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Sunbather

Vintarian
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Everything posted by Sunbather

  1. So I've made a little video yesterday and uploaded it now: at the end of the day, it confirms what I have written above but I still find it appropriate to give some video proof of the erratic performance. Especially in the beginning the frames are all over the place. I then lower the settings and get up to 200 fps but the game does not look good. At the end of the video I find a setting that allows for more or less constant 80 fps but still missing the view distance I would call a minimum for immersion (about 550 to 600). EDIT: Please excuse the Afterburner overlay being so small!
  2. So you're basically teaching me what I have already concluded in my previous post? And regarding the rest: my VRAM is at half capacity, my system memory is used to about 70 percent (11 GB of 16 GB, compare the game Squad which uses almost 100 percent of my RAM). I have not and won't ever play Minecraft. So the rest of your argument falls flat. Ironically quoting me on what I have never said (but what I am allegedely "essentially saying") doesn't make sense whatsoever when that whole sentence is supposing I had played Minecraft and compared it now to Vintage Story. Quite a discombobulated argument if I may say. On a sidenote: I drink beer, and can't really say anything about champagne. However, I do like my beer cold or at room temperature. That funny temperature in-between - not cold yet but not really room temperature anymore - is decidedly not to my taste. As is the current performance of Vintage Story.
  3. Hello Epihnea, sorry for only getting back to you now. I recently bought Factorio and well, I was a bit too busy to play Vintage Story, haha. Instanced plants was turned off from the beginning but I did change the FPS to unlimited as you suggested. Didn't really help to be honest. However, I have now found that almost everything depends on the View Distance which I touched before but only went down as low as 560 or so. I do think that the game loses a LOT of immersion if you set it to anything lower than that and even on 560 blocks the view distance is not as one would like it to be. I have now resorted to go down to 448 blocks, I think, and I get a somewhat stable framerate of 80 to 100 fps. I do still think, and especially since the game seems so dependent on the rendering distance, or rather it seems to render everything within a certain distance, that a lot of optimization could be done here. I mean, if I stand in front of a hill and see literally nothing, why then does it still tank my fps when I raise the view distance slightly. All this is backseat programming, of course, and I don't know a thing about optimization. But from a gamer's perspective the fact remains that the game does need optimization, and that the game ran better for me (with activated shader mod!) in previous versions - and even then, as I stated, I stopped playing because I wanted to wait for better optimization.
  4. Like I said, I played around with the settings and even put everything to low (and all the boxes unticked) and got like 20fps plus but with abysmal image quality. When I started, however, the settings were just the default ones, I guess. Or at least, I didn't change anything. Only after the fact, I adjusted the settings. But does your answer indicate that this is not a well known issue and the game should be running much better? (Maybe it's the current Nvidia driver? They seem to fuck up a lot lately when it comes to their drivers (and their power cables... and their price politics...).
  5. Hello there, I started playing Vintage Story with v15 or v14, and got really enamoured with the game. Still, I put it aside since I wanted to wait for some more features and especially some more optimization. Back then, my fps oscillated between 60 fps and 110 fps, but were mostly around 80 fps no matter the area I was in. Full of anticipation of how v17 would play, I reinstalled the game again yesterday night but soon was shocked about how worse the optimization has become. I constantly dipped below 45 fps (imagine the feeling of that on a 144hz display!), hovered mostly around 65 fps and randomly got 80 fps not really in relation to what happened on the screen. That does not mean a lot, I know that --- but when I am standing on a mountain overlooking a lake with activated ripples and all, and I get constant 70, and then I stand in front of a mountain my visiblity mostly blocked and I plummet down to 45 fps then there seems to be something off. Also, I was walking around across the landscape and without the landscape changing much, the usage of my GPU jumped from 60 % to 98% within the blink of an eye, jumped down back back again and so forth. Then a storm kicked in and visibility was only 5 meters or so. My fps were a constant 80 now. So I got the hunch that the visibility range is at fault and I put it very low (before, the slider was at about 2/3) and I gained some extra fps. I also toyed around with literally every other setting but never was I able to regain the same high fps that I experienced when I was playing the game in its v15 iteration. And back then, I even played with the (now discontinued) shader mod! All in all, a very disheartening experience and I just closed the game after experimenting for 20 minutes with the settings and overclocking my CPU even up to 4.25 Ghz. It looks to me like you've implemented volumetric lighting but I am not sure and there is no way to turn that off in the menus anyway. Could this be the culprit? Is some serious optimiztation effort planned in the near future? I am not exaggerating when I say that Vintage Story is unplayable for me right now. System: Ryzen 3600 (overclocked to 4.15 Ghz) Geforce RTX 2060 Super 2x 8 GB @3200 Mhz Game on NVMe SSD Crucial P5 Drivers are up to date; no problem with any other game whatsoever.
