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Steel Fire

Vintarian
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Everything posted by Steel Fire

  1. I know the ore in the meteorite is supposed to be random, but uranium seems to be highly prevalent in my world. The vast majority of what hits the ground is uranium, with the occasional copper. Maybe it's just bad luck rng, but it just seems to be rolling uranium an awful lot.
  2. I'm not seeing the actual 1.3.1 .zip on the Github page, just the additional link the the Fixes page and the source files.
  3. I had this happening with two of my re-crafted chests, but just two of them. When I would log in, they would be textured like default chests, but still say Acacia, and would crash on trying to open. Breaking and re-placing would fix the texture and crash for that session only. Both were labeled chests and I'm pretty sure they were my only two re-crafted labeled chests that had been placed prior to the update.
  4. The sizzle can definitely get drowned out by rain noise and in some places the wind noise too. I imagine if you're in a workshop with running automation that it wouldn't be heard either. I'll have to try to see if I can notice the airburst vs impact difference. Thanks.
  5. Are you also running Lazy Warlock's Tweaks? That could be the cause, if so, as it makes the full skep drop as well.
  6. I'll agree that a louder 'flying' sound would be nicer, even if it's the same sound. What would also be nice is if an impact made a different sound than an airburst. Though I was coming out of my cellar to check an airburst and found an impact crater a dozen blocks from my main building.
  7. That's not from this mod or the base game. That's Melchior's Metal Recovery mod and, yeah, there are iron and steel bits you get back from smithing that can't currently be re-smelted.
  8. Yes and no. Within the context of whatever you're currently molding, yes; any clay removed gets added to the voxel count for the current piece being used, even if that pushes the available count past a full piece. Anything 'leftover', as in anything beyond a full piece of clay, when a mold is finished gets lost. That said, that's balanced by the fact that the game doesn't consume a piece of clay until you use all the voxels for that piece. So, say you have 30 clay in hand and you're finishing up a mold. The game doesn't track that when you're done you have 29 pieces plus 8 voxels left from the 30th piece; you've still just got 30 full pieces when you start the next mold.
  9. Steel Fire

    Trail Food

    OP just updated the old mod that added pemmican, so that's the only thing this mod currently adds. It's a good start and hopefully they move forward with adding other things and updating pemmican to better reflect the current food system. The saturation value of the pemmican is very low, considering the ingredients and doesn't account for multiple food types.
  10. Regarding ores, check back on the wiki and find the article on using the prospecting pick. It can help point you in the right direction to finding potential higher concentrations of ores. Vintage story isn't like Minecraft for ore distribution. In basic MC you can pretty much find everything, everywhere; not so much here. Finding the alloys you need to advance near where you've set up base can be a challenge if RNG hasn't been kind to you. Storage boxes and such that are around the world in ruins, should be able to be picked up on breaking them, for many of them at least. That said, in 1.9.6, a lot of that stuff, and your own stuff like ladders, was being destroyed on breaking when it shouldn't have, it was a bug associated with another change. I know it's fixed in 1.9.7 for ladders, not sure about other things.
  11. I have to agree with dakko on this one, I don't think they are as rare as people think they are. That said, they are a challenge to find. If you're just looking for hanging nests, well, good luck with that, but you're probably missing the bees that are there. The nests can also be inside logs and the only way you find those is by seeing the bees buzzing around or hearing them, oh, and those can be up in the tops of the big oaks too, so even harder to see the bees buzzing around among the leaves. As dakko said, patience and a good systematic search.
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