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Posted (edited)

Version 3.11.1

 

 

 

 

Main features of Mod

  • Portcullis in different sizes (3x3 to 5x5)
  • Drawbridges in different sizes (3x4 to 5x7)
  • Gates in different sizes (3x3, 4x4 and 5x5)
  • Waterwheel Mechanical Power (breastshot, undershot and overshot technics)
  • Lampposts
  • Firebrazier

 

MOD Download

Edited by Rhonen
Update
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Posted

in the survivalhandbook should be the Portcullis-part available.
one "problem" is that the part's recipe rotate also the reverse-construction.
you have to craft it normally with

image.png.f6904775fee7cd9613026abc7a2e0e01.png

its realy simpel for now, but its the first version though :)

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Posted (edited)

Some WIP news for version 1.1.0-RC1:


working currently on the Floor-Plates

  • place in front of doors/gates/portcullis
  • open doors/gates/portcullis on collide (like the floor plates in minecraft)
  • auto-close opend doors /gates after 1.5sec.
  • auto-close portcullis after 6.5 seconds cause of animation duration
  • not working on trapdoors
  • Recipes will be
    • Stone Floor Plate: cobblestoneslab + stick
    • Wood Floor Plate: 3 planks + stick

working also on the Drawbridges

  • open / close with animation like the portcullis
    • sizes still not final: 3x4, 3x5, 3x6
  • without chains (sorry)
  • Recipes still in planning
Edited by Rhonen
  • Thanks 1
Posted (edited)

Released: Version 1.1.0-RC2

some new drawbridges added, notes see first post.

Example of recipe:
grafik.png.a9911c7c6c5ba8d863d6b5f88c9ff38a.png

Edited by Rhonen
Posted

Me and my cousin just love your mod.

Are you thinking of adding the different draw bridges looks for brich acacia, bamboo, oak, maple, kapok, etc.? Would be awesome!

Thanks again!

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Posted

i have updated the planned features.
while the big drawbridges can not be triggered from outside when closed, i will see how i can create an interaction-block for this problem.

Planned features :

  • Interaction-Blocks for open / close bridges and Portcullis
  • different textures for drawbridges, based on materials
  • Big Gates / Doors
  • 2 months later...
Posted (edited)

! IMPORTANT !
This mod is currently not working correct with the 1.13.x PRE Versions!
* Interaction- & collission-blocks are placed wrong.
* Also placing orientation is defect

Edited by Rhonen
Posted

Greetings Community,

thanks to all for playing this mod until now. :)

I am working on an Update for the 1.13.x - PRE Version. Until all is working again, i will provide a Test-Version. :)🥳

Posted

Released: Version 1.2.0-Alpha1

Fix compatibility to Version 1.13.0-pre5

Please report if any problems continue. First tests seems all is working as before.

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