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Tech_Rabbit

Very Important Vintarian
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Everything posted by Tech_Rabbit

  1. Still when I installed JUST tradeomat, it asked for a remap and remapped ice to the tradeomat secondary look, frosted cattail turned into kapok fence, and vertical glass slabs turned into pine fence. I had done a remap before installing it (after 1.14.2) so don't think it was any other mods or main game unless it was something weird with main game + tradeomat
  2. Adding this mod to the server turned all ice blocks into trade o mats and all frosted coopers reeds into kapok fence posts
  3. 100% this. There needs to be combat update in order to effectively add most new things in, even new animals. Should be worked on independently to content.
  4. RabbitTech has now been updated to the stable branch of 1.14! Come check all the new features of VS!
  5. RabbitTech is one of the largest and most established mp servers. we have been on 1.14 awhile and have a VERY close knit and helpful community.
  6. Server is updated to release candidate 8 of 1.14 !
  7. When will you get a version for 1.14 working?
  8. Server was updated yesterday to RC3 of 1.14
  9. Haven't updated medieval on the server yet. it is 2.1.1
  10. @Rhonen Do not apologize, Your mods are wonderful we DO have medieval expansion and workbench expansion but they seem to be running fine.
  11. @Rhonen get a server error: 23.11.2020 08:55:30 [Error] [starterpack] An exception was thrown when trying to start the mod: System.MissingMethodException: Method not found: '!!0 SharedLibrary.ApiExtension.LoadOrCreateDataFile(Vintagestory.API.Common.ICoreAPI, System.String)'. at starterpack.src.busineslogic.FileManager.LoadReceivedPlayers() at starterpack.src.busineslogic.FileManager.init() at starterpack.src.StarterPackMod.StartServerSide(ICoreServerAPI api) at Vintagestory.Common.ModLoader.TryStartSystem(Mod mod, ModSystem system, ICoreAPI api, ModEventPhase phase) 23.11.2020 08:55:30 [Error] Failed to start system starterpack.src.StarterPackMod
  12. We are making a mod that does this.
  13. I play 100% multiplayer and agree with him.
  14. Streetwind hit my thoughts nail on the head. Everything street said is how I think. Most of these options are nice to have but don't really progress the game forward in the direction it needs to go to make them make sense,
  15. This was a hard choice between combat and industrialization. I think we have a pretty good setup for most things but if we are introducing harder mobs like the bell we need to have efficient ways of dealing with the threats.
  16. Updated server to 1.14.0 pre 12 and added 4 mods
  17. Glad you like it! We spent a couple weeks working on it and testing it out. Really changed how close the community is on the RabbitTech server
  18. @DevestatioLike @Spear and Fangmentioned, this was released the on Halloween for public use but was intended for an event on the RabbitTech server. It has a lot of value still (our server voted to keep it past the holiday) as it adds a lot of valuable items that serve a function. The spirits alone have changed the way world generation feels.
  19. Check this post for the current mod:
  20. How was I exaggerating the problem?
  21. You are making a lot of assumptions. As a security engineer, it is not the responsibility of just the user to make sure passwords meet standards. A lot of passwords come from places with poor password policies and you cannot say this game will be niche forever. You can't also assume the way someone will try to get passwords, there are many other ways than just dictionary attacks. People like you shouldn't be downplaying any security risk. Tyron would be devastated I bet if his project was destroyed because of something that could have been prevented.
  22. I agree though as good as this game is, it doesn't need forge to get attention. A few youtubers are already playing it like mischief of mice and I think the right places to advertise and a few changes to non ig features will draw audiences. For example, if the modding section had its own page with searchable functionality then you are good.
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