dakko
Very supportive Vintarian-
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Everything posted by dakko
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Why is it a bummer? The mushroom spore remains and it will regrow; there is just no stump left. eta: mushrooms were reworked in 1.16.
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Do you consider the release announcements to be spoilers? I do not want to give more information than you'd want to hear. It would not be a spoiler though to say that the maps may not be entirely accurate.
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Keep looking. When it was first incorporated, something was said about the "X" being within a certain distance of the actual treasure. I don't know if that is still the case, but it does sound like a possibility since you only found a chest.
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A lot of that is random though. Even saving the game before you break the pot, put a copy of that save in a different location and keep breaking the pot from that same original file will give you a random result.
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What sort of variance did you see that caused you to write this? Normally I'm not seeing much variance in land formation at all, but I've not played around with it much since 1.18.2.
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There is already waxed cheese in the game. Do you mean to add different types of waxed cheese? The only type right now is waxed cheddar.
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This won't be helpful now, since you want to start with a fresh new seed, but for future reference, you do have the ability to see which version the save was generated in: Instead of selecting the save file to play it, click instead on the little icon to the right of the file name. There you will see which version it was generated in. Doing that will also allow you to copy the world gen settings and copy the seed, or start a new world with the same seed. ETA: sometimes youtubers will share the seed of their Let's Plays. I suppose that is one way to preview a world.
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Certainly the arena ruins are very common in my game(s). With this new release I've been creating new worlds and haven't travelled any great distance from spawn, but I always have several of those arena ruins and have not encountered any of the ones you are asking about. I'd like to see more variety.
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I cannot tell from your wording, but you may have missed the part about needing a light level less than 2 and one unblocked hole. Hopefully someone will come along that is actually making blue-cheese. Best of luck!
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Papa Cheddar did a video a while back on cheese making. Here is the link, starting at the point he is showing how to make blue cheese: Papa Cheddar on the making of Blue Cheese. I doubt if anything has changed since this video was made, but don't know for sure.
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Ashantin's LP, with worldgen in 1.18.0, has the large one with arches. Pretty sure I've seen one with cellars in someone else's LP but not certain.
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That was the berry bush problem (1.18.4); 1.18.5 is the fix for it. Info in the link (in the post you responded to).
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New 1.18 version terrain generator disappointment....
dakko replied to DrEngine's topic in Discussion
I was pleasantly surprised by worldgen in 1.18.3. Several attempts using default (Survival) settings were very nice. -
Arthur, this area of the forum has been archived so your post could be easily missed by the people that can help you. I think Vintarian Support is the one you need: Vintarian Support
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Can confirm no damage in 1.18.3; fixed in 1.18.4.
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Bug?: Lights are not emiting any lights (in SP and MP too).
dakko replied to AnunnakiNibiru's topic in Discussion
@AnunnakiNibiru Please list any mods that you are using. Hopefully someone here can help you, but they will probably need that information. Even if the setting that Sir Key mentioned is the culprit, then it sounds like either a mod problem or a bug within the game itself since placed lights are not emitting light. That function is so essential to the game that it cannot be by design. I don't see this issue listed in the Bug Tracker (I just did a quick glance though). -
(Question) Revert to classic faces
dakko replied to KinkySketch's topic in [Legacy] Mods & Mod Development
If you do not receive an answer here, please try in the VS discord. There is an entire area for modding and maybe your question will get more visibility there. Here is the invitation link. -
Wow! I may have to turn storms back on, now that I know the secrets to making a kill box.
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You can get a treasure map from a certain type of trader. I don't know how much info you want and don't want to spoil it... The world must have been created in 1.18, OR there are certain things you can do to put it into an existing world (detailed in one of the update posts). eta: Activate the Treasure Map (I think like a book or a scroll) which places a mark on your map or gives you directions if your worldmap is disabled.
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Yeah, Ashantin, Copygirl, and Saraty did some LP videos (several years ago?) but I can't remember exactly which one of them was talking about it or if it may have been in an Ashantin-only video. Anyway, Saraty had done a butterfly mod having to do with Terrafirmacraft or some such and then that was brought into VS quite some time ago. Which is why I'm thinking (but what do I know?) that increasing the variety of butterflies and making them collectible wouldn't be taking anything away from game development. Which is, I have the impression, the reason @imperialwaltz was so offended by it being in the recent update. I guess the original post just makes me kind of sad. *shrugs* Ah well.
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Bears do climb ladders irl though. (eta: which was a surprise to me, but google it and you'll see the videos for yourself)
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Beautiful build!
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Aren't the butterflies Saraty's thing? So it's not like adding more varieties affects game development. Personally, I enjoy seeing them around and they add a sense of normalcy and life to the world (not interested in collecting them). Their presence makes me think that flying birds could be coming. I would love to see raptors in the game!
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Your wording makes me think that you were holding the spear and stabbing at the fox? If so, please know that the spear is much more effective when thrown.