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ArgentLuna

Vintarian
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Everything posted by ArgentLuna

  1. Ive never heard of a smudge pot till now so thankyou for a new thing
  2. Possibly but its been my long hope that if and now when they are added it was only a natural stream that would work
  3. Single mill of a moderate size at a reasonable height on a windy day gets the job done, as it should do. Consistant is for waterwheels and i welcome them even if i have no idea where i'd find one yet.
  4. Everything i read in the notes makes sense and to think its being done to "spite" players is a odd mindset. Players are very good at finding ways to play games that are not intended particuly in a game that is still very much under development and getting undergarments twisted when something changes. Personally im maybe going to have to look at gearing now because i have a set up where two windmills are very close to each other but its all fine, its a game feature ive ignored because it was easier to build another windmill for each machine than figure out gearing.
  5. Rain i'd say, rain was the only reason a big fire i had stopped, it went for three days after ignition till a storm happened
  6. Good eating on a candle
  7. Looking down the deep holes in the ground can give you an idea of whats down there in any given area as you explore, just be careful around them if you have soil slippage on.
  8. I'd expect that when we get rivers we'd see them
  9. Except that a great deal of what is "suggested" is more mod worthy than core feature worthy and forgetting that the game is made to be easily modded.
  10. Then survival sandboxes might not be the jam for you if the living world being the living world causes you such disruption.
  11. A moment is all you need to start the next peat fire
  12. Lanterns are great to have lots of but you'll want a few Torch holders near places where you'll be lightning things on fire ~ Kitchen, Pit kiln room and Blacksmith are all places i have one. Then you get the atmospherics of having them flanking door and gateways etc. Once you have found Lead its very easy to make a lot of molybdochalkos lanterns and with new smol lanterns coming they wont be a chunky about the place.
  13. A bit of time and expansion leads a starter base to be a forever home
  14. They could well do that. In the meantime From Golden Combs is a great mod if you want better beehives
  15. ArgentLuna

    paint

    I'd rather it be an extension of dye making
  16. Oh deer. On near death at spawn while testing potential new worlds recently, gored by boars that were attacking as soon as i materialized and i barely got into creative airborne
  17. something something slight horror themes Also get more light in your place and the only times you'll have guests is in a storm
  18. I like to cave dive and have found a lot of my metals that way but having the ProPick augments that and not everyone plays a Blackguard who likes to spelunk
  19. I build all my farms in 3x3 squares with the water in the center, keeps everything moist and compact and is easy to scale up or down as needed. Never bothered with watering them except by rainfall if it happens.
  20. Food prep and enemy warning in one
  21. I havent had the set peat on fire by pit kiln directly happen to me but some did burn in the great fire that started from a missed patch of grass by a pit kiln that burnt out a huge area of scrubland and only stopped with the rain storm 3 days later
  22. Nothing is "holding us back", we are playing in a game thats still actively being built and what we have in this thread is the common perception that the player knows whats "best" for any given game when the reality is that the player very rarely has anything useful for the game but knows only what they want from it.
  23. Till the start of 25 i played on a 10 year old PC with a 8 year old GPU just fine, i cant say really i ever noticed the loading times being too long, i also was connecting to a server in the EU from Australia so that skews load times some what.
  24. I love that beam
  25. What is a church but an inefficent use of a building that could serve a better purpose
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