Tyron Posted January 14, 2021 Report Share Posted January 14, 2021 Dear Wintery Community v1.14.6-rc.1, an unstable release, can now be downloaded through the account manager. We decided to put some more love into v1.14 before we fully commit to v1.15. Due to the amount of changes we did, we'll release this as 'unstable' first until we got the bugfix bugs worked out again There is also more progress on other fronts The VS Model Creator received a few new additions. Working on high detail models should be somewhat less painful now We've migrated the Vintage Story wiki to a dedicated host and installed some more advanced extensions for our wiki editors We've launched a closed beta-test of our hosted server services which is going well so far but some important features are still missing I finally migrated to decent pc hardware, which is wonderful to work on but also took quite some time to set up. I used to work on a mid-range 2016 gaming laptop - turns out these aren't exactly optimized for working on massive game development projects Screenshot/Build by LauriU#8527 Game updates Tweak: Can now drink raw milk with a bowl Tweak: Raised steel tool durability one more time (from 2x iron to 2.5x iron). Slightly higher mining speed for the steel pickaxe as well Tweak: Added "tempstormDurationMul" worldconfig so players can tweak temporal storm durations through commands Tweak: /whenwillitstopraining now tells the players if override precipitation is active Tweak: Adding ingots to existing piles of ingots now averages and spreads the temperature Tweak: Show part info in tapestry itemstack tooltip so you can figure out which part it is Tweak: Ladders now allow rain through and snow to accumulate beneath them Tweak: Boulders now have a collision box (the player can stand on top of them) Tweak: snow-covered grass now has the same collision box as plain snow, should lead to smoother walking across snowy terrain Tweak: Coopers Reeds in water can now freeze and become embedded in ice Tweak: Lake Ice thaws a bit faster in spring and thawing is sped up by rain Tweak: Helve Hammers built incorrectly (wrong toggle orientation) now won't move Tweak: Usability Tweak. Prevent burning firepits to be ignitable again by a firestarter or torch. Tweak: Plaster is now chiselable Tweak: Grass (tallgrass) blocks not displaced so much when randomly positioned Tweak: Coopers Reed and Papyrus, in water, after it is cut, has less wind/water motion Tweak: Low stability glitch effect now no longer in sync across all creatures to make it look more intentional Tweak: Server no longer crashes on invalid spawn point coordinates while in repair mode Tweak: Open doors no longer count as exits (breaking rooms!) but do retain less heat Tweak: Butterfly tweaks Now fly a bit faster Exhibit gliding behavior again Less likely to be hugging water surfaces Tweak: Snow can be cleared from stone paths; thicker snow must be cleared from grass, before the grass can be cut or scythed. Tweak: Stars now rotate East to West, not South to North Tweak: Small performance tweaks (technical detail: rotating and scaling meshes creates fewer new objects on heap, optimisation when re-drawing tall grass and plants, freeze checks for water blocks below the surface which cannot freeze are faster) Fixed: Trap and log crash issue in BehaviorExtraSkinnable Fixed: Miiight fix chunks sometimes completely dark, especially when the game server ungracefully stopped Fixed: Very long server freeze when /genbackup is slow and an autosave happens (Technical info: /genbackup runs in a completely seperate thread now) Fixed: Rare ladder and door lighting issue if solid neighbouring block lit from another side Fixed: Cut off itemstack rendering in the handbook when guiscales below 8 Fixed: Should fix a rare server side exception thrown by the scythe and causing players to disconnect as a result Fixed: Players on ladders sometimes clipping through a solid block above Fixed: Right-clicking barrels with full crocks now only transfers pickled vegetables Fixed: Vintage beef way too large in tp mode Fixed: Cheese turning to blue cheese or other foods in containers spoiling when it shouldn't (technical info: don't process freshness values when near a loaded chunk edge) Fixed: Should fix the shift crafting bug, also chance of fixing the rare case of items disappearing on shift-transfer Fixed: Occasional lighting flicker when placing or changing blocks Fixed: No more jarring step-changes in daylight brightness Fixed: Crash when player rage quits, rejoins, spawns, immediately switches to creative, and picks up dropped backpack items, without first opening creative inventory at all Fixed: Snow covered Stone Path now drops correct Stone Path block Fixed: Helve Hammers built incorrectly (wrong toggle orientation) now wont move Fixed: Rotating a chiseled block did not update the snow layer Fixed: /serverconfig passtimewhenemtpy did not save the setting Fixed: Reduce creature "wall hugging" a bit when wandering Fixed: Snow layer side culled when adjacent to snow covered chiseled blocks Fixed: Ground snow cover inside a chiseled block gone after world reload Fixed: Game crashing on invalid cave music track json config Fixed: With Traders, shift-clicking rusty gears in player inventory no longer transfers them to the Trader for free! Fixed: Snow covered chiseled blocks not exposed to the sky got deleted when the snow melted Fixed: Placed pan killing grass coverage when placed on a grass block Fixed: Prevent a rare crash with the handbook Api Tweak: Behavior change in InventoryBase.ActivateSlot()! The method now also needs to handle shift-click transfer of stacks. It was previously handled by the inventory manager. The base method is already updated for that. View full record 7 1 Link to comment Share on other sites More sharing options...
Satras Posted January 15, 2021 Report Share Posted January 15, 2021 I'd like to know the story behind that 1 Link to comment Share on other sites More sharing options...
DrEngine Posted January 16, 2021 Report Share Posted January 16, 2021 Thanks Tyron ! (Fixed: Very long server freeze when /genbackup is slow and an autosave happens) Link to comment Share on other sites More sharing options...
Pinky Posted January 16, 2021 Report Share Posted January 16, 2021 Fixed: Occasional lighting flicker when placing or changing blocks Omg yes I updated to this unstable release for this alone. Now off to try and find chalk! Link to comment Share on other sites More sharing options...
Rhyagelle Posted January 17, 2021 Report Share Posted January 17, 2021 Wait....you were doing all of this great work on a 2016 laptop?! Well! That makes this even more awesome, thanks for the patch! Link to comment Share on other sites More sharing options...
Peter Sanderson Posted January 18, 2021 Report Share Posted January 18, 2021 Should this fix the multiplayer cheese rotting bug or is that still in progress? Thanks again for your hard work 1 Link to comment Share on other sites More sharing options...
Filip Nowak Posted January 18, 2021 Report Share Posted January 18, 2021 Quote Tweak: Plaster is now chiselable Thank you very much for great work, Tyron! Especially the quoted one :). 1 Link to comment Share on other sites More sharing options...
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