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Matinez

Vintarian
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  1. Hello great mod, thank You so much. I have only one problem with misplace firewood in the oven (is under oven), is it possible to repair this?
  2. I don't know what's going on but without Inventory Tweaks (one of the BEST mod ever) few days in row without crash local and LAN. There is some warnings in logs about Inventory Tweaks: [Warning] [xinvtweaks] Dependency 'game': Failed parsing version string '1.15.Pre1' at index 5: Expected PATCH version number, found 'P' (best guess: 1.15.0-Pre1) [Warning] [xinvtweaks] Dependency 'survival': Failed parsing version string '1.15.Pre1' at index 5: Expected PATCH version number, found 'P' (best guess: 1.15.0-Pre1) is that ok?
  3. It was 3 meat and 1 vegetable or 3 meat and 1 fruit. I exclude Expanded Foods because it crash without this mod. Now I turn off Inventory Tweaks and no crash so far. Worst part is this crash i soooo random. My wife has that crash too from her computer on my save thru LAN. She thought the problem is putting crock on the ground with shift pressed but next time with shift was no crash and so on... random random,,,, still looking... sorry for my english edit: Game without Inventory Tweaks is horrible I so much love this mod
  4. aaaaaaand please take a look on random ctd problem when putting crock on ground with default game meal in it with lastest Xskills and Expanded Foods mods working Thank You both for great mods
  5. Not yet. It's so random, Yesterday it was 3 crashes in the row with putting crock on the ground, Today (with no changes) I can't even reproduce that crash. Thank You for answer.
  6. ------------------------------- Version: v1.15.5 (Stable)2021-08-19 22:05:27: Critical error occurred System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: slotId at Vintagestory.API.Common.InventoryGeneric.get_Item(Int32 slotId) at Vintagestory.GameContent.BlockEntityContainer.OnBlockPlaced(ItemStack byItemStack) at Vintagestory.GameContent.BlockEntityCrock.OnBlockPlaced(ItemStack byItemStack) at Vintagestory.Client.NoObf.ClientWorldMap.SpawnBlockEntity(String classname, BlockPos position, ItemStack byItemStack) at Vintagestory.API.Common.Block.OnBlockPlaced(IWorldAccessor world, BlockPos blockPos, ItemStack byItemStack) at Vintagestory.Common.BlockAccessorRelaxed.SetBlock(Int32 blockId, BlockPos pos, ItemStack byItemstack) at Vintagestory.API.Common.Block.DoPlaceBlock(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel, ItemStack byItemStack) at Vintagestory.GameContent.BlockBehaviorHorizontalOrientable.TryPlaceBlock(IWorldAccessor world, IPlayer byPlayer, ItemStack itemstack, BlockSelection blockSel, EnumHandling& handling, String& failureCode) at Vintagestory.API.Common.Block.TryPlaceBlock_Patch1(Block this, IWorldAccessor world, IPlayer byPlayer, ItemStack itemstack, BlockSelection blockSel, String& failureCode) at Vintagestory.Client.NoObf.ClientMain.OnPlayerTryPlace(BlockSelection blockSelection, String& failureCode) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnBlockBuild(BlockSelection blockSelection, Block onBlock, String& failureCode) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) at _EMxDKvc7iN7J6hlNFQiKeoxg0Mm._ra0MgpFbqkfgNETNlZ5CppyVnhE(Single ) at _Wwq7msw90Af4XU7mxkxAUKyrS5B._iIGaTXNE8VYTpgEu9zjpAQyJSxd(Single ) at _Wwq7msw90Af4XU7mxkxAUKyrS5B._vCB99EztL7cSfmplK8tyTwrQQxC(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) at OpenTK.GameWindow.DispatchRenderFrame() at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) at _q065sSmA3CNgGuKTGnlAjR4ljPw._WkSl7yfiyr5DwPiSMvTudNAhp6(_t3ILnyYBq5OoYhhBY3JeTWgFmJDA , String[] ) at _DBu5wiQWRAHGS5G2jiCKymvQ9yE._WkSl7yfiyr5DwPiSMvTudNAhp6(ThreadStart ) -------------------------------
  7. Hello, this mod is sooooooo great but I've got crash again when I put crock (with default meal) on the ground. Is that compatibility problem with xskills? Thank You for answer. sorry for my english
  8. Hello, I love this mod but I also unable to skin female sheep also after changing to older version it's still not work only after removing mod I can skin female sheep please help...
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