Jump to content

Diff

Vintarian
  • Posts

    420
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Diff

  1. One workaround you could pull is two separate data folders, one with modpack, one without modpack. I don't know how technical you are, but Vintage Story supports having those passed in with a command line argument. The process would basically be like this, but without actually installing a second version of the game.
  2. Alright so there were a few things that I've got customized about my setup in my earlier recording that seem to have confused things, because the reason the de-quarantining isn't working is that none of those commands are correct. Here's a new recording with all of my nonsense stripped out, so the whole process should look exactly like this: CleanerDragNDrop.mp4
  3. Diff

    Closed Captions

    New version 0.6.5 just dropped. Mostly for one new feature to enhance usability. Right now a lot of sounds, especially ambient and weather sounds, just live forever in the list. I didn't want to fully hide those, so I added a similar list of throttled tags that will get hidden after a configurable amount of time. By default, it only applies to ambient and weather sounds. Going to continue refining this feature, but this has been useful enough for me at reducing clutter that I wanted to go ahead and publish. Two other small changes, fox growls aren't marked as dangerous anymore, and some small changes/tag additions have been made to the caption metadata files.
  4. Go about downgrading? Go the client download area and click "(Show all available downloads and mirrors of Vintage Story)" to show older versions. Go about backing up worlds? They're stored in your VintagestoryData folder, copy them somewhere safe, and copy them back if you need to revert. Loading a world in a newer version of the game will update it and can make it incompatible with older versions, so backing up is an important step if you might want to go backwards. Code mods are all incompatible between 1.21 and 1.22 so you'll get crashes unless you make sure you purge any that don't belong with whatever version you're currently running. It can be a bit of a mess of things to manage, so multiple parallel installations like dakko said is probably a smoother way to test.
  5. @Zarenth Make sure to back up your world in case upgrading breaks it. But yeah you can downgrade.
  6. Through mods, all things are possible.
  7. What does echo $DOTNET_ROOT say? Based on that, it seems that .NET 10 was never properly installed. Maybe try the official instructions from Microsoft for Ubuntu 24.04: https://learn.microsoft.com/en-us/dotnet/core/install/linux-ubuntu-install?tabs=dotnet10&pivots=os-linux-ubuntu-2404 And maybe just try running the install.sh script. Based on your command prompt, a few things seem not quite right, and I'm not personally aware of any issues with it...
  8. If it's whimsical, I'm in. I could use an ounce of whimsy.
  9. Doing what you did, that one directory was only footgun I ever ran into. If you do want a reset, just delete VintagestoryData and the game will recreate it next time it boots, but at the cost of all your worlds and data. If you got the path fixed and your mods are working, you should be Most Probably Good To Go right now.
  10. What he said. On Windows that works, but on Linux for security reasons the terminal doesn't look for commands in the current directory. You have to use ./ before it to explicitly say that's what you want.
  11. Did you copy the clientsettings.json file? It contains the directory mods load from, so if you don't update that for Linux it'll be looking for a Windows path. Shot myself in the foot with that one a while back. Like you saw, the button still opens the Linux path ignoring what's in clientsettings.json which makes it even more confusing.
  12. Diff

    Mod Help

    If you don't hear anything soon, you've got *much* better odds of getting help if you can upload anything publicly so people can offer drive-by advice.
  13. Try this way instead. Slightly modified command and drag and drop will squish out a few sources of errors. If it says sudo is still running when you try to close the terminal, it's very likely it's still waiting for your password. DragAndOrDrop.mp4
  14. When you say it doesn't work, what are you seeing? It runs successfully but nothing changes, does it spew out any errors saying what went wrong? How are you running install.sh?
  15. https://wiki.vintagestory.at/Installing_the_game_on_MacOS#Known_current_issues First Known Issue on the list has you covered.
  16. AccessibilityTweaks has some controls for this, I believe. https://mods.vintagestory.at/accessibilitytweaks
  17. V odd. If it's a silent freeze and crash without a word, where did/does the error from the first post appear?
  18. Since it's a crash in a specific mod, you might try bringing it up with them. They have active Discord threads for each of their mods in the official Discord server, unfortunately they don't seem to be active here on the forums. There are also a few newer versions than 1.18.3 available for 1.21.4, maybe one of those has already fixed the crash you're running into.
  19. Don't have much time at the immediate moment, but I was poking around and found these. Looks like a decent tree to bark up for starters. https://apidocs.vintagestory.at/api/Vintagestory.API.Common.IInventory.html?q=GetBestSuitedSlot#Vintagestory_API_Common_IInventory_GetBestSuitedSlot_Vintagestory_API_Common_ItemSlot_System_Collections_Generic_List_Vintagestory_API_Common_ItemSlot__ https://apidocs.vintagestory.at/api/Vintagestory.API.Common.IPlayerInventoryManager.html?q=TryTransferAway#Vintagestory_API_Common_IPlayerInventoryManager_TryTransferAway_Vintagestory_API_Common_ItemSlot_Vintagestory_API_Common_ItemStackMoveOperation__System_Boolean_System_Boolean_
  20. Oh, it's not your server? I guess I'd try deleting the downloaded server mods from the VintagestoryData folder, letting it redownload, and seeing if that changes anything. The error log you posted points the blame at OverhaulLib for trying to load assets before the game is ready. What version of OverhaulLib is it?
  21. Looks like a mod did something it wasn't supposed to. Does this crash still happen if you disable all mods? How about if you disable ComatOverhaul/OverhaulLib specifically?
  22. For me it seemed like one type migrated so I had to re-import that from its new home, but other than that (and adding support for the new content) my favorite child updated just fine by changing the target framework.
  23. What does it say if you do this with Vintage Story and a Terminal? DragNDrop.mp4
  24. Oh, that bruteforceprotected probably means you tried too many times and your account is locked to prevent you from getting hacked. Maybe try resetting it again or submitting a ticket.
  25. You got it, no output expected (in the terminal, radio silence generally means that everything went okay) but it clears the flag that prevents you from opening it from the Applications folder.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.