Jump to content

Godogma

Vintarian
  • Posts

    33
  • Joined

  • Last visited

Everything posted by Godogma

  1. I'm on single player 1.14 as well and am also not able to load into the game. Changing the tier to 0 didn't work for me either, and neither did deleting the Strongback under the Skills heading in the json file - do I need to delete the whole bit from "survival" on down to the next one?
  2. I think everyone is eager for steel and the like... Myself, I'm new and decided to try 1.13 to start with and got very used to all your tweaks before another mod updated and I needed to fix an error I suddenly started getting forging various things. I decided to update to take full advantage of the Weaponspack myself. :)
  3. Love your mod, but I just updated to 1.14 and I'm seeing a lot of missing icons for potash, straw and compost based items ... I believe in my rush to see the new features, I have made a terrible mistake... On a more serious note (I can just keep the stuff in a number of chests until it works again) are you planning on waiting until 1.14 hits stable status before you update? Some of my roofs look utterly ridiculous with the thatch ? pieces as well and THOSE I'll definitely need to change around; thankfully it hit winter and I won't be doing much farming anyway.
  4. Drat, that's got a very limited recipe that only allows me to make pemmican with bushmeat (which I currently unfortunately have zero of).
  5. Godogma

    Trail Food

    How difficult would it be to add the ability to use Redmeat and possibly poultry in addition to the bushmeat that's already available to make pemmican out of?
  6. Hey, whichever way works and is easier to code is fine by me. :) Is there a working Pemmican mod for 1.13/1.14? That'd make it easier to store both meat and berries (not to mention giving me something to do with the fruit).
  7. Love this mod; having the ability to craft traps really helps things and I enjoy the fishing element as well though I've only used the woven basket traps thus far. Additional food is useful though I had a lot of luck catching rabbits earlier in the game does bait choice have anything to do with what you trap or is it just whatever wanders through your area? I've been using cranberries lately due to the fact that I can't really store them worth a damn (I'm using 1.13 and only being able to put 1 serving of jam in a 4 serving jar vexes me). Mostly I've been catching chickens. Would swapping to vegetables make me more likely to catch rabbits?
  8. Thanks for the mod, definitely prefer your model of the longblade to the one I've seen in so many videos on Youtube! Another weapon you might consider is a composite bow (recipe to include bone, resin and other such things to make the bow part then combine with the appropriate flax or rope to make a string perhaps)?
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.