Rhonen
Very Important Vintarian-
Posts
492 -
Joined
-
Days Won
21
Content Type
Profiles
Forums
News
Store
Everything posted by Rhonen
-
Released: Version 1.2.3 Fix for compatibility of VS-1.14.0-RC4 Thanks to @Tech_Rabbit and @Daresso for reporting
-
sent you a pm. but be aware, much time you have to spent and much to learn of the basics in the wiki, before you will see results for your projects.
-
i have no special experience for heating something up. if you want to let it work like the campfire you must heat up and add a modifier for the determined heat.
-
very ambitious idea. many technics you want to combine @Sukotto82 i think i can give you some hints what you need to create a custom interface. also give some hints how to configure your block-json to get your block shown in creative-menu and when braking (in survival) what has to drop. i did not ever played with the heat-indicators. i know the value is stored in the stick-json. you must modify it then the heat in your block-entity of the furnace. so the burning heat is not bind on the consumer, it bind on the material. But assembling everything would go beyond the scope here.
-
Problems of 1.2.2 with VS 1.14.0-RC4 thanks to @Tech_Rabbit and @Daresso for reporting with RC4 there was a API change, so the 1.2.2 causing a error when working would be completed. Will fix it as soon as possible, maybe on weekend.
-
@Digitalr suggestions are always welcome. i like that idea. i will see if i can access that class-information. but currently working on the hud clock, after that the medieval expansion will get an update. so not sure if i can handle that idea until stable release
- 69 replies
-
- server
- singleplayer
-
(and 1 more)
Tagged with:
-
For setup the deliver list to check in singleplayer: then in creative mode you can see the codes in tooltip one thing you have to figure out: is it a block or is it an item. that will not shown by the tooltip.
- 69 replies
-
- server
- singleplayer
-
(and 1 more)
Tagged with:
-
yes, or enable the extended info in the development tab of settings.then you can read the item-code in the item-tooltip.
- 69 replies
-
- server
- singleplayer
-
(and 1 more)
Tagged with:
-
1.16.0 Cave Paintings! Draw like cavemen do! [1.3.0]
Rhonen replied to ZigTheHedge's topic in Mod Releases
NICE ... realy great for scavenger hunt- 21 replies
-
- 1
-
- 1.15-pre.1
- 1.14.0+
-
(and 2 more)
Tagged with:
-
What is comming next Upcomming version will also have not compatibility requirements. Adding storm-arrival-dialog with display hours:minutes, when server triggered the apporach message. Adding count for online players in MP Session Adding additinal settings dialog Show online players count Show temperature in Fahrenheit Show Storm-dialog Show claimed information when available
-
Released: Version 1.2.2 notes see first post
-
Released: Version 3.1.2 notes see first post
-
Released: Version 1.2.2 notes see first post
- 69 replies
-
- server
- singleplayer
-
(and 1 more)
Tagged with:
-
ok so please do that. that might be the problem, cause all mods are still sharing a dll ... first mod loaded serves to the others (sorry for that) Or: i have made a new composition - thanks to @Capsup were i no longer need such shared DLL file will bring it as soon as possible as Downloads. but still testing the new versions of the mods with 1.14.0 RC3 i hope this will happen this evening. but as said, just testing - and i want to have it stable enough
- 69 replies
-
- server
- singleplayer
-
(and 1 more)
Tagged with:
-
to understand correct: you have those 3 on the 1.14.0 RC3 installed? Medieval expansion 3.1.1 Starter Pack 1.2.1 Workbench expansion 1.2.1
- 69 replies
-
- server
- singleplayer
-
(and 1 more)
Tagged with:
-
any other mod of the list installed too? when not - then i am sorry - that version has a bug. 1.2.2 is in testphase, where such dll error will not happen again.
- 69 replies
-
- server
- singleplayer
-
(and 1 more)
Tagged with:
-
@Tech_Rabbit which version? please check the version compatibility list Compatible Mod versions Medieval expansion 3.0.2 Link Simple HUD Clock 2.2.1 Link Starter Pack 1.1.2 Link Workbench expansion 1.1.1 Link --- VS 1.14.0 pre --- Medieval expansion 3.1.1 Link Simple HUD Clock 2.3.1 Link Starter Pack 1.2.1 Link Workbench expansion 1.2.1 Link i am working to remove the compatibility dependencies for the upcomming versions of all my mods for 1.14.
- 69 replies
-
- server
- singleplayer
-
(and 1 more)
Tagged with:
-
ok understand. Will rework that. but that include, when it was closed, then you can pass and fall down but yes, sounds good.
-
Released: Version 1.2.1 notes see first post
- 69 replies
-
- server
- singleplayer
-
(and 1 more)
Tagged with:
-
Released: Version 3.1.1 notes see first post
-
Released: Version 2.3.1 notes see first post
-
Released: Version 1.2.1 (VS 1.14.0-pre) Released: Version 1.1.1 (VS 1.13.4) notes see first post Thanks @Aledark for reporting
-
i am not sure. i calculate nothing. i only take the ingame-data from the api and draw it on UI
-
np, i will do some more rework for using files by my mods.
- 69 replies
-
- server
- singleplayer
-
(and 1 more)
Tagged with:
-
Released: Version 1.2.0 Support for VS 1.14.0-pre7
- 69 replies
-
- server
- singleplayer
-
(and 1 more)
Tagged with: