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l33tmaan

Very Important Vintarian
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Everything posted by l33tmaan

  1. l33tmaan

    What about 1.18?

    I love baseless speculation. I'm going to make some crap up and say that it ISN'T a glider, but actually a giant piston that slams into the ground when you jump. So you can do super jumps.
  2. l33tmaan

    What about 1.18?

    Based on Discord spoilers I am 90% sure that the weird spinny thing repels rifts, but does not affect stability. Time will tell, of course. You would have a point if it looked anything like the spinny thing. The spinny thing doesn't have any linen in it, and the backpack thing doesn't have any metal.
  3. Yes, that was the most recent thing I was looking at before I left on christmas break. I figured I should release ACA with the updates I'd made since I won't be doing anything for a couple weeks. Merry Christmas! Oh yeah, I won't be on Discord until I get back, either. Says I need to claim an account or something.
  4. Updated to 1.0.11! - Using multiple bottles/buckets on the saucepan/cauldron uses correct liquid values - Bottles display extra nutrients & ExpandedLiquid item description properly (thanks to @Spear and Fang) - Eggs give shells properly when cracked in buckets - Egg cracking sped up - Trader filename updated; items should be buyable/sellable again - Glass bottle & marble mixing bowl prices doubled - Mini mixing bowl casts no shadow - Spanish translation added (thanks to @Ziru) - pt-br translation added (I think this is Portuguese?) (thanks to @Azuli_Yanazake) - XSkills compatibility tweaked
  5. l33tmaan

    What about 1.18?

    I really, really hope that's a glider.
  6. Yeah. You've gotta tell him something so he thinks it's his idea first.
  7. They are added by this mod. But you may notice that bread also says the same thing. Or fruit, since you can only bake it to make dried fruit. Please complain to Tyron! You could... make them in real life, you know.
  8. Oh, I goofed and forgot to tell people what the recipe for acorn coffee is. My apologies. It's just 0.1 L of water with 1 portion of acorn powder boiled in a saucepan or cauldron. Acorn powder is made by grinding up roasted acorns. Compote is in Cooking 103. The seaweed thing is a vanilla issue. NOTHING in the game says you can bake it in the oven, it says the firepit instead.
  9. If I had a nickle for every time someone asked me this...
  10. Funnily enough, I don't think Expanded Foods actually adds a way to preserve your meat. I guess you can turn it into sausage, but that's about it.
  11. Whoops, I didn't add egg-cracking back in. I released a hotfix to correct this.
  12. Thanks for your patience, everyone! I'm releasing it now and I'll update the first post tomorrow, since it's way too late here. Updated to 1.6.4! Added Compote Added Acorn "Coffee" & Roasted Acorns Added Candied Fruit Added herbal bread crumbs Japanese translation updated (thanks to macoto_hino) Vanilla & wildcraft wine/cider/spirits now have sat in meals Handbook mentions you can get resin from acacia trees Added item description to resin You can no longer crack boiled/pickled eggs Pickled or boiled eggs can be added to scrambled eggs Charred syrup-covered fruit bread recipe fixed Lard transition timer reduced from 1440 hours to 240 Peanuts now visible in meals Dehydrated fruits cure into the same amount of dried fruits (whoops); dehydrated fruit grid recipe nerfed to compensate Yogurt reviewed - Mixing bowl outputs 0.1 L of liquid instead of 10 mL; made into ExpandedLiquid (has issues with meals but should be drinkable now); nutrition nerfed Peanut butter & peanut sauce output corrected; peanut butter nutrition nerfed Gelatin textures updated Fast vinegar barrel recipe reworked; handbook updated Alcohol text appears in meals Log spam reduced Wildcraft berries fixed in oven Wildcraft gelatin recipes fixed Brambleberry changed to blackberry Birch and pine bread no longer has broken amounts of nutrition, kneading recipe requires 4 flour instead of 1
  13. Thanks, I've tweaked the vinegar barrel recipe. Yes, muffins are... pretty serious food. I like fried stuff, myself.
  14. Are you using 0.1 L of vinegar per 3 berries? That's weird, I haven't seen that happen before. I'll try and replicate it./
  15. You got any more information to back this up?
  16. Yes, it is. At that point it's inedible but is still good enough to be used to make more yogurt.
  17. l33tmaan

    Bears

    That's just a symptom of how respawning works in this game. There's nothing you can do to control or stop it, so bears will keep spawning there until you move out.
  18. Hah, I knew it. Peanut butter and peanut sauce do use the ExpandedLiquid class and they also have weird output values. 10 mL of peanut paste and 10 mL of food oil and 10 mL of honey outputs 10 mL of peanut butter. That peanut butter just has all the nutrients of those 3 items jammed into 10 mL. Hilariously enough, you need 40 total mL of liquid to make peanut sauce, and that actually outputs 20 mL. If I make the outputs more consistent then I would need to adjust the nutrition values accordingly. AKA: nerf them.
  19. There we go, it's drinkable now. Good lord.
  20. Alright, it looks like this issue is manifold. The mixing bowl only outputs 1 item at a time. The smallest liquid item is 10 mL, so that explains that. I'll address that issue in ACA. The inconsistent output size is easy to fix. However, I'm not sure why it only eats 10 mL at a time if you eat it directly. It only gives fruit saturation because it isn't an ExpandedLiquid item - it's just a regular liquid. Even if I did update this, I believe there's an issue in ACA where the extra nutrients aren't actually being counted in meals. It would look like it gives a ton of extra saturation, and then it just wouldn't. So it seems like there's three things to do: 1. Fix the ExpandedFood class (and ExpandedLiquid, I assume) so it actually gives proper nutrition in meals. 2. Add the ExpandedLiquid class to yogurt. 3. Give it proper dairy/fruit nutrition values. 4. Fix the mixing bowl so it outputs 0.1 L at a time. 5. Make it so you can actually drink yogurt on its own. I can't drink it from bowls or buckets - just the bottle, and only 0.01 L at a time. EDIT: It looks like the ExpandedLiquid class doesn't work properly in meals either. The extra nutrition completely overrides whatever the base nutrition is.
  21. Thanks, Ari. I've updated the picture in the opening post to reflect the actual amount of water needed to make salt. That page is a pain to keep updated. As for yogurt - I'll take a closer look at it. I remember there being some weird problems when I initially tried implementing it.
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