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Maelstrom

Vintarian
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Everything posted by Maelstrom

  1. I see both perspectives. Make sprinting a toggleable setting. Activate sprint mode and release the key(s) but continue sprinting until sprint mode is de-activated. Also leave sprint mode as a deadman switch as it currently is for those situations it is needed, like caving.
  2. Animals in real life don't die close to geo-thermal pools as they stay away from them (there's nothing to benefit them). Otherwise, spot on!
  3. Not size but behavior. Build an adjacent pen and chase the offspring into the empty pen. Do the same with chickens, but it will be the adults that get relocated.
  4. Report it in the bug tracker.
  5. I have seen that during streams. The hard to read font is intentional and something like the altered speech when drunk.
  6. Maelstrom

    redacted

    This space intentionally left blank?
  7. Think I'll stick with my animal husbandry. Keep that meat fresh until I'm ready to kill a half dozen sheep or pigs and cook an ungodly amount of meals.
  8. And here I've been chasing the immature offspring through gates to segregate them from the soon to be harvested older generation. Do you mean they'll self-segregate? I would like to name aminals so that they don't despawn in my zoo though. Especially the more predatory ones.
  9. Bones can be used for stone knife and axe handles which provide a bit of durability boost. Poisonous mushrooms (particularly death caps) are a dual purpose item: instantly heals all damage AND teleport to spawn. =D Kidding aside, you are right about poisonous mushrooms. Although they are fun to troll your server-mates with if hidden in cooked meals. PS - Welcome to Vintage Story!
  10. kiln burn times are (to my knowledge) based on the fuel not the object being fired.
  11. Additionally, drifters have a difficult time attacking downward through half blocks. So you can set up a kill pit where drifters are collected, the floor composed of vertical slabs with a space underneath for you to attack them through. To my understanding it is safe from drifter attack.
  12. Was chased up a ladder by an angry ram that I was trying to corral so he wouldn't die to the local fauna. I had a two high fence opposite the gate we ran through, jumped on the ladder to scramble over the fence to close the gate and was shocked when the ram helped me over the top of the fence to give me a piece of his mind about the rock I had pitched at him a couple kliks back.
  13. Tyron has mentioned that rivers are difficult. It may be quite a while before we see that feature implmented.
  14. Or skipping stones on a lake. My favorite is playing a tuning cylinder near a rift.
  15. Tyron has a pretty liberal return policy. Considering that the home page records over 1,000 copies sold each month seems like the team is doing well enough. There's also this from the home page:
  16. I haven't played the new version yet, but from my understanding of the new terrain gen mechanics, it seems that reducing the uplift may create greater likelihood of flat terrain.
  17. This SO needed to be done! Thank you Tyron!
  18. You could install the carryon mod that allows you to sling that basket on your back and take it with you.
  19. Assuming no significant changes from 1.17.x - it can take an in game day or two for a wild bee hive to register nearby flowers and begin growing for swarming. There are tool tip displays for wild hives indicating how long before an anticipated swarm.
  20. It's likely a bug. The cold temp should allow it to be removed from the mold.
  21. Weeeellll... The developers consist of 1 full time coder (Tyron) and at best a couple additional coders that volunteer. There's other full time people on the dev team that handle art and story development, but for putting those ideas into code? Just the one. I'd say the game we have plus (on average) two major updates a year is pretty freaking good for such a small development team.
  22. For the former - I just run overland away from home. As long as you have a bit of food on you there's no problem, just keep running. I've been caught a long way from home while heading home when a storm hits. Since I play blackguard I don't have the hunter's speed bonus and only get hit by a rock once or twice. If you don't have anything, just run away from home and circle back when storm starts winding down. The storm I described? It hit pretty quickly, I think May 6 or 9 on a 12 day month cycle. I was knapping spear heads for the first half of the storm atop a single block tower of hay and no drifters spawned next to me; although I saw drifters spawning below me. After I finished knapping my arsenal I took down my nerd pole and ran around attacking drifters the second half (sans armor). Mind you, I'm not good with combat. I built up some space between me and the drifters, turned and tossed two or three spears, ran away some more and repeated the process. When I ran out of spears, circled around to pick up the ones I had thrown and started the process over.
  23. No worries. We'll just mock you and bring it up endlessly. Just kidding. Don't worry about it. The intent of the devs is to do away with grid crafting completely. What that looks like regarding making planks is speculative but you give a good idea. If you have the desire you could create a mod to do what you suggest. (YAY! smileys are fixed!)
  24. I LOVE that Tyron makes the game so customizable and always advocate for customizing the game for fun. Here's how I handle early game storms (but do what is fun for you!) Turtling isn't necessary to enjoy storms early game. I, too, was recently caught under-equipped for the first storm of the world. I pillared up about 20 blocks and spent some time knapping 8 spear heads and then descended for the fight. Almost bagged me a double headed drifter. I would have if I hadn't been dumb going after a spear that was too close to him. If you have a base just run around the perimeter and pick off drifters with spears. When they get close to you run away some more, turn and plug some more drifters. Run out of spears? Just run keep running the perimeter until you get back to where the spear are.
  25. Run overland is an option. Fight the pesky monsters (throwing spears and kiting can be effective) or create a panic room using Streetwind's requirements to prevent monster spawns are the other two options. Sleeping may work if you have that option enabled.
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