-
Posts
3069 -
Joined
-
Last visited
-
Days Won
76
Content Type
Profiles
Forums
Blogs
News
Store
Everything posted by Maelstrom
-
What likely happened was you started a fire of flammable material but extinguished it by placing the dirt block on the block that was on fire. It just took some time for the fire to actually go out.
-
Am I bugged? I'm bugged. Anyone know how to fix this?
Maelstrom replied to foebits's topic in Discussion
Those darn gremlins are up to their shenanigans again! https://necaonline.com/wp-content/uploads/2023/11/Winter-Gremlins-2-scaled.jpg -
The build looks great. The only thing my eyes can't get over is the flying buttresses. The vertical part seems a bit flimsy. https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTYb5jlnl6DrbFy3JpkX_CMMl7eMbgG_gDLcg&s
- 7 replies
-
- pathologic
- build
-
(and 1 more)
Tagged with:
-
From what I've seen about Vintage Story chicken behavior, it's best to keep them in a pit.
-
I can't think of any reason to have an autoclicker. What are you doing that requires it?
-
Additionally, The discussion about any and ALL numbers provided in the pro-pick results are essentially meaningless (best to consider the numbers output for debugging purposes). /edit - purely for academic purposes... a block is approximately 1 meter (a bit over 3 feet) so there's approximately 1,609.756 blocks per mile (as that's how many meters there are per mile).
-
Bears are no joke now, got greifed by one camping my front door.
Maelstrom replied to Nerdlin Geeksly's topic in Discussion
You forgot moose. If the mauling by the bears, wolves, drifters don't get you then there's the Moose Stomp and a lightning strike for the piece de resistance. -
A little PSA for if your game is bugged or you feel it's unstable.
Maelstrom replied to Nerdlin Geeksly's topic in Discussion
Additionally, backups can be made in game that creates a save in the backups folder with no need to manually move files around (unless a save has to be replaced by a backup). -
I didn't know that bottle, six pack, case and kegger were metric measurements.
-
Ditto that @Grummsh
-
Updating existing worlds to newer version + 1.20 question
Maelstrom replied to CynicalCat's topic in Questions
This next interval is a bit longer than previous ones. I go from the final release of a version to the initial release of the next one. Even though the first stable release of 1.19 was mid Jan. there were quite a few releases through March. I don't think Tyron said they were working on 1.20 until the three releases in March had dropped. From March through October is "about" 6 months. -
I was being silly.
-
The devs intent for making various things (like trees) available in limited sites (like tropical locales) is to encourage exploration. Yes that exploration may take tens of thousands of blocks, but all you need do is pack some provisions and head out. Translocators can help with lengthy travels. I once had a world where a translocator 3,000 blocks to the south carried me an additional 12,000 blocks further south, where I found acacia, ebony and purpleheart wood as well as the various warm weather plants. I even set up a winter farm and grew flax year round.
-
Updating existing worlds to newer version + 1.20 question
Maelstrom replied to CynicalCat's topic in Questions
One last tidbit. Tyron has tentatively announced the possible, potential (see how certain this is?) start of 1.20 versions in the fourth quarter (Oct-Dec). This lines up with the general release runs of approximately, about 6 months in between releases. -
Weeeelll... Animals (like chimkens) generally have better hearing than highly intelligent critters like humans and seraphs. The best way to prevent spooked chickens (without mods) is to put the chicken pen at least 11 blocks from where you regularly travel so that you don't inadvertently spook them.
-
Don't count on it. There was a LOT of comment on this when the devs nerfed rates for certain trees - redwood and ebony chief among them. Without modding, the best way to have even the slightest chance of a sustainable tree farm at home is to gather as many seeds from the forest you find the tree in and plant them far enough apart so that you can manually trim every single leaf block (as @Thorfinn noted).
-
Are you sure you're not playing modded TOBG? That looks like one of them floating mineshaft thingys.
-
I just open up the image in whatever default thing my 'puter has, save as .jpg.
-
Cool. The locusts weren't a problem. I came back later (when I had inventory space) and cleaned them out. My loot wasn't too impressive though.
-
Thank you. Decades of reading how others paint pictures with words (I was voracious reader of fantasy and sci-fi) followed by years and years of practicing telling stories. If I can become a storyteller, just about anyone can. You're pretty good yourself. Keep practicing!
-
THAT was the response I was waiting for.
-
Oh it was horrifying! I'm not one to be jump scared (ask my kids, they succeeded just ONCE in 15 years of trying) and that simultaneous combo of buzzsaw buzzing in my ears plus my poor seraph complaining about attempted amputations caused me to direct my seraph to first, ponder potential cave paintings on the cave ceiling while 2. switching to rope ladders to fend off the attempted amputations by the mobile (and very offensive) lumbermill.
-
Not so quick. I've had sneaky little buzzsaws put the ultimate buzzkill to my explorations. Spawn in close to me and notify me of the presence WHILE they make their first attack. Granted BOTH of these scenarios are rare as each one has happened to me precisely once (each) in my playthroughs since I started with the 1.14.10 release.
-
I gotta... Chicken... pit?
-
Don't be too sure about that. In my current world I peaked down a cave shaft and about 20 blocks below the surface saw a nice, friendly, mobile buzzsaw just waiting to slice and dice my poor nekkid seraph. Pulled up what little rope ladder I had and decided to explore that cave another time. Since the entrance was about 50 blocks from my dirt hovel, it would be a few visits before it despawned.