Jacek Babiak Posted 14 hours ago Report Posted 14 hours ago Why does heating lime in a fire take so long and the heating temperature barely increases?
Ravensblade Posted 7 hours ago Report Posted 7 hours ago 6 hours ago, Jacek Babiak said: Why does heating lime in a fire take so long and the heating temperature barely increases? A change in how heating works. Now you are heating whole stack at the same time, so the temperature don't reset after making 1 unit. Make smaller stacks. 1
WiggleStick Posted 6 hours ago Report Posted 6 hours ago 37 minutes ago, Ravensblade said: A change in how heating works. Now you are heating whole stack at the same time, so the temperature don't reset after making 1 unit. Make smaller stacks. It took 61 charcoal to heat 64 Lime to 825 degrees. It took another 25 charcoal to cycle the stack of 64 to give me 32 Quicklime. If it heats the whole stack to 825 degrees, it would seem like it should complete the whole stack in one cycle. or quicken the cycle. 86 charcoal for 32 Quick lime seems like a lot. I'll work with it, I think they're on the right track here, but it could use a little tweaking.
Maelstrom Posted 6 hours ago Report Posted 6 hours ago (edited) For flint it's best to heat up 8 flint in a firepit then cook what you need in a bloomery. I'll have to see if Tyron thought to cook lime in a bloomery... Edited 5 hours ago by Maelstrom 1
dakko Posted 2 hours ago Report Posted 2 hours ago I do wish something could be done about the hot springs when playing with patchy climate. I reported this last July - with geologic activity set to "none" there are six hot springs close to spawn.
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