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About Deviator

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    Stone Age Settler
  1. Got this crash on last hit of slab with rubble hammer... Running on 64 bit Windows with 16 GB RAM Version: v1.14.10 (Stable)5/7/2021 10:22:30 AM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at stoneworks.src.RubbleHammerTool.OnHeldInteractStart(ItemSlot slot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel, Boolean firstEvent, EnumHandHandling& handling) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseActiveSlotItem(BlockSelection blockSel, EntitySelection entitySel,
  2. Not like hundreds of blocks. I was more giving a direction... not west or sideways but up in case that mattered... still a bit jarring when inside small areas and your head ends up in your hallway ceiling lights as you walk out of a room, was wondering if anything can be done to stop it from doing that on multiple vertical blocks that do not represent a single block you could step up onto.
  3. I'm getting thrown upwards when I try to round a corner 2+ blocks high. It is like it is trying to make me step up when there is no step there, like bumping into a tree as you pass by it. Any idea why it might do this? I removed all other mods and still happened.
  4. The barrel... you can right click the screw press with a barrel to take the liquid out... but then when you mouse over the barrel in your inventory to get a tool-tip to see what is in it, the game crashes. I did some testing and it looks like when you right click the screw press with the barrel... the liquid goes into the input side of the barrel, not the storage side. You can then pick up the liquid and put it back down to transfer it to the storage side, but if you look at it while it is in your inventory, it still crashes. Probably not many using the barrel to move liquids, but I think it m
  5. Updated to 1.3.8 and still having the crash taking liquid out of the screw press with a barrel, then mousing over the barrel in the hot bar. Also, when I use the handbook to look up the mechanical stuff, it freezes the game 10-15 seconds before showing the recipes. Both issues happen with only EF and Compatibility installed.
  6. Looks like this might be the same issue as above...Here is the crash log I get when taking liquid from a screw press with a barrel, then mouse-hover over the barrel in the hotbar... Running on 64 bit Windows with 32 GB RAM Version: v1.14.10 (Stable)5/2/2021 10:55:11 PM: Critical error occurred System.IndexOutOfRangeException: Index was outside the bounds of the array. at Vintagestory.GameContent.BlockLiquidContainerBase.GetContent(IWorldAccessor world, ItemStack containerStack) at Vintagestory.GameContent.BlockLiquidContainerBase.GetCurrentLitres(IWorldAccessor world, ItemStack conta
  7. Amazing... Really love the mod, thanks for the quick fix!
  8. I'm getting a crash when using Z to sort into a chest multiple stacks of food(berries, vegetables, etc) with different freshness times remaining. I tried removing all other mods and it still happens. I tried a fresh world with only this mod and it still crashes. It doesn't pop up an error, just freezes. I checked the log files and the only thing I can find is in server-debug.txt it repeats this line over and over filling up the file at about 3mb per second until you end the process. 23.4.2021 23:15:19 [VerboseDebug] Deviator moved 0xCranberry from backpack-/jcSd4bPUX3CobucHaC3qh0
  9. 4-23-21 - v0.1.0 for VS 1.14 Initial release BamBOOM adds a new bamboo based ore blasting bomb. Installation: Download the latest .zip file from [VS Mod DB] or [Github] and place it in your mods folder.
  10. After more testing, it looks like this only happens if the quantitySlots are the same between the bags AND the slotBgColor is different for each bag. Still not sure what might be causing this.
  11. Thanks for the heads-up. I did some testing with both mods and it turns out both mods crash if the slot quantity is the same AND inventory slot colors are different. If the slot colors are the same, no crash... if the slot quantity is different, no crash. It is a very strange thing and I am not sure what would cause it.
  12. 5-3-21 - v0.2.0 for VS 1.14 Added new colors of markers and pigments - now 16 total colors! Edited pigment recipes to allow more items... rarer items give more pigment... some pigments are made by mixing other pigments. Edited marker recipes to use new pigments. Travel Markers adds glow-in-the-dark markers to light your way in caves or on the surface. Start by grinding copper and zinc nuggets in a quern, or use a hammer to get the crushed version. [all recipes are shapeless] Next, mix the crushed copper and zinc to make phosphor.
  13. Steps to produce... Copy miningbag.json to miningbagnew.json In the new file, change the code: to miningbagnew Change the slotBgColor (leaving the color the same does not cause crash) Open game, open inventory screen (inventory screen closed does not cause crash) then swap the 2 different bags in the backpack slots Running on 64 bit Windows with 16 GB RAM Version: v1.14.8 (Stable)4/9/2021 8:47:24 AM: Critical error occurred System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.ThrowHelper.ThrowKeyNotFoundExceptio
  14. 4-2-21 - v0.1.0 for VS 1.14 AccessibleRecipes adds new crafting grid recipes for Knapping, Clay Forming, and Smithing to make crafting easier for players with restrictive movement conditions(arthritis, RSI, etc). Create blank instruction pages with cattails. Create a completed instructions page with sticks and blank pages. Create final recipes with completed instructions and the appropriate materials. Each completed instructions page has 10 uses. Installation: Download the latest .zip file from [VS Mod DB] or [Github] and place it in your m
  15. 4-23-21 - v0.3.2 for VS 1.14 Added 2nd version. Now have option of 10 slot or 18 slot mod. Issues Still waiting for fix to slot color issue. Slots will be the same as the mining bag for now. SpecializedBags adds 3 new multi-slot bags that carry only certain items. Agriculture Bag: Holds seeds, grain, fruit, vegetables, soybeans, pumpkins, mushrooms, dry grass, flax fibers, cattails/horsetails, cattail/papyrus roots, berry bushes, ferns, lilies, vines, flowers, fertilizers, compost, soil, hoes, and scythes. Forestry Bag: Holds logs, sticks
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