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Kiava

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Everything posted by Kiava

  1. @DArkHekRoMaNT in Game Version 1.16.3 the practical guide can´t be found in the handbook is this normal?
  2. 21:46:39 [Server Error] [brickinthewall] Compiler errors during compilation: 21:46:39 [Server Error] [brickinthewall] src\BrickTransitionBehavior.cs(71): 'BrickTransitionBehavior.BrickTransitionBehavior.GetDrops(Vintagestory.API.Common.IWorldAccessor, Vintagestory.API.MathTools.BlockPos, Vintagestory.API.Common.IPlayer, float, ref Vintagestory.API.Common.EnumHandling)': no suitable method found to override [CS0115] 21:46:39 [Server Error] [brickinthewall] An exception was thrown when trying to load assembly: System.Exception: Could not compile from source files due to errors at Vintagestory.Common.ModCompilationContext.CompileFromFiles(ModContainer mod, IEnumerable`1 paths) at Vintagestory.Common.ModContainer.LoadAssembly(ModCompilationContext compilationContext, ModAssemblyLoader loader) please update the mod
  3. Hello @jakecool19, game crashes with following repport: Running on 64 bit Windows with 16 GB RAM Version: v1.14.8 (Stable)19.03.2021 19:32:37: Critical error occurred System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt. bei Farmlife.EntityBehaviorCarry.GetMountable(IWorldAccessor world, TreeAttribute tree) bei Vintagestory.API.Common.EntityAgent.Initialize(EntityProperties properties, ICoreAPI api, Int64 InChunkIndex3d) bei Vintagestory.Client.NoObf.ClientSystemEntities.entityFromPacket(_fjrI1GnJsEjAeKDyGGMlSIq0cUA entitypacket, ClientMain game) bei Vintagestory.Client.NoObf.ClientSystemEntities.createOrUpdateEntityFromPacket(_fjrI1GnJsEjAeKDyGGMlSIq0cUA entitypacket, ClientMain game, Boolean addToLoadQueue) bei Vintagestory.Client.NoObf.ClientSystemEntities.HandleEntityLoadedPacket(_uQLFO3G34CNPass7LE9Zs5TcuUF serverpacket) bei Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) bei _jeEziyUSYl0BpbOxT46FYwj5VWL._t25VgrofhlXMw6hHEZh8JHhJz1A(Single ) i think its your mod. Which datas you need?
  4. Hallo Rhonen, erstmal danke für den super tollen mod. Habe dort den Wert auf 0,01 gesetzt jedoch hat er ihn nicht genommen. Kann das an dem Komma liegen? Wenn ich dieses durch einen Punkt ersetzte Funktioniert es dann? Würde schon gern das Wasserrad kaputt gehen lassen aber auf unserem Server ist es mit dem Wert 1 nach gefühlt 2 Ingame Tagen kaputt gegangen.
  5. Sorry it was a little Isue. Here is the german language file de.json
  6. @l33tmaanI am in the process of translating the mod into german, but you are faster with newly added recipes and these are not always at the bottom in the English language file, but this would be quite good so I would not always have to search in between.
  7. Hello l33tmaan, Please add the new translations at the end. This is the third time I've started translating into German. lg Kiava
  8. This is a Bug after unklick CompatibilityLib and ExpandedFoods in a test world for translation. HELP!
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