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Everything posted by l33tmaan
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Oh my god, there's no ryebread-charredball.json. This has probably caused crashing for ages. Let me see if I can fix this. An easy fix. Throw this file into assets/expandedfoods/shapes/item/food/bread and the crashing should stop. ryebread-charredball.json
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What was in your Soft Dough?
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Is that in a cellar? I can't tell from the screenshot, but your room looks a little large to store food inside of.
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There is absolutely a config file!
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From Golden Combs (1.16-Current) Apiculture Mod
l33tmaan replied to Vinter Nacht's topic in Mod Releases
Oh... okay. Nevermind.- 185 replies
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- beekeeping
- bees
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The mods are definitely working fine on my end, try updating your .NET. I think I had to do that recently.
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From Golden Combs (1.16-Current) Apiculture Mod
l33tmaan replied to Vinter Nacht's topic in Mod Releases
Ah, yes, wouldn't a press destroy the wax?- 185 replies
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- beekeeping
- bees
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I'm on Windows 7 and the game works fine for me.
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I tested it out and nothing seems to be exploding. I've merged this into the mod, thanks for the help! People like you are lifesavers.
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Wow, just one line, huh? Not bad at all. Which file is that code in, specifically? I checked my classes and I couldn't find it anywhere.
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Oh... you didn't have to decompile it, everything's up on Github already. Thanks, though! I think it should be fixed in the next update.
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From Golden Combs (1.16-Current) Apiculture Mod
l33tmaan replied to Vinter Nacht's topic in Mod Releases
Not only does Expanded Foods have a press you can put honeycombs in, but I actually suggested to Tyron that the vanilla press have the ability to squeeze honey and he seemed to like it.- 185 replies
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- beekeeping
- bees
- (and 5 more)
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From Golden Combs (1.16-Current) Apiculture Mod
l33tmaan replied to Vinter Nacht's topic in Mod Releases
You mean like some kind of... press?- 185 replies
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- beekeeping
- bees
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That's hilarious. RIP to another mod!
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Y'know, from some of the recent updates?
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This was done in creative mode... right?
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Probably... everybody wants to add new food types that are barely different from the existing ones.
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I already fixed it. Take a pic of your meat rack so I can see what the perish multiplier is.
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Oh, I thought you meant in-game.
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How interesting. I can't replicate this in 1.15.5. 33 red currants get pressed with 1 leftover, no problem. Hrm. This might happen because we had to replace the oven's class with the ExpandedOven class. When you place an oven in vanilla, it has the ClayOven class, but already placed blocks won't have their classes updated once you install mods, which is why you need to replace it. Uh, I think.
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That's not what I'm saying, it's just eerily similar to how I already did it. I'd love it if Tyron did it better.
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You can add dumplings to almost any meal. Take a screenshot of your cooking pot and what you're trying to make.
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I prefer Vanilla+, personally.