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Sparticus247

Vintarian
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Everything posted by Sparticus247

  1. On a side related tangent, I've noticed a pattern with some in the Vintage Story community as well related to some modders like Saltywater and a few others that made some high quality mods, and showed their programming talent. Once some in the community noticed that some "icons" used ai-generated images, it became almost a crusade by not a small number that they were now slop authors, and their work and morals were now suspect. Every post around their mods had people making it their mission to tell all that would listen of the sins that they committed, and that the mods shouldn't be used because they used unethical means, and was a sign that the work "could" have been partially vibe-coded, and even resorted to personal attacks/insults. The only thing that finally shut that down was them giving in and deleting all previous small uses of ai-generated images/icons, and writing apologies to the community on reddit. What I'm getting at is there is a segment of the community that really has a tendency to try to force others to bow down to their will. This community can seem very supportive at times, but step out of line and you will find the other side very quickly.
  2. I would like to see more expanded uses and need for wine and brews. Let me sell 10L of a certain wine, brandy, ale, or whiskey to a luxury goods trader in a bucket for some gears. Maybe slow down or halt temporal degradation while I'm getting plastered. Getting drunk in the mines let stay down there longer, but the trade-off is the drunk effect, and the resources that go into it.
  3. Hot take coming. I'm actually fine with combat as is. If they introduce a more interesting version I'm ok with that, but I've NOT been a fan of the combat overhaul mod. To me vintage story is mostly avoiding combat where possible. I would be ok seeing some expansion on a more immersive experience, like the blood trails, and what Salty was doing with seeing grass and flowers move when animals are in them, but not the total system overhaul.
  4. I for one am happy this has become the mega thread here. Lots of good info for people to read from the top to bottom. We don't need the loop of. 1. New thread of "Out of the loop, what is this about the devs putting malware in the game." 2. Replies with timeline of events to correct that bit of "misinformation" and talk about the rogue modder, and their current contract. 3. Arguing over definitions, intent, and punishments. 4. Rinse repeat. I may not agree with some of you here, but it's mostly been civil and constructive, and really shows the divide in the community in a microcosm.
  5. Welcome to the forums. To not retread water see my previous comment https://www.vintagestory.at/forums/topic/22429-concerns-about-supporting-anego-studios-further-on/?page=2#comment-120577 Now onto the "bootlicking" part of the comment. I'd urge you to take your own words on the "petty" part and consider that there are number of us that feel the situation is addressed and are willing to move on. "We feel differently about the breach of trust" like you said, and understand that it's ok for us to have that opinion. You are allowed to still be mad about it, but we are allowed to express our side as well. There has been good discussions in the 2 main threads (outside of 1 obvious trollish outlier from earlier) so let's keep it that way.
  6. This game is exactly where I wanted Minecraft to go back when I invested in the early pre-nether alpha days. The studio is doing great work and I'm looking forward to more updates.
  7. Welcome to the forums. Cicadas and icesharkk have two threads with good information in them. Further threads will feed into the problem that happened on Reddit, where there was disjointed conversations and people missing pieces or spreading bad information. There are some good write-ups across these two worth reading, and worth adding to. https://www.vintagestory.at/forums/topic/22429-concerns-about-supporting-anego-studios-further-on/ https://www.vintagestory.at/forums/topic/22417-the-configlibmaltiez-incident-so-far/
  8. Can we please just keep the posts in the other two threads? @Cicadas and @icesharkk have two threads with good information in them. Further threads will feed into the problem that happened on Reddit, where there was disjointed conversations and people missing pieces or spreading bad information. There are some good write-ups across these two worth reading, and worth adding to. https://www.vintagestory.at/forums/topic/22429-concerns-about-supporting-anego-studios-further-on/ https://www.vintagestory.at/forums/topic/22417-the-configlibmaltiez-incident-so-far/
  9. I'd actually like to see if possible that some mounts have bonuses in certain situations. Maybe camels move faster in deserts Maybe elks move faster wooded areas within so many blocks of trees. Maybe horses can carry more than the other options, and get a greater movement bonus on paths.
  10. You have every right to be angry, I just want to start with that, and I completely understand why you feel very strongly about this. That being said, what Diff and others have said is valid as well, there really is no risk of him doing anything malicious to the VS codebase. I understand the reasons he did what he did to his mod library, but I also don't agree with it. I also understand that it was relatively benign, but also implemented it in probably the worst way possible, which also cost unnecessary hair pulling among server owners. The studio has said they aren't terminating the relationship. They are terminating his stewardship of his mods that he spent so much time creating, and he will no longer be able to contribute mods in the future. If you are still concerned that he's going to maliciously sneak things in the main code base after all this, and don't trust the studio at all, I don't think anyone is going to convince you otherwise. They have already stated they aren't terminating the relationship, so this is either something you can live with and keep playing the game and using mods, or you can move on. Once again though you have every right to be upset about this, but I and others are also satisfied that this case is closed.
  11. I do the same thing. As soon as I can get barrels I start filling them with tannin and any lime I can get my hands on. I usually have at minimum three barrels of each liquid available at any time.
