <URL>" exit 1 fi URL="$1" OUTPUT_FILE="vs.tar.gz" ASSETS_DIR="assets" # First backup server.sh file mv server.sh server.sh.old # Download the contents of the URL into vs.tar.gz curl -o "$OUTPUT_FILE" "$URL" # Check if the download was successful if [ $? -ne 0 ]; then echo "Error: Failed to download $URL" exit 1 fi # Remove the local assets folder if it exists if [ -d "$ASSETS_DIR" ]; then rm -rf "$ASSETS_DIR" echo "Deleted existing $ASSETS_DIR folder." fi # Unpack vs.tar.gz into the current directory # Overwriting all contents if necessary tar -xzf "$OUTPUT_FILE" --overwrite # Check if the extraction was successful if [ $? -ne 0 ]; then echo "Error: Failed to extract $OUTPUT_FILE" exit 1 fi # Restore server.sh file rm server.sh mv server.sh.old server.sh # Notify completion echo "Successfully downloaded and updated Vintage Story." Here's how it looks when you don't run it correctly and when you do: Good luck and happy Vintarianeering!
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Also all this talk about how to combat the bowtorn and people have missed one crucial detail: Just go in the opposite direction or run away from them. You don't have to fight any of the enemies (with rare exception) in order to proceed and complete the game... and at that point you'll probably have several spears if not a falx of your own. And if you truly must fight, one thing bowtorn do not like is being close to the player, so use that to your advantage. Get in close. They'll run away, leaving you to aim your spear. It takes about two hits of a stone spear to take one down and they are easy to make.
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Have you tried putting an apple on his head?
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It's not a bad game design to force the player to eat or die. What you're suggesting sounds more like a personal thing because you didn't like that other players chose to play the game in a different way than you.
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I recommend getting https://mods.vintagestory.at/simplehudclockpatch for starters. It's simple, out of the way, and can be added to any existing game without much fuss. Also https://mods.vintagestory.at/show/mod/25352 is really good if you struggle with finding items that drop from doing things like mining, chopping trees, or farming, since these items don't bounce and rotate like they do in the other block game. Also if you're a red-blooded American like me then this mod is a MUST HAVE: https://mods.vintagestory.at/freedomunits
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and cookpots/crocks. Honest if she was that hungry she should have just said something. I would have put the cookpot down..... >_>
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I'll be honest, I thought it was the drifter that did me in... until I heard over voice comms. "OH F----" * It wasn't until I looked at the chat log and saw that I was killed by another player. Oh well. I didn't want those 1.5 health points anyway. * F---- here was the word "fudge"
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I believe you hit what old miners would call the "motherlode"
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Agree to disagree... if Jonas tech were more developed then sure. Your argument would hold no weight. However I think it's only fair to mention that while Jonas tech isn't the real end-game, it is still something that has largely gone unused. When was the last time you played a world long enough to build a night-vision helmet?
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There is a fair bit of misconstrued information here. 1. I play hunter, but in the middle of a temporal storm, I'm 100% reaching for my falx when a shiver or bowtorn spawns inside my house. Melee is very useful and definitely required in some cases as the time to draw a bow or aim a spear and aim at your target while moving. Generally in tight spaces, ranged is just going to lose 90% of the time. 2. For the reasons above, Blackguard is an amazing class to play, especially during temporal storms or down in dark caves where you can't see to aim a bow or throw a spear. 3. Winter is actually quite interesting in VS because it forces you to change your gameplay. You are not only trying to make it through said winter on your food stores alone, but you also are forced to warm up or freeze to death if you're out and about. And if you run out of food... heheh, you better hope you can find enough. Being cold cranks up that hunger rate! You say that combat is full of fake choices. I think you should be honest here and just come clean that you prefer ranged combat over melee. That's fine. You're allowed to do that, but I think a few people here have and will take issue with saying things like that without a prefix that it's your opinion. But during those heavy storms, a metal shield with steel armor will be the only thing that saves you from a tier 4 drifter nabbing your butt and mailing it to you postage due. Which leads me to my final point.... Temporal Storms. You say that they're terribly designed and implemented. Again, another opinion. If nothing else, they promote good base design. Low ceilings stop most dangerous enemies from spawning. The rest are going to be drifters that manage to wiggle their way in anyway. Loot can range from flax fibers to Jonas parts and even Temporal Gears. Idk why you think that's mediocre at best, but again, that's just your opinion. What VS objectively provides is a different learning curve from what most people are expecting. I think a lot of players are coming in and expecting a Minecraft clone or they were told "it's just like xyz game but with this instead" and come to find that their knowledge of other games won't help them here for the most part. It needs to be taken as it is at first without comparison to other things. Once you get a handle on how it all works, then you can start drawing the comparisons between other games and offering suggestions on how to make VS better.
