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EreticKB

Vintarian
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Everything posted by EreticKB

  1. If i won't being too lazy. Btw, how can i affect sawing speed for each type of saw independently? I create adapted to your mods version of BTH, but flint saw works too fast for my preferences.
  2. Nope, when i craft vanilla slabs they have attribute "Placement mode:" with value "Auto" and through grid craft i can change it into "Only horizontal" and into "Only vertical" later. With your Log Slabs i can't do that and they always "Placement mode: Auto". Which means massive headache when placing them.
  3. Hi. All log slabs needs to have orientation-fixed versions like vanila slabs.
  4. I dunno why, but egg cracking simple not working. It not even start.
  5. It means i need to make them again...
  6. l33tmaan, i hate you. I make so many meals and i wanna taste them in real life now, but they still in game only.
  7. From what i see (not tested, just logic conclusions): DS Debarked Logs and my own Better Than Heresy, because it adds and edits some wood-related recipies. I think i make branch for your mod without this features later. Also, m.b. some troubles with XSkills, but not likely.
  8. Sounds good, will wait for more features coz it demands new world due to obvious incompatibilities with my "core" mods.
  9. @l33tmaan meat hooks still need fixing. Raw meat placed correct, but aged still floats below. Also, egg breaking cause crash.
  10. Also, guys, check which symbol used by system for decimal point on both fine and crash comps: dot or comma.
  11. May be you should have conversation with Tyron? There can be bug on his side.
  12. I have wheelbase, but i lose half of my power if i place it in convenient place coz wheelbase has hardcoded flow direction and it's opposite flow's direction in my setup.
  13. If i remember correctly CA and EF not updated and tested with 1.17.6.
  14. But it appears that replanting a sapling will grow just fine I always know that "weed" is actually a tree...
  15. Coz your client tries to make same thing?
  16. Script: 1. Reinstall game. 2. Download LAST versions of CA and EF. 3. Create new world only with CA and EF. 4. If works fine - add mods step by step until crash occurs. IMPORTANT!!! When add mods fully restart game every step, exit to main menu not enough. 5. Try new world with only CA, EF and mod found in step 4. If trouble really in this mod, then good. P.s. if you use XSkills don't forget to get skills which can affect cooking. P.p.s. In worst case you have trouble with visual c++ redistributable on your PC.
  17. Can i somehow get power from side of wheel without wheelbase or it pure decorative side?
  18. Works fine, but it's singleplayer for me, crash seems to happen in multiplayer on client side.
  19. I win EF, last boss falls:
  20. I found position troubles for turnips and carrots in ovens. They "hover" in it. But i dunno it's your responsibility or Tyron's. Also, all meats "fly" below meat hooks even after fully reinstall game (world still same).
  21. You can split broodbox and roof. This way code-wise logic stay the same and broodbox will placed where it must be.
  22. If some things not working: spiles, meat hooks, etc; break them and place again.
  23. BTW, cooking vegetables in oven is vanilla feature or EF's?
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