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Is there a way to increase rock diversity?


Mirveil

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For example, I create a small world, get in creative mode, fly or teleport around for 45 minutes, and all I see everywhere is granite...

I'm trying to generate a world where I will have access to chalk or limestone, so if I see granite everywhere, that's a bad sign.

Edited by Mirveil
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When I last checked, small world did not help. It does not shrink the size of the surface rock layers.

Granite is a deal-breaker, yeah, but remember that sedimentary (sandstone, conglomerate, etc.) can have other sedimentary layers (like chalk or limestone) underneath them. As can basalt.

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Of course, once you finally do get that world you're looking for, where you're starting on limestone, you'll play happily for a while and eventually realize that there's no cassiterite anywhere. And then you'll cry out for granite. :P

(Guess how I know...)

 

 

Edited by Streetwind
  • Haha 3
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:)  I was wondering exactly that, "if I start with limestone, what is it that I will be missing?" Now I know...

But, is that it? Does everyone just accept that on a "small" world we might not have all we need and we need a huge world to be sure...?

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There is no downside to a large world, and no upside to a small. Only the blocks you have personally seen (view distance) are generated, so you decide how big your save file is by how much you explore. So far as I know, only blocks within your view distance are loaded, so performance also something you decide.

On my typical settings, I can see a nerdpole or equivalent at around 400 voxels. As I don't play with map, using those as guides (and permanent landmarks), I usually find most stuff I need within a 2,000 voxel radius, more or less.

But, yes, some people use micro-sized worlds as challenge maps. Your only source of some materials, including tin and clay, might well be panning.

Edited by Thorfinn
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Don't forget that you can find chalk and limestone rocks occasionally as ruin loot, and for sale at some of the traders(I'm pretty sure). You can also find and fix a translocator to travel thousands of blocks in an instant, which can be a big help to finding new things without a lot of walking.

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