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Rhonen

Very supportive Vintarian
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Everything posted by Rhonen

  1. which game-version? Did the workbench show the item to produce?
  2. Good to know, thanks 4nfo
  3. @Xandu FyI Used your latest mod version with the 1.14.0 stable candidate.
  4. What is comming next Next version of the Starter-Pack Mod will support the Classes of the Game. So, first after the class selection this will happen. I am not sure how this will work on existing worlds. Also there is a limitation by the API, so when abort the character individualisation (include the class selection) you will receive the commenor pack.
  5. All prepared still testing and waiting for the stable of 1.14.0 until release.
  6. I think in one of the upcomming versions there will be more NPCs
  7. All works as expected on 1.14.0-RC6. Tested new Singleplayer and new Online-Session. Result SP: Result MP: Server log is correct. Do you have any Error log or something? "Not working, fix it" does not realy help Sorry.
  8. i agree, it could be a nice additional information. but nevertheless, when it's not available to request then i can not display it. ^^
  9. which version of 1.14? very interesting, cause that mod delivers the items before the players ui is startet and should not influence the class selection
  10. that information is not available by api
  11. translated to: @zybillo do you have more details for your report? Mod-Version 1.2.2 worked with 1.14.0-RC4 and working with 1.14.0-RC6. Did not test RC5, not enough time yesterday, sorry about that.
  12. Released: Version 1.2.3 Fix for compatibility of VS-1.14.0-RC4 Thanks to @Tech_Rabbit and @Daresso for reporting
  13. sent you a pm. but be aware, much time you have to spent and much to learn of the basics in the wiki, before you will see results for your projects.
  14. i have no special experience for heating something up. if you want to let it work like the campfire you must heat up and add a modifier for the determined heat.
  15. very ambitious idea. many technics you want to combine @Sukotto82 i think i can give you some hints what you need to create a custom interface. also give some hints how to configure your block-json to get your block shown in creative-menu and when braking (in survival) what has to drop. i did not ever played with the heat-indicators. i know the value is stored in the stick-json. you must modify it then the heat in your block-entity of the furnace. so the burning heat is not bind on the consumer, it bind on the material. But assembling everything would go beyond the scope here.
  16. Problems of 1.2.2 with VS 1.14.0-RC4 thanks to @Tech_Rabbit and @Daresso for reporting with RC4 there was a API change, so the 1.2.2 causing a error when working would be completed. Will fix it as soon as possible, maybe on weekend.
  17. @Digitalr suggestions are always welcome. i like that idea. i will see if i can access that class-information. but currently working on the hud clock, after that the medieval expansion will get an update. so not sure if i can handle that idea until stable release
  18. For setup the deliver list to check in singleplayer: then in creative mode you can see the codes in tooltip one thing you have to figure out: is it a block or is it an item. that will not shown by the tooltip.
  19. yes, or enable the extended info in the development tab of settings.then you can read the item-code in the item-tooltip.
  20. NICE ... realy great for scavenger hunt
  21. What is comming next Upcomming version will also have not compatibility requirements. Adding storm-arrival-dialog with display hours:minutes, when server triggered the apporach message. Adding count for online players in MP Session Adding additinal settings dialog Show online players count Show temperature in Fahrenheit Show Storm-dialog Show claimed information when available
  22. Released: Version 1.2.2 notes see first post
  23. Released: Version 3.1.2 notes see first post
  24. Released: Version 1.2.2 notes see first post
  25. ok so please do that. that might be the problem, cause all mods are still sharing a dll ... first mod loaded serves to the others (sorry for that) Or: i have made a new composition - thanks to @Capsup were i no longer need such shared DLL file will bring it as soon as possible as Downloads. but still testing the new versions of the mods with 1.14.0 RC3 i hope this will happen this evening. but as said, just testing - and i want to have it stable enough
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