-
Posts
263 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
News
Store
Everything posted by DUCATISLO
-
oh right...thx i forgot about the notepad thing
-
i know and it sucks i cant config it server side unless i just use the older mods...hmm
-
I'd say 2nd option is good since if they do polish the existing stuff we have currently they might find some bugs here n there but better to at least make the game fun.
-
God i hate this...
-
tbh I have my own server but it's the mods you use I kinda don't like but gl on your stuff
-
server CRAZ [EU] Vanilla+, Terra Prety, Oceans, Semi Anarchy, PvP/PvE
DUCATISLO replied to DUCATISLO's topic in Multiplayer
thx overall just hope to get a nice community started -
if it was the opposite it be political all a sudden? also there's littery an "acab" sticker on the image which kinda is political overall the image fells like a shitpost i gotta say
-
pretty sure it's an alt thing we can do soo...both ways ig...
-
id say we should update the world gen first to not have such a screwed up terrain...
-
overall this old mod did that before now ported over combat overhaul. but these two models would pretty much fit into the game they look pretty clean! https://mods.vintagestory.at/swords
-
id say we buff them by making them be able to climb walls tbh
-
LINK HERE: What This Mod Does: It mostly 2x the item/block output in crafting them. like 16 fire clay rather than 8 or 2 plaster rather than 1 Why I made it: it's mostly a time saver mod really while the game doesn't play like a 1:1 to Minecraft it does speed up the building in Vintage Story for some big builds in single-player or multiplayer. not all blocks or items are affected just some that are a bit harder to get. overall there is still a balance to it so it doesn't break the economy. also, it just sucks to chop down an entire forest or dig a big hole just for a house. What Blocks are affected: -stone blocks -drystone -plaster (all 4) -wooden path -stonepaths (all 3) -haybale (from dry grass) -thatch reduced from 2 to 1 for crafting roof -copper roofs -wooden roofs -wood plank blocks -clay shingle roofs -clay shingle block -mud bricks (dark n light) -scroll racks -stone fence What Items are affected: -fire clay -raw bricks (all types) -coil of role -raw daub (All 8 craftable types) -blasting powder 8 from 6 "Building should be fun!" also if you have any balance suggestions please tell in the comments!
-
mods exist also you can TWEAK WORLD SETTINGS!!! idk give yourself more hp?
-
New Story Location bugs? (Spoilers but not really)
DUCATISLO replied to Zane Mordien's topic in Discussion
>boss isn't finished >lore locations aren't finished >bowtorn isn't finished >elk aren't finished >boats aren't finished well...idk -
sandworms are more of a myth n legends type of animal i don't see any in vintage story yet best we could have is a heat stroke mechanic but eh
-
overall always good to see new stuff. but >Also we are throwing money from VS into another side project game instead of scaling team for needs given minor success. idk hope the future of VS won't be bleak
-
Speaking for the Croc, imagine trying and failing to simulate limb movement with this when Blockbench has inverse kinematics. Tyron uses some different program, but it's more about animator skill being lacking here I guess or maybe its just still wip idk. Why not use Blender to model it tho or blender dosent work well for VS?
-
just type /player USERNAME role suplayer simple and fast no need for the other 2 comments
-
should fell like it. they already do a hit and run most of the time I combat them but I think them being able to climb walls be pretty cool and a nice challenge