  12. What I'm saying is I'm happy enough with the response, and I'm confident it won't happen again from this person based on what was laid out by The Official Statement. I'm not out for blood, and maybe they'll fire him later and that's fine, but I'm satisfied that the problem is resolved and won't happen again from this crew. What I actually think will happen is someone will make something worse in a mod in the future. I've been in the industry long enough to see all sorts of supply chain attacks, and the way vintage story mods work gives way too much power on the local machine. They would have to drastically nerf how mods are allowed and used to stop this from being a real threat in the future. This was just the wake-up call to really be careful. What if the next prolific modder who makes something that is used throughout the community gets their account hacked, and malicious updates get deployed to a new version of the mod, that actually does something legitimately harmful. I'm sure that will happen at some point and we will have to revisit this issue for a different side the same coin.
  13. I'm going to keep playing and recommending the game. Use mods at your own risk people, it was bound to happen eventually. Also don't be surprised if there is worse stuff out there that hasn't been caught yet. I am very picky about mods for this very reason.
  14. Can we just get a single Master thread on this topic if it's going to be kept in this discussion board, and not moved to another? I'm not against having any discussions around it, I just don't want to see 15 topics on the same thing with "up to the minute news coverage" thread spidering out. I'm not on the discord, but Reddit is absolutely overwhelmed.
  15. I would love to see some tea that can be brewed from dried petals as well.
  16. Don't get me wrong, I'm not defending the behavior of the mod whatsoever. I'm just saying there's a difference between doing this on a mod as a regular old person in the past, compared to doing it actively on software as an employee. I also don't know the employment laws of the country. In the United States, for instance, in many states you can pretty much get fired because of the vibes, and no other real reason needs to be given. In many European countries that could never fly. Getting fired for doing something outside of work not related to the actual activities in the office possibly may not be viable. Looking into this though, it sounds like he mentioned wanting to put something like this in the game proper, and the other devs completely shut him down. There's no way he'd be able to deploy this change without going through the development team cycle, and the fact the other devs and the business has already made it clear they don't want something like this in the game, then it's not going in the game. Something like this was bound to happen in the modding community eventually, I'm at least happy it wasn't something far more malicious like what has been going on with the npm community on repeat. Mods like primitive survival was square in my focus for example, as for a fair amount of time, it added all sorts of features that were completely undeclared and surprised users. They weren't malicious, they were fun, but people did not consent do those features when downloading the mod. At the moment most of those features are toggles that can be turned on and off. There are other mods that have similar problems. At the end of the day, I think it is a bit of an overreaction to stop playing the game that's on your computer right now, as that is not a compromised thing. You can even not update it with any updates if you're truly concerned, as I'm still a few patches behind myself, but I saw no reason to install them at the moment. I'm quite sure that the dev team is fully aware of the backlash, and since they already said no to adding that suggested change to the proper code base of the game, the reaction from them will be far more severe if any attempt from a Dev happens to try and sneak things past code review.
  17. I like the elk, and I'll probably keep riding them over horses. They fill a spot of whimsy for me I didn't know I needed. Love roaming with my antler buddy.
  18. Eh, this would never slip into the game proper in a sneaky way due to "code review" before deployment. Sure hotfixes to adjust side affects happen, but this would get sniffed out quick, and would have bigger professional repercussions. I'm not a heavy mod user so this doesn't really affect me. Partially because running C# DLL files from people I don't know kinda spooks me as a software dev, if I can't see the GitHub code or something. You can do A LOT with that and I don't trust the public with it if they don't let me look at the source.
  19. Thumbnails aside, this channel actually has some good content in the videos. If I had to choose seeing this or the "open mouth surprise face" thumbnails, I'd go for the first. Prob just an older dude not aware of the political climate.
  20. Fish and onion pot pie, and a 3-liter jug of honey does wonders for my digestion.
  21. I'd say turn the difficulty down a bit for world 1 as well as go without any mods. This is your learning world. Allow items to stay on you after death. Give the monster spawn a couple days delay. Turn up the surface copper bits. This gives you breathing time to get used to game mechanics, and have a MUCH better idea of what mods you really would like to improve vanilla play. Do your real world after about 15 hours, enough time to get to copper and dabble in first farms. 1 silly piece of advice I have is try to use granite, chert, or other hard stones for tools and save all your flint for later. Much more valuable for fire clay than a 30th axe.
  22. I tend to lurk more than post/reply but topics that bring up a lot of emotion tend to attract emotional responses. If someone believes all AI use is theft and or is killing the planet, there is a likelihood that there will be a strong emotional response to those who believe you are personally now part of the problem. On the other hand, though, controversial topics tend to be the ones that are worth discussing the most. We all need to leave a little room for nuance in our lives. Rarely are topics truly black and white. Life tends to be a lot more colorful. That being said, I think the combat in the game is fine lol.
  23. Well after some exploring I found a translocator on a pretty easy to reach part of the island. I may make this my next playthrough and come back to this.
  24. I may have to give this one a try and tweak the settings a bit.
  25. Please don't......
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