  6. You guys noticed that the previous two posts including the OP stated that this thread is NOT about music to listen to WHILE playing, right?
  7. I have listened to your proposol and unfortunately I am not sold. I cannot help but think of some lo-fi version of Pink Floyd (and I don't really like Pink Floyd to begin with.) However, I just have to mention Joanna Newsom in this context. Starting to play this game last week coincided with an phase of relistening to all of her four albums and I can't express my feels eloquently but there is definitively some connection. And while her medieval, fairytaily and neo-pagan lyrics combined with all those strange instruments might not fit to the gameplay itself, I get very similar feelings when playing VS or listening to Joanna Newsom. What I mean is (as OP said as well): this is not music to listen to while playing the game but rather something to listen to when you crave this unique atmosphere. Just wanted to throw that in there. Maybe someone is interested. And of course it might very well be that I am the only one to feel this way. Edit: some words
  8. Never mind, I forgot to install the compatibilitylib. Now it works! Can't wait to make some pemmican! Ahh, it's a shame. I can't use this mod on my existing world (7 hours in) without crashing the game. I just should have trusted my instinct and should have installed this mod from the get-go but I wanted to look at the vanilla version first.
  9. If this is meant by player progression, I am all for it, too. When I am out there hunting with a spear all the time, I should be getting slightly (!) more damage with it over time because I learn what parts to better hit, I internalize the weight and the flight of the spear etc. It makes your character grow "organically" like you said. If you want to be a jack of all trades (and a master of none), you could always choose being a commoner. Regarding the crude bow: I have chosen the Hunter class for my first playthrough and I think the bow only gives you a very slight advantage since it is very bad in damage output. I have yet to kill anything with it because even a hare needs 2 arrow hits or more. At the same time, my melee damage is reduced by 15 percent but has become (had to become) my main hunting strategy. So it is imo a bit exaggerated to say that the crude bow is such a big thing to miss out on. I also think that you should be able to specialize your character even further, hence the character progression in the sense @vurt interprets it would benefit any furtther specialization.
  10. Am I right to understand that all of those things (ocean, combat overhaul) will happen eventually? Because I really wanted to vote for every single one Edit: I voted for homestead but should have voted for combat overhaul. The melee combat must become much more precise and snappy. New to this game and to this forum, I must admit that I admire how people here not only get the chance to vote democratically but that the voters also eloquently explain why they voted for this and not for that. Great stuff. There are safe havens in the internet after all. So when are the Twitch drops coming then?
  11. Thank you two very much for the answer! I guess it was a bit stupid to ask but some stuff is just magic to me (like coding e.g.).
  12. I am very new to the game so please bear with me. I wonder about a simple thing: will this mod only show creative tabs for those mods I have installed or for every mod out there whether installed or not? I already have a need for this mod but I don't want to unnecessarily clutter my handbook with the reference to mods, I don't even have.
  13. Thank you very much Minnigin! I can't understand why hay roofs aren't in the base game. I only have the game for 3 hours now but not having a door (and be it a grass curtain of sorts) made me crazy.
  14. I just bought the game and I thought I was going crazy. After all those promises and serious hype around the game especially regarding performance, I was getting 65 to 72 fps tops with a Ryzen 3600, RTX 2060 Super, NVMe SSD and 2x8GB DDR4 @3200mhz. I almost gave up on gaming for this week. If it had been limited to 60 fps or 75 fps (the default fps limitation in the settings), I would have smelled the cake. But getting 65 fps? Clearly not Vsync or fps limiting but simply bad performance. When my performance then tanked down to 42 fps, I almost screamed and already swore that I will refund the game immediately. With a 144hz display the bad performance was really, really noticable. Now, after reinstalling the game several times (because I was too stupid to install a mod, too) I just left the default settings for testing, meaning Vsync turned ON, and lo and behold, I am getting 144 fps on very high settings and ~110fps with cranked up shadows and the volumetric shading mod. This shouldn't be. And anyways: if Vsync on and off only were reversed, then it still would limit the game to 60fps and not to very strange 65fps or higher. Edit: Even stranger that both times my GPU was maxed out: when I was stuck at 65 to 72fps and also now with really high frame rates. Also: Make a PSA or fix it because I am surely not the only one who almost refunded the game after playing actually not more than 20 minutes.
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