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l33tmaan

Very Important Vintarian
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Everything posted by l33tmaan

  1. I think that's planned, but not really implemented yet.
  2. They should work, yeah. I don't hear people saying they have issues with it!
  3. Hey, I have the acorn mallet recipes in the proper places... do you have the Compatibility Library installed?
  4. Uh... yeah. They do. Have you tried adding fish fillets?
  5. No worries, I just didn't write up 4 separate guide entries for nothing.
  6. Oh, you aren't going to find an entire recipe in there. Look at the Cooking 102 guide.
  7. I also had this problem, but for some reason when I quit the game and re-entered my world, the GUI worked again. That's kind of concerning, so we'll look into it. As for bottles, you should still be able to drink out of them. It operates similarly to CarryCapacity, so make sure you aren't targeting any blocks when you try to drink. Yeah, I need to tidy up my recipes a bit. You must not have Acorns installed. It's an easy fix. There's definitely a description in there, I see it right now. You need a binding agent, such as honey, eggs, food oil, birch/maple syrup, or lard; bread crumbs; flour; and whatever you're trying to fry up, like meat, vegetables, rice grain, or cheese. You mix it all together in the mixing bowl.
  8. Awesome, I can't wait to see how this is once I reach the end of the modding tunnel I'm in. Any chances of taking a look at the CoB pack or The Neighbors and enhancing the AI interactions there? I'm not saying you should work on their AI directly, but maybe having wolves hunt the giant cockroaches or make sheep gather near bison would be cool? I don't even know if they need help in that regard, but they seem kind of divorced from the rest of the world when it comes to activity... unless I just need to pay more attention.
  9. Me too! I haven't looked at any new stuff in-game yet. I guess updating to all the new stuff should take priority over my plans. Except tea, I should be able to get that in pretty easily. I'm glad they didn't totally kill me by adding a bunch of new fruit.
  10. Are you both on multiplayer? It works fine in my creative world.
  11. Yeah, there should be. Have you clicked the bowl itself? I changed the collision boxes since there wasn't a base for it. You have to click the bowl to put things into it.
  12. This would just be an extra difficulty setting that makes it so that instead of instantly getting nutrition when you eat something, it slowly fills your nutrition up over a configurable period of time, like 30-60 seconds. You could probably have this on by default for Wilderness Survival mode!
  13. Updated to 1.3.11! Miniature Mixing Bowl added; mixing bowl collision boxes tweaked Flavored Yogurt added Hot Pasta added Herbal Gozinaki added Salad nerfed; only accepts 1 meat & 1 fried item Spile in pine gets soft resin, cures into resin Pemmican recipe gives 2 chunks of pemmican instead of 3 Expanded liquids added (includes yogurt for now) Screwpress crashes fixed Regular bread no longer crashes on shelves
  14. I really can't do anything about that short of just removing the recipes entirely, which I am not going to do.
  15. Updated to 1.3.5! @Stroam's roads added!
  16. I'm not sure how much I'll be able to glean just from the files, but I'll take a look. As for the moss, since I decided to make these variants on my stone road, I took some liberties of replacing it with concrete: I think it looks pretty okay. The circle roads do seem a bit weird, but the fish roads look GREAT.
  17. I think a lot of stuff is hard coded in classes, but I have absolutely no idea what's going on in there when I take a look.
  18. Ah, I imagine you used the textures under assets/survival/textures/block/wood/bark? That would make sense. In that case, maybe try playing around with the UV textures of your blocks to make it look less repetitive? If you could emulate however vanilla trees do their bark and make your logs look like that, this mod would be perfect. Wait a minute, I see fruit tree textures in here!
  19. @Stroam I'm actually curious as to how you created the different variants. Right now I'm experimenting with adding an overlay of the various rock textures on top of the Andesite textures in your file. I've noticed that when I do that, the colors look about right, but mine appear a bit sharper than yours. How did you avoid that?
  20. Any breaded food, or just balls? This is such a bizarre bug.
  21. I LOVE the shapes, but do you think you could have some more alternating textures? The uniformity looks a bit off.
  22. Yup. The bottle needs lard or food oil.
  23. Are you on a multiplayer server or anything?
  24. Wow! You weren't joking, these are a gift indeed! I'll make sure to implement them soon, thanks!
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