Vratislav Posted yesterday at 06:29 AM Report Posted yesterday at 06:29 AM (edited) On 3/9/2026 at 7:27 PM, LadyWYT said: wild grains now spawn in larger patches, so it's easier to gather more seeds quickly It also improves chance to get at least one linen sack pretty soon, as it requires only 20 flax fibres to make. Find 10 patches of flax with 1-3 mature flax spots and you are at home. Edited yesterday at 06:37 AM by Vratislav
Vratislav Posted yesterday at 06:35 AM Report Posted yesterday at 06:35 AM On 3/10/2026 at 7:31 PM, Chrondeath said: Wasn't there also a bug fix to crop nutrient consumption that was going to make all crops (15%?) slower? And I thought at least one person claimed they were unable to get two sets of crops to mature before first winter, The change was that amount of nutrients consumed by crops made medium soil very exhausted for last 1-2 stages of growth. That made the last growth phases several times longer. But it was in pre-1, haven't tested these changes in latest releases as it requires 20+ hours of playing.
coolAlias Posted yesterday at 08:10 AM Report Posted yesterday at 08:10 AM 1 hour ago, Vratislav said: The change was that amount of nutrients consumed by crops made medium soil very exhausted for last 1-2 stages of growth. That made the last growth phases several times longer. But it was in pre-1, haven't tested these changes in latest releases as it requires 20+ hours of playing. I can verify that a lot of crops are struggling in the last growth stages in 1.22 rc2. A lot of them seem to get stuck at 33% growth for a good month or two, and the especially unlucky ones can get down to 0% N and 11% growth. This is on medium fertility soil, first planting and/or second planting using a different crop type (N/K/P). Needless to say, I'll be lucky to get a second harvest this year - I'm near the end of October and a lot of them are at 7/9 stages... 1
Vratislav Posted yesterday at 08:11 AM Report Posted yesterday at 08:11 AM Just now, coolAlias said: I'm near the end of October and a lot of them are at 7/9 stages... Hopefully. I was in the same stage and got to collect dead plants in December... 1
coolAlias Posted 15 hours ago Report Posted 15 hours ago On 3/9/2026 at 5:46 PM, LadyWYT said: Don't forget that Commodities and Survival Goods traders often have lime for sale. It's a good workaround if you have lore content enabled and a few rusty gears lying around. Traders seem much rarer in 1.22. I've only seen a few, and none so far have had lime or salt, whereas in 1.21 there were traders everywhere. I did finally find some borax, though, so that's good. Took a long time.
LadyWYT Posted 15 hours ago Report Posted 15 hours ago 18 minutes ago, coolAlias said: Traders seem much rarer in 1.22. I've only seen a few, and none so far have had lime or salt, whereas in 1.21 there were traders everywhere. I did finally find some borax, though, so that's good. Took a long time. I don't know that they're rarer, persay. I think it's more that their spawn pattern is a little more irregular now, and the little outposts don't stand out quite as much as the wagons. So far, the distance between traders seems roughly the same, but I've also found several instances where there'd be 2-3 traders within a short stroll of each other, and other instances of a relatively large swath of wilderness with not a soul to be found. I will note that while Survival Goods/Commodities traders often have lime/salt for sale, it's not all the time either. Sometimes they need a week or two to "get the shipment in", so to speak. 1
D1rtyS04p Posted 15 hours ago Report Posted 15 hours ago I'm not reading all 4 pages of this discussion, so here's my take on this. I totally agree. We work to live. We play games to relax and have fun. Games that go overboard with realism are NOT fun. Why come home after a 8-12 hour day (or more) and work some more? Just my 2 cents. I see we have some people in this discussion who favor pain in our games. "Just because you can, doesn't mean you should." - Someone smart once said. (works perfectly in this argument about game development)
Recommended Posts