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Maelstrom

Vintarian
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Everything posted by Maelstrom

  1. Dig hole 2 blocks deep. Put small trough with one grain in bottom. Put baited trap next to trough.
  2. This is correct. Confirmed in discord when the butterflies were *ahem* released.
  3. This game is WORLDS better than it was back in 2020. Trading is immensely more profitable now than it was back then. Temporal storms only had up to nightmare drifters and the same horrid drop rates. But some of the complaints from the OP are just not part of VS, like a levelling system. As for their complaint about prospecting? Seems like he/she wanted an easy way of getting resources. Mind you prospecting was much harder back then as the work Streetwind did wasn't widely known yet.
  4. SEE? You two are already contributing to the forum! And helping each other I might add!
  5. I tend to forget about shield. And I defer to lightsource over shield when caving.
  6. Might be andesite instead of granite. But I agree the reddish one is chert.
  7. Jonas' father has the surname Falx who was a mercenary turned noble whose son (Jonas) creates the falx to better fight drifters and the sword is subesquently named after him. I think it is a fitting literary device.
  8. There also remains the straight bladed Blackguard sword, unique item for blackguards.
  9. Land octopus. GIANT land octopus. Call 'em Cthulhu's minions.
  10. Herobrine. Definitely something he'd do.
  11. All you got it wrong! It's --> /.raindance begin
  12. These pictures always makes me think there was some horrific erosion that went on. In this case that horizontal line of soil emphasizes that impression for me.
  13. I was thinking more along the lines of effects that aren't available through class selection, something like a jump boost to allow jumps of 2 or 3 blocks. Not exactly magical flight, but not exactly scientific either. Again, that is my hope; but with the roadmap changing the verbiage to herbalism/brewing, new bandages when distilling was added and the recent change to healing; we might have a more detailed system of creating poultices/bandages.
  14. Holy necro DynoMutt!
  15. I was hoping for a psuedo-scientific alchemy to create some almost "magical" status effects. Not exactly potions and not exactly magical outcomes.
  16. Those are ascii arts on the signs. You have to type the characters onto the sign.
  17. I was just poking fun at my friend. It seems like he enjoyed the brotherly ribbing based on his reaction.
  18. We are talking steam age transportation. @idiomcritter yes, push cart would be beneficial. I'm thinking a full 36 space trunk would be good.
  19. Expect MOST (if not all) mods to break once a pre-release is released. The pre-release is made so modders can update their mods before the release candidates start coming out. Expect about 6 weeks between pre-release and RC 1.
  20. 150% sounds right for the cap, it should get there in like 5 applications. Interesting.
  21. Ever since 1.15 (when I started playing) traders were more often than not unlit. Rarely have I found a trader provide their own lantern.
  22. ^^^THIS^^^ edit - I'm looking at you @Thorfinn
  23. Shall we also speculate on how many steel plates it'll take to make the boiler? Willing to bet it'll be worse than the copper required for brewing/distilling.
  24. Mm. Hm. Share your interesting (aka odd) finds here.
  25. Yep. This is what separates the old farts from the new farts. I recall fleeing from a wolf for nearly 1,000 blocks in 1.16/17. Now? I'm lucky if they give chase more than 50 blocks.
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