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Everything posted by Maelstrom
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I've played worlds from 1.14 on and sometimes the forests don't have a lot of pine trees, making resin seem rare. other times there's a pine forest that seems to have resin on every other tree. Similarly, bees seem to suffer a similar situation. In my first world in 1.14 I had 3 bee hives within 150 blocks of my permanent home, two of which were high up in pine trees; and I had not settled in or near a forest. In other worlds after that one, I didn't have a single bee within 1,000 block radius of me; despite settling near a forest. Ultimately, I think it comes down to RNG. Mostly the computer, but some of our own RNG in how we choose our pathing through forests. I usually scrub resin bearing trees of all of their leaves and then deforest the surrounding area so that it is easier to find those precious sources of resin.
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Git Gud -- Vids that help take you to the next level
Maelstrom replied to Thorfinn's topic in Discussion
You sure it isn't this? Thanks. I've actually watched this video. But I should watch it again. It's been a long bit since I've caved.- 1 reply
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Meteoric iron (MI) was in game before steel, iirc. When steel was introduced MI became a half tier between iron and steel. MI has not been changed at all since I started playing on 1.14.10. Processing MI is ridiculously out of character for VS, "smelt" it in a bloomery and out pops ingots. I wonder if Tyron has any plans to update that or if it has fallen through the cracks.
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Nope. My channel is only to allow me to comment, subscribe, etc. I don't produce anything.
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I thought you'd like the challenge of a forced nomadic lifestyle. I'm sure you could monkey with the devastation mod settings to fit your liking. PS - I ain't nearly that good. I'm much more the homesteader. I like to get my workshop up before first winter so I can mine and forge waiting for the spring planting.
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Nope. That was one hell of a rave! DAYUM!!!
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Roger Dodger
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@Thorfinn Where you at Mr. Friend??? Shiver got yer tongue?
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Mumbles something. about beggars and choosers. Oh my!
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Good to know. Thought you might like the increase in combat you violent blackguard you.
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Looks like it would be right up your alley!
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This ruin, it's everywhere. Or is that just my RNG world gen?
Maelstrom replied to Broccoli Clock's topic in Discussion
Throw a bell in there. That'll up the threat level a wee little bit. -
In another dimension.
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For flint it's best to heat up 8 flint in a firepit then cook what you need in a bloomery. I'll have to see if Tyron thought to cook lime in a bloomery...
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MOAR farms!
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You can create an ungodly amount of compost out of all the flax. Turn into dough then let it rot. 1 dought yields 1 rot. If you have enough bones you can make terra preta from scratch without any high fert soil.
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Indeed. Isn't realistic game play grand? Where do you think toxic waste comes from?
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It's a game and some things in games are not realistic so that the game is fun. Having better stats (durability, damage, etc.) on equipment is fun, therefore getting those benefits is fun.
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A large part of the community are over 2 years since first playing the game and are accustomed to the oddities of crafting. Personally, I like it that I have to think and calculate what material I need for crafting a particular item, or batch of items. but I'm an odd duck that was built different. probably more of a platypus, tbh.
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One of us! One of us! One of us!!
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Gotta catch'em all! Oh wait; different game. sorry
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As a grizzled veteran that was hazed in 1.14, the new berry bushes confounded me until my brain figure out what to look for. Now I see them in my periferal vision like all the other valuable resources. My first 1.22 world I nearly starved to death the first night coz I didn't see the berry bushes.
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Also Now, now girls. Do I have to get the Happy Cooperation Shirt out for you two?
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Give certain... abilities of seraphim I think it's totally reasonable for a seraph to outrun bears, wolves and other animals humans can't. The tweaks to animal ferocity the past couple of updates have taken the fangs out of the local wildlife, imo.
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My thoughts as well! I noticed that 1.21 and 1.22 rc<9 wildlife was not so dangerous as it is reported to be in the lore. So happy, happy, happy that the danger level is up.