Jump to content

Developer; i heard you're not keen on getting Vintage Story to Steam, but hear this out, please


Darude_Sandstorm
 Share

Recommended Posts

If being on Steam gets you 43% more sales than not being on Steam, then the 30% pays for itself, even ignoring the saving in hosting and bandwidth costs. Everyone's free to make their own decisions of course, but "not putting game on Steam because the aim is to make more money" isn't a terribly reality-based position for anyone EA-sized and below.

This conversation started on GamingOnLinux.com https://www.gamingonlinux.com/2022/09/survival-game-vintage-story-adds-200-new-blocks-lightning-water-physics-update/

Please join the convo also there?

Thanks. I'm looking forward on trying the game for the first time, i would have earlier if it was on Steam for sure. It's just so simple clickety click on all platforms.

  • Wolf Bait 4
  • Cookie time 1
Link to comment
Share on other sites

He's not, but this is a public forum. Anyone can add their opinion. ;)

...Particularly since the Suggestions forum exists for the community to hash out ideas and concepts together. It is not a page-the-developer kind of deal.

A Steam release is a very commonly discussed topic, which is why there is a FAQ entry for it. That FAQ entry is the developer's response to you, which you are asking for. I'm sorry if that seems harsh - I don't want to dismiss you out of hand. But please understand that that is literally the purpose of a FAQ entry. It is a pre-written dev response targeted at people who want a dev response.

  • Like 2
Link to comment
Share on other sites

This game reminds me a lot of Rimworld, I was there since early on and the game was a niche, small community, eve smaller than this one. Once it hit Steam oh boy did it explode, it was a game of value but on its own it would need a miracle to ever reach anywhere close to level of popularity and visibility it did with Steam. Being on the top seller frontpage weeks in a row is no small deal.

Not only is that, is the fact of people who frown upon buying games off-steam, which I can tell by having introduced dozens of people to the game on past weeks, multiple times I get the "i'll buy when on steam". At that here's one important bit that I'd hope @Tyronconsiders, from the people I've gotten to check in a wide consensus is the game surpassing their expectations, that is, they see oh look minecraft clone then run into a game with depth on its mechanics, I'd really believe that a steam release with an introduction to the game sort of demo as some games do would be a massive win for the game's visibility and popularity. 

There's a FAQ response as there is and there will continue to be this constant request for reconsideration of that position. Like a permanent temporal storm :P 

 

Edited by TheBacon
Link to comment
Share on other sites

1 hour ago, TheBacon said:

Not only is that, is the fact of people who frown upon buying games off-steam, which I can tell by having introduced dozens of people to the game on past weeks, multiple times I get the "i'll buy when on steam". 

That's a horrible mindset. Don't put all your eggs in one basket.

  • Like 1
  • Thanks 1
Link to comment
Share on other sites

On 9/9/2022 at 3:29 AM, l33tmaan said:

That's a horrible mindset. Don't put all your eggs in one basket.

I'd say it's the wallet credit too, several of the I'll wait when on steam peeps was because their money is on that wallet, Steam has much stronger payment methods adapted to where you live, I remember when CC or even Paypal wasn't an option for me and I didn't manage to buy several games because of that. Now for steam only had to go to a kiosk and gg.

Edited by TheBacon
Link to comment
Share on other sites

If they don't want to deal with Steam and its taxes while still a small team and early(ish) in development, I support the dev 100%. Besides that, 90% of Steam people can't seem to understand what an early access game is and would inevitably become unreasonably angry at the slightest delay or problem. 

Link to comment
Share on other sites

On 9/8/2022 at 10:29 PM, l33tmaan said:

That's a horrible mindset. Don't put all your eggs in one basket.

Right now steam is good, but what happens when Gabe Newell no longer runs the company? What happens if they decide to charge a monthly fee to use the launcher? There are a billion ways for these platforms to go south and start sucking. I hope it never happens but it is always a possibility. 

Link to comment
Share on other sites

Steam is really horrible in terms of mod support, though. You have to supply support for the way Steam wants things done, AND a parallel system for the way non-Steam needs to be done. Seen it cripple all kinds of games, since the priority has to become supporting Steam.

And big ditto to @Rhyagelle. I rarely look at Steam reviews anymore. You can't tell anything from it. Some people give good reviews to a lousy game to get more buyers, and presumably more development, but the majority are whiners panning a good game that just wasn't exactly what they wanted or the developers didn't add the kind of content they wanted fast enough. Comparing Steam reviews to GOG reviews is enlightening. Particularly since most developers seem to treat GOG buyers as the red-headed stepchild.

Link to comment
Share on other sites

 Share

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.