Jump to content

1.22.1 - Quern De-Dimensionalizer


Recommended Posts

Posted
6 hours ago, Jacek Babiak said:

Why does heating lime in a fire take so long and the heating temperature barely increases?

A change in how heating works. Now you are heating whole stack at the same time, so the temperature don't reset after making 1 unit. Make smaller stacks.

  • Like 1
Posted
37 minutes ago, Ravensblade said:

A change in how heating works. Now you are heating whole stack at the same time, so the temperature don't reset after making 1 unit. Make smaller stacks.

It took 61 charcoal to heat 64 Lime  to 825 degrees.

It took another 25 charcoal to cycle the stack of 64 to give me 32 Quicklime.

If it heats the whole stack to 825 degrees, it would seem like it should complete the whole stack in one cycle. or quicken the cycle.

86 charcoal for 32 Quick lime seems like a lot.

I'll work with it, I think they're on the right track here, but it could use a little tweaking.

Posted (edited)

For flint it's best to heat up 8 flint in a firepit then cook what you need in a bloomery.

I'll have to see if Tyron thought to cook lime in a bloomery...

Edited by Maelstrom
  • Like 1
Posted

I do wish something could be done about the hot springs when playing with patchy climate. I reported this last July - with geologic activity set to "none" there are six hot springs close to spawn.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.