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Everything posted by hstone32
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Just ignore it. Some certain types have decided to make "colonial" their big bad boogeyman word. They'll find a different fixation in a year or two.
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I've yet to try playing a first-person game on the steam deck. I always hated analog sticks for camera control, but haven't tried it on the dual track pads. How well does it translate? Does it take any sort of adjustment or learning curve? What I'm most concerned about, however, are the key-combo inputs, such as ctrl + shift + right click. this game is pretty heavy on key combos, which I imagine feel much more awkward on a handheld controller than on a keyboard. Have you managed to make it work? Have you had to resort to writting macros?
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- linux
- steam deck
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Suggestion: Fishing and Necromancy Mechanics
hstone32 replied to Fistandantilus's topic in Suggestions
Can we say that will always remain the case? There are only 2/8 story chapters implemented so far and they each seem to be focussed on uncovering the ancient Falxian wonders of the old world. (no spoilers please, I still haven't finished chapter 1). How do we know that future chapters won't add more fantastical elements?- 23 replies
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- fishing
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I feel like there are a number of assumptions being made here that developing any additional projects are going to negatively impact VS development. This is an example of a mindset I have started calling "pie-think," which is when you think of all tasks as being consolidated as a finite allocation of resources, like slices of a pie. Those under this mindset believe that any effort put into a task must come at an equal effort cost to other tasks. Thing is in real life, we all tend to have limitations on the amount of effort or resources we can dedicate to a single tasks at a time, as well as interactions between tasks that are difficult to predict. This means that if we ever only focus on one task, we often end up accomplishing less overall than if we worked on multiple concurrently. There's a career out there for efficiency analysts, whose job it is to discover what number of concurrent tasks is the optimal number for total resource usage. I may not know anything about business, but I've seen plenty of examples as an engineering student of how implementing concurrency ends up increasing total output rather than remaining consolidated. I have learned that the principle of concurrency has applications everywhere in life. I'm not inclined to think that Anego can't develop multiple things concurrently, and I believe we aren't the most likely people to know at what degree of concurrency too high for Anego specifically. That's up to Anego's management to decide. So far, I have been pleased with the choices they have made.
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- adventure mode
- hytale
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Experience with using AI to generate texture packs?
hstone32 replied to Thorfinn's topic in Discussion
You don't speak for us. -
Well, you guys are doing a good job regardless. My experience on Linux has been seamless thus far. I do hope you continue to remember us stubborn penguin people.
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Smoke from fire pits and forges, pipes and ventalation
hstone32 replied to argeshnex456's topic in Suggestions
I dunno. Seems this game takes a rather abstract approach to determining what counts as an enclosed space or not. The game thinks half of my current shelter is a cave.- 74 replies
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How about a pop-up window upon mouseover that lists the elligible materials
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Not buying it. Having a hard time believing anything could possibly be more evil than an HP printer.
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What happens when you run the game via a terminal window?
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Isn't it a deppressant? it would slow down your heart rate, and lower your core temperature regardless of if you were indoors or outdoors?
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I'm not the first person to suggest chocolate be added to the game, but I think I may be the first to suggest it as a means of preventing hypothermia. You could mix up bean grinds in a cooking pot with milk and honey, fill up an insulated flask or canteen, and then take a swig when you find yourself shivering during a bitter winter trek. Warm yourself up on the go without having to stop and make a campfire. I thought of this whilst thinking about the logistics of adding chocolate to the game. See, in real-life chocolate making, you require more cacao butter to make chocolate than can be found in the amount of beans used. This means that you'll find yourself with a surplus of bean grinds per batch of chocolate made. What can these surplus grinds be used for? Hot chocolate, of course.
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Maybe this isn't according to design, but I'd like to see more class exclusive items. I think player teams should be rewarded for having a greater diversity of classes.
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I really hate discord. I hate that so many communities put their support channels on there. I hate the privacy issues. I hate the electron app. I hate being pestered for nitro. I hate that my privacy safeguards flag me as a hacker. I hate having to confirm my phone number every few weeks, and I hate how it can take them up to 12 hours to send the confirmation text. I can't wait for the day I can delete my discord account forever. can we all puh-leeeeeese stop using discord? I can't be the only person who feels this way, right? Matrix is a perfectly good alternative.
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Was charting out potential locations for a permanent base location, and came across this fantastically hidden cove. Pretty sure the archways are high enough to fit sailboats even. Didn't have a theme in mind for my play through, but I guess I'm going pirate themed now.
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- terrain generation
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but why is the pepperoni\cheese surface area ratio so low
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I never got the hype for Hytale to be honest. I remember thinking it was another attempt of a minecraft youtuber trying to bum off their minecraft fanbase for profit (see: Yogventures) maybe that's not giving due credit, I don't know. I didn't follow along with the project too closely.
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when I was a kid I loved all games no matter what. As an adult, I only play games I can get hooked on for months or even years. Games with depth. Games that I can grind at for hours and hours. I think the first game that began transitioning my tastes in their current direction was Terraria. I remember browsing the wiki in between play sessions to plan out what I'd grind for next.
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Vintage Story download flagged by Microsoft Defender?
hstone32 replied to Cuddla's topic in Discussion
Nothing to be afraid of. I can't think of any greater wolf-crier than MS defender. The idiotic thing won't even let you execute native programs you wrote yourself. They probably just don't like anything that wasn't compiled using some proprietary MS deployment framework or something. -
Been looking for tin for hours. Gone through several prospecting picks before I finally found an area that gave something above a "poor" rating for casserite. Kept picking around until my last reading before quitting the game for the day read as "decent." When I booted up the game the next day, I continued prospecting, but didn't seem to be getting any closer to the high point of the casserite distribution. In fact, no matter which direction I walked, I only got poor readings. Eventually I went back to the place I had the decent reading, and dug right next to it, and got another poor reading in the very same spot I got a decent one the previous day. Maybe I'm confused on how ore generation works. I assumed they were generated according to some vaguely circular shaped probability mass function assigned at initial terrain generation. Now though, it almost appears as though it can change each time you boot up, but I can't imagine how that makes any sense from a technical perspective... EDIT: never mind. I was mistakenly reading "0.1%" as "0.01%"