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Maelstrom

Vintarian
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Everything posted by Maelstrom

  1. Pretty much. Go forth and be lucky!
  2. Uuuhhhh.... No. Months do not represent seasons. Most crops need more than 2 IRL months to mature, and manage to do so in less than 2 seasons (but usually more than 1 season). Might I suggest you learn a bit more about IRL agriculture?
  3. What you picture is the best way I know of for finding kimberlite. As I understand rock strata generation for kimberlite "pushes up" the rock strata above it producing the odd surface generation pictured.
  4. IF (big if here) a thirst mechanic is implemented I'd say twice as often but 1/3 to 1/2 as long as eating food. BUT carrying water will take up yet another precious inventory slot.
  5. Maelstrom

    Tinder Box

    Weeeeeellll.... Modern lanterns don't use candles. I was speculating on what it would take to use a candle laden lantern to light a fire. I'm willing to bet in times before electric and gas powered lighting that lanterns were indeed used to light fires. As far as this game goes, though? It doesn't make a lot of sense (to me at least).
  6. Maelstrom

    Tinder Box

    Handling a candle isn't dangerous (I've done so innumerable times in my life) and he has a point. The only issue I have is the inconvenience of opening the lantern, carefully taking the candle out, using it to light a new fire then carefully replace said candle and closing the lantern once again.
  7. @daretmavi gets credit (see disease status thread).
  8. https://youtu.be/7Gg9iQHfV5A
  9. Looks like a typical medium rift activity night with 2 or 3 rifts nearby.
  10. Jonas Falx is a character in the in-game lore. It seems that in 1.18 there are items connected to this character. Please be careful about unlabeled spoilers as there is a significant number of players that do not want to be spoiled in what will be in the stable (or final) 1.18 release.
  11. And only Tyron (and the dev team) knows what is ultimately meant by "gem cutting". Could be merely jewelry creation, but could have hidden meaning as well.
  12. Vintage Story isn't going to be THAT type of game. One way to accomplish the way you want to play is to go to creative spawn in the tools you need to acquire the building materials you want. Go back to survival mode and play in a non-creative environment.
  13. Maelstrom

    Tinder Box

    That's not very logical. Using an existing flame to spread fire is quicker and easier than starting a new fire from scratch. Now making it be 100% successful would be an improvement from the existing fire starter in those rare times where a torch is not available (such as being dowsed when swimming).
  14. Bears are more than one block wide. Therefore unable to follow through one block openings.
  15. No maps on Wilderness Survival (unless it's proactively changed at world creation)
  16. Tyron experimented with rope mechanics during the 1.15 or 1.16 update, but it was not implemented. Hopefully he'll come back to it in the future.
  17. I planted my permanent home near a forest and the first winter and following spring had constant canine visitors migrating to me. During the second summer I deforested the area to convert to charcoal and make resin harvesting easier. Now starting the third year (just turned May) and I haven't had a wolf visitation in a year or so.
  18. I'd love to see mature puffball mushrooms exude a cloud of spores if stepped or jumped upon; regardless of any negative health effects. If you can skip stones on a lake, why not stomp puffballs and make a little cloud?
  19. The forest density is curious. Seems like deforesting the area around the spawn point will kill wolf spawns; which is my experience in 1.17.
  20. But will o' wisps lure people to traps, usually with intent for the person's demise. Not sure how easy that would be, and not sure how true to the setting that kind of critter would be.
  21. Yes. I have seen chromium and nickel ores generate minable blocks.
  22. Did you look at the crash log to try and figure out what the problem was? Be aware that the development team is very small. Like 1 full time coder. There's a small team of help that are either part time or volunteers.
  23. Look into some tongs?
  24. The one thing I would LOVE in caves is an ambient sound of an echoing water drop falling into a pool. That single thing will give a whole new life to caves. The Betweenlands mod (in that other block game) does this fabulously. Just wandering through a non-descript cave has life when there's constant dripping sounds you hear.
  25. Maelstrom

    Tinder Box

    Only problem is, once I have a torch; fire starters (including a tinder box) have negligible benefit. They're pretty much a one use item in my worlds. Just wish I could consign the firestarter to a fiery demise. For some reason combining two flammable materials into an object renders the new object impervious to flame.
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