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Everything posted by Maelstrom
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The problem with that is the depleted farmland soil would revert to the original nutrient levels and create a farming exploit. Additional coding could make this idea work, but I don't know how difficult those changes would be.
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Or return to the mine and hear that wonderful ringing bell and claxon spawning reinforcements.
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My excess flint just hang out in a chest, forgotten and unloved. If I get annoyed by it I end up yeeting it down some hole somewhere.
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Only problem is those large sand/gravel deserts. Instead of sand/gravel, maybe a stack or two of hay bales? No matter what there ain't no mistaking that for a naturally occurring block
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I look at mushrooms as fast food. Either before I have a reliable source of food production or I'm on a long journey and running low on my prepared meals I brought with me.
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I stop gathering flint once I am comfortable with the amount of copper to keep me in the copper age.
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Lovely, interesting or just plain bizarre landscapes
Maelstrom replied to Maelstrom's topic in Videos, Art or Screenshots
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suggestion Suggestion Flax farming alternative? Moths!
Maelstrom replied to MothPrinceLucy's topic in Suggestions
As would sheep that grow wool. Perhaps adding alpacas that can be sheared. -
Looks like a night with medium rift activity and a rift or three spawned nearby.
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Even in Single player growing crops is plant and forget.
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Slaughtering baby's results in zero resources, so their weight doesn't matter.
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Not necessarily. I installed VTP to help find it after spending 2 in game years and only having 2 stacks of the stuff despite running over an area covering tens of thousands of blocks. As I travelled over those areas I found that I hadn't missed any TP. After installing Buzz, I have found the same to be true; bees may be rare and I didn't miss any. Ultimately, it comes down to the seed and RNG. VS is sometimes kind and sometimes cruel.
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Only food requirements animals have is to reproduce, or maintain good body weight for slaughter. Otherwise they are immune to starvation. If animals are kept under a roof, be sure to provide lighting as they will despawn.
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Use larger hides which also only takes one fat to cure and will use a better crafting recipe.
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And if you're OK with BuzzWords - Visible Terra Preta is the same thing except for (as the name implies) Terra Preta.
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That seems prudent to me. Especially the bees as they are typically located in forested areas with the resident dangers.
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Either it's a bug or your home may not be considered insulated from the cold for any of a small variety of reasons. One of the those reasons could be a chiseled block that has less than 50% of the entire block left.
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Have you crafted warmer clothes, such as fur clothing? All it takes is oiled hides.
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Given the basis is Tinker's Construct for that other block game, I think the unstated benefit is that mixing and matching material of construction provides a variety of durability and speed options to choose from. Maybe combo 1 for stone tools harvests blocks faster but has lower durability than combo 2 offers. But I could be presuming that's the intent of the OP.
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Lovely, interesting or just plain bizarre landscapes
Maelstrom replied to Maelstrom's topic in Videos, Art or Screenshots
That bauxite and andesite combo is beautiful! -
I agree that the two don't look like the same object. I don't see much about gliders and such in the lore (although I haven't looked at all the lore yet, so I could be wrong here). It could be Tyron giving us a glider and just lumping it in with gadgetry and I'm splitting hairs very finely. Isn't speculation fun?
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Torch is TWO grass above a stick or one REED above a stick.