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Maelstrom

Vintarian
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Everything posted by Maelstrom

  1. Those numbers are percentages, not blocks. So a .1 min to .6 max is 10% of sea level up to 60% of sea level. Surface ore generates differently - it's in absoslute blocks below the top surface block, regardless of sea level.
  2. Based on my experience in how random temporal stability is in location and size, it seems to me that this mechanic has a heat map all to itself. Perhaps testing it with multiple spawns of the same seed will confirm if the same temporal stability exists. One thing that is definite, is that stability decreases with altitude. I once had a rich copper reading in a pretty low temporal stability area on the surface. By the time I found my first deposit to mine out I could only get maybe 1/4 of it before my stability was at 25%. Up to the surface, night on a high activity night... joy! Run forever and a day in <pick a direction> to find a positive temporal stability area, run back through at least 100 blocks to get to the mine, mine another 1/3 of the deposit before I'm at 25% and running for the hills. That copper area was in the middle of a HUGE negative stability area, as mentioned, 100 block radius to it!
  3. I've taken zero damage (in 1.20, haven't played 1.21 yet) after falling sufficiently far enough to take damage sometimes but not others and believe it involves any movement after initiating the fall. Additionally, catching a ladder negates ALL fall damage which will make for a much greater "belly flop" challenge when dropping from world height to mantle without taking damage. Especially if there is but a single ladder affixed to the side of a single block.
  4. More accurately 1 nugget = 5 units. Mine chunks of ore out of the ground that will smash down to a variety of different nuggest depending on the quality (i.e. Rich in this case). Each nugget is worth 5 units in the crucible for smelting purposes. The confusing part is the chunk will do that math, in this case a Rich chunk of or will create 5 nuggets each worth 5 units in the crucible for a total of 25 units.
  5. Welp. Moose in time-out. Just like my murderous ram that butted me off my own mountaintop workshop. And OVER a fence to boot! gol dern ram's gonna die of old age while in time-out!
  6. Sssssuuuuuurrrrrre it was a moose. Admit it, you *ahem* helped your friend explore that murder hole for ore.
  7. At least you have the luck of landing on that one lip. I usually jump over a bush to land on... nothing! Then get to listen to the music of wind whistling in my ears as I wait a seeming eternity for the nightmare to end then decide whether to rage quit or not. In other news... I AM the drop bear!
  8. Thanks for the confirmation that it is slow progress. Yes, I harvest on sight as I will get much more benefit should it drop a seed. Out of all the immature crops I harvest it's much more beneficial to harvest than to wait for maturity. I get a stack of seeds by the time June ends (12 day months) which wouldn't happen if I don't.
  9. And wait and wait and wait and wait. That carrot patch will be stage 5 until you decide to harvest it. If you want another year it might advance to stage 6, but doubtful. Watch this series to see how geologically slow wild crops grow. Granted it's 1.14.8, but no changes have been made since this.
  10. If terra preta is desired, use the undesired amounts of grain for compost. Craft it into raw dough and let it rot. Dough converts to rot on a one to one basis then 1 to 4 into compost. Fences do not need to be two high. Putting a slab or block on top of a fence may allow sheep and goats to escape their pen.
  11. What in game proof do you have that wild crops grow? In 1.14 or so they would grow at geologic speeds, i.e. barely at all (like one growth stage per season at best). Info on the wiki is notoriously out of date if it is not still correct, soooo... What in game proof do you have of wild crop growth?
  12. Once the dirt block is a solid green, removing grass will remove the grass... permanently. The only time grass will regrow is if you trim it so that a little bit of tall grass still shows on the block. As for wild crops respawning? They don't. You probably missed seeing it earlier.
  13. Welcome to VS and the forums! Beautiful build! Every animal type? Is dere elks in da barn? I won't mention fluffy cows errr... moose or deer.
  14. If you think the eidolon is hard. Just wait until you go to the Devastation.
  15. Cooked food ALWAYS provides more calories than raw ones. To add to @Michael Gates comment on turnips, cook the turnips before your consume them. Also foraging for more food while out and about could yield other edibles, like grain that could further diversify your wintery culinary offferings.
  16. When he is walking, yes. But if looking at only your pic, Dave looks like he is on his way to the water closet.
  17. I believe once a stable version is released (like 1.21.0 stable) there is a notice to update if you play on an older version (like 1.20.x). No actual update is made until you initiate it but mods may break in the older version.
  18. Cultivated crops will not grow in winter (unless in a green house and temp is above 0) and will likely succumb to the cold temps and die. Grass doesn't grow. It spawns. And will do so on empty farmland or acceptable dirt block during winter regardless of temp. Wild crops do not grow. Period. No matter the season. Like grass, wild crops spawn when terrain is generated and unlike cultivated crops, will not suffer from the cold. These are not bugs at this time.
  19. Dave looking for the restroom? Seems like his bladder is overfull.
  20. Depends on their re-enactment of the tortoise and the hare, but that puts them in contention for gymnastics. As for drifters? upon further review the play is... Shot put. Nobody and nothing would beat drifters at shot put.
  21. I settled less than 1,000 blocks from spawn.
  22. I think we can safely assume shivers would win the running events. Drifters might only be good for the weight-lifting events. The gymnastics would be absolutely horrific the likes of which the Australian break dancer would look like Hong10 or Lilou in comparison.
  23. Once you have boards, the others follow along quickly. But the OP seemed to be asking from a stone age perspective to which a pulverizer would be a non-starter.
  24. I think Tobias in my world was a bit over 40k.
  25. I see those from time to time. More often when I think I'm going to see something like that I take another step and the mountain range comes into render distance and I'm sadge.
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