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Julius van Vern

Very Important Vintarian
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Julius van Vern last won the day on July 24

Julius van Vern had the most liked content!

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About Julius van Vern

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    Copper Caster

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  1. Thanks for this great mod. He works perfectly. But on more please. Only 3 seconds per user, was send from the Bot. This should be manually adjustable or reduced to 2 seconds. Is it possible? Thank you
  2. I will try it Edit: Thank you. It works
  3. Hello, is there a limit for players on how many Trade'o'mate they can set up? If not, is it possible to set a limit? Thanks a lot
  4. Hello Zig, I have tried the new version. There seem to be no problems with the synchronization at the moment. Rohnen will do another one tonight against check. But so far it looks good. Could you perhaps shorten the title in the field? It seems a bit too long for the display field.okay.. i try it Thank you. I think your Mod will replace the ShopMod on our Server.
  5. During my test, I found out that it only occurs when I press Deal on my own Trade O'Mat. It seems to work with a Trade O'Mat from another player.
  6. With a fresh and new installation all fine.
  7. hmm.. in German "KOMISCH" i will download the game in a fresh installation and try it again.
  8. I placed the TradeO´Mat Block, fill it with Root and Carrots and click on Deal. I tryd to run the game without other Mods, clean the Cache in %Appdata/VitnageStoryData% I dont understand what happend. I´m on the Same Server like Rhonen (see above).
  9. Hey.. i tryd to test your mod, but i get this Servermessage. 14:15:49 [Server Event] Player Juliusvanvern got removed. Reason: Threw an exception at the server 14:15:49 [Server Error] System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.API.Common.CollectibleObject.Equals(ItemStack thisStack, ItemStack otherStack, String[] ignoreAttributeSubTrees) at tradeomat.src.TradeomatBlock.BETradeBlock.OnReceivedClientPacket(IPlayer fromPlayer, Int32 packetid, Byte[] data) at Vintagestory.Server.ServerSystemBlockSimulation.HandleBlockEntityPac
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