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ZigTheHedge last won the day on March 12 2021
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About ZigTheHedge
- Birthday 11/24/1980
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lagika 90 started following ZigTheHedge
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@zybillo @TheBacon fixed in 1.6.3, thanks!
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@Levius Cain use bloomery
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1.16.0 Necessaries - now with a repairing ability! [1.1.1]
ZigTheHedge replied to ZigTheHedge's topic in Mod Releases
Cannot reproduce Can you make a screenshot with the exact vine which is not climbable? And make sure you haven't disabled vine climbing in configs. Now fixed (v1.1.1). v1.1.1 Fixed bogus sharpening disc on Grindstone assembly -
@Yvette Forty added in 1.2.2-rc.2 @Shion fixed in 1.2.2-rc.2 v1.2.2-rc.2 Added config options to display only vanilla categories, or mod tabs, or both Fixed bookmarks doesn't load on world load Made the mod Client-only again
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- 1.15.2
- 1.15-pre.1
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@CoB_Kai what recipe you were trying to look at?
- 47 replies
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- 1.15.2
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Updated for 1.16.0, Categories itself isn't implemented yet, but everything else works fine.
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- 1.15.2
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1.16.0 Cave Paintings! Draw like cavemen do! [1.3.0]
ZigTheHedge replied to ZigTheHedge's topic in Mod Releases
1.16.0 release is out now- 21 replies
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- 1.15-pre.1
- 1.14.0+
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1.16.0 ZEEkea! Functional Furniture [v1.6.0]
ZigTheHedge replied to ZigTheHedge's topic in Mod Releases
1.16.0 release is out now- 135 replies
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1.16.0 Necessaries - now with a repairing ability! [1.1.1]
ZigTheHedge replied to ZigTheHedge's topic in Mod Releases
1.16.0 release is out now -
1.16.0 release is out now
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1.16.0 Necessaries - now with a repairing ability! [1.1.1]
ZigTheHedge replied to ZigTheHedge's topic in Mod Releases
@KuddelI will once the release will come up. -
1.16.0 Necessaries - now with a repairing ability! [1.1.1]
ZigTheHedge replied to ZigTheHedge's topic in Mod Releases
You cannot Vessel is intended to produce the acid, and you cannot move it anywhere. -
1.16.0 ZEEkea! Functional Furniture [v1.6.0]
ZigTheHedge replied to ZigTheHedge's topic in Mod Releases
@Hal13 Thanks for the suggestion, I'll think about it. As for now, here's the next version: Fixed: cabinets doors renders twice when player very close to a cabinet Fixed: upper cabinets drops incorrect doors/drawers when broken Fixed: winerack and kitchen cabinets now properly displays bottle contents and the tooltip Tweak: Expanded Food compatibility now requires Expanded Food version 1.5.0+- 135 replies
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Okay! Thanks for the info, guys! Version 1.5.12: https://mods.vintagestory.at/download?fileid=3378 Fixed: Trade'o'mats doesn't display Crock contents Feature: Added Expanded Foods compatibility - now you can see the contents of bottles placed inside Trade'o'Rug Fixed: Bogus tradeomats counts as a placed ones Added: Command /tomatcheck to find and remove bogus tradeomats