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Right. And that's fine if you don't care about the lore stuff, but I just wanted to highlight that half of the game is missing when you turn it off completely with Homo Sapiens mode because you're missing out on things like the ruins, which contain the cracked vessels (which contain a lot of early game resources that are super valuable) and the bony soil (which helps you get even more valuables like metal nuggets and arrow/spear heads), and the traders which allow you to barter and trade for things you will 100% need to survive.
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Bear in mind that Homo Sapiens was not the intended difficulty setting of the game. The game, its systems, its mechanics, etc were all developed and balanced around Standard gameplay. A lot of players have given you a lot of tips here. But with all of this in mind, I took to the wiki to see if there was something I had truly missed. So you don't have to worry about drifters, shivers, locusts or bells. But you are also missing out on traders, ruins, bony soil and cracked vessels. These features are where a vast majority of us are getting our early-game items. I have built entire trading routes to get stuff I was missing (halite for salt, anyone?) or too lazy to find or craft (shovel from a tool vessel, heh...) And referring to something another user said about Valheim, would you still enjoy it if you weren't greeted by Hugin for every major achievement in the game? Would you still enjoy it if you didn't have the random Odin sightings? What if they removed the Graylings, Draugr, Trolls, etc from the game so there were no hostile mobs to fight off? Would you still think the game was fun? Would you still feel immersed? The Lore of the game may not be important to you, but it does more than you think. I started off not really caring about Vintage Story. My friend got it for me for Christmas one year. I didn't really care to play it but I figured I might as well give it a try since she went to all that effort to give me a game when she didn't know if I would enjoy it or not. I was, at the time, in a Minecraft slump. Mining and crafting were BORING to me. I was struggling to find purpose in the other block game. Then I tried Vintage Story... I hated it.... at first. I nearly starved to death because I didn't know anything about the game, huddled around my campfire, praying that I would build a decent shelter in that 5-day grace period before the drifters started spawning. I didn't make it. Fast forward several months, I am still pretty new to things in the game. I still struggle a lot, running out of sticks or not having the thing that I need that I told myself to make "just in case" and then said, "Nah, I won't need it." (which you have to admit, it's pretty funny staring at the corpse of the goat you just chased down and killed and realizing you don't have a knife or the flint to make one). But now I love this game and I actually want to play it when I'm not doing other things. Just give it some time, restart your world in Standard mode. Take the things you've learned now and apply them to that new world and don't be afraid to live in a hole in the ground for a while until you get a better handle on things. My first home was literally dug into the side of a hill and stayed that way for a long time.
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I am the cute pizza lady, apparently.
Teh Pizza Lady replied to Teh Pizza Lady's topic in General Offtopic
Cute. Pizza. Lady. And no I'm not making a video of myself... you don't want to see my pizza-sauce stained face dripping with pepperoni grease with bits of melted cheese in my hair. -
I am the cute pizza lady, apparently.
Teh Pizza Lady replied to Teh Pizza Lady's topic in General Offtopic
Oopsie... sorry. It couldn't be helped. Perhaps my signature below will provide some comfort. P.S. Perhaps we'll meet again in around 69,000 posts give or take a few? -
Hi @PythonMC! Welcome to the forums! I actually don't have a single good argument against what you are suggesting. I am always in favor of more granular control being placed into the hands of the users instead of hidden behind "blanket" buttons and checkboxes. Actually I do have one argument against it. Doing this would take precious dev time away from other things and make 1.22 take longer, haha!
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I am the cute pizza lady, apparently.
Teh Pizza Lady replied to Teh Pizza Lady's topic in General Offtopic
I prescribe a nice thick slice of pepperoni for your troubles. -
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I am the cute pizza lady, apparently.
Teh Pizza Lady replied to Teh Pizza Lady's topic in General Offtopic
If you can't beat 'em, join 'em. -
literally boiled alive what a way to go
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Nah, you were sleep walking. Admit it.
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You all saw it... that post... with the video. Some people really associate me with pizza and I guess for good reason. Recently it has come to light that I am, apparently, a lady! So I guess it's time to lean into that identity. So with that out of the way, HI VINTAGE STORY! I AM TEH CUTE PIZZA LADY!