Read from many people (so I can safely say that it is the general consensus) that the mechanic needs lots more polish, but its not exactly unbearable or unfair. the game gives you generous warning in advance. With the default setting, the earliest 1 comes after you already had plenty of time to get on your feet, & you still scale appropriately as they get more frequent. They don't really last long, either. As a new player, overall they are more of a nuisance than anything, & I like how its reminiscent of Emissions from S.T.A.L.K.E.R
Make harsh conditions even more harsh? Imo thats even worse. I dont really see the problem with the temporal stability mechanic besides being unintuitive.
Hard disagree. Rifts being temporary is what makes them fair to begin with. If they were permanent, they would be extremely unpopular.
You don't even need a mod to fix or change these mechanics to your liking, only that you fiddle with some world settings.
I do agree that unstable regions are BS, and at min should have some visual indication.