-
Posts
24 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
News
Store
Everything posted by Nymue
-
Giant giraffe dragon in the sky zooming around skybox.
Nymue replied to Nelthazar's topic in Discussion
An eldritch horror with Just Some Guy name is infinitely funnier though. -
I prefer to build in warm-temperate places that are temporally stable, visually interesting, and have a reasonably large body of water nearby. It can vary how long it takes me to find one of those locations, per world, however.
-
It burns hot and quickly in my experience too. I like to get my fires started with them, and then add in harder woods like cherry to burn together once the stove temp is where I like it.
-
I've experienced this issue when saving and quitting right after sleeping through the night. Use your bed again and it should resolve itself
-
T_T I'd really like to be able to make quiches. We already have all the ingredients too.
-
You'll want to dial down the upheaval slider from default (40%) to something lower.
-
Like Ryagelle, I can't play without the Carry On mod, it's just too convenient to not have. My list: Simple HUD Clock Carry On Better Ruins A Culinary Artillery Expanded Foods Alchemy Wildcraft Wildcraft Trees Workbench Expansion Helve Hammer Extensions Medieval Expansion Yabba Forge (I dislike metallurgy) Knapster Alchemy A Wearable Light Hide and Fabric Ceramos Feverstone Horses Joy of Sailing Humanlike Skins Primitive Tools Shelfish Simple Footsteps (no drifters can sneak up on me now haha) Lichen Ye Olde Keg Ancient Military Tech Though the last three have not been updated and my distillery is really hurting without those pretty kegs T_T I'm curious about ChemistryLib and Lavoisier to see how they work vs Alchemy, and the Kingdom of Sciences mods as well.
-
I've been liking the 30% landcover and 400% landcover scale. Still get descent sized lakes and the ocean can be found within a few days worth of travel.
-
Shout out to the Better Ruins mod, which had a smaller, wrecked version of this house that I expanded upon
-
Are drifters spawning every night an outdated mechanic?
Nymue replied to Headshotkill's topic in Discussion
@Hafthohlladung I think the lore story "The Morning" already addressed this. Wood and soil walls keep out Drifters on purpose. -
-
Since books are about to become really important to the game, I'd like to suggest the bluebell flower be added. Historically, its sap has been used as a binding agent for both books and fletching for arrows, and it would be a nice decoration to add to pots and planters.
-
-
-
I do not think the drifters were human at any point. They don't have faces, just big gaping toothy maws. Their interiors are all metal as are their digits. Their exterior is made of flax, implying it was a manufactured automaton rather than starting as a sentient being. So, I think they might've been golems, invented by Jonas when he was doing his mad scramble to save his people from the Rotpocalypse. And of course he notices early when those golems turned violent with the implication that they'd started killing some people.
-
Lovely, interesting or just plain bizarre landscapes
Nymue replied to Maelstrom's topic in Videos, Art or Screenshots
Started a new world for funsies and came across this stunning mountain range right next to a large lake! -
Lovely, interesting or just plain bizarre landscapes
Nymue replied to Maelstrom's topic in Videos, Art or Screenshots
This mountain range is near my base, and as much as I would like to build there, it's not temporally stable T_T -
-
I watched a bear drown itself in the dumbest way possible yesterday. Kept swimming toward shore and then when it would get close enough to be in one block water depth, turn around and head back out to deeper water so it could keep drowning. Took two irl minutes for it to die and it kept making the stupidest, most harmful choices. Didn't need to draw my bow at all.
-
Maybe some plants for your solarium? Potted flowers and trees?
-