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Tarquinius753

Very Important Vintarian
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Everything posted by Tarquinius753

  1. Tried it today again and the skills work again and QP's Chisel Tools mod is still installed. i dont have any idea what caused it. im not sure anymore if molds still gave xp.
  2. I have tried to narrow it down and my suspicion as of now is that it could be a problem with the QP's Chisel Tools. But im not yet 100% sure about that.
  3. I have tried to narrow it down and my suspicion as of now is that it could be a problem with the QP's Chisel Tools. But im not yet 100% sure about that.
  4. Hey I really love the Skills but somehow i seem to have a bug. The smithing skills do not applie when smithing something. The tools do not get the quality nor does the automated smithing work. do you have any idea what could cause the problem?
  5. Thank you for testing maybe we have some problem on our server. Seems we need to test where it is coming from. Maby some mods don’t like each other. By the way i just noticed some problems with it not giving metal bits so it seems to be on our end.
  6. The thing is, that it isn‘t saplings anymore but seeds. I have for example a pine farm to produce coal. Before 1.15 i used to get more saplings than needed to replant the forest without needing to shear the leaves (by using the skill). But now even if i shear them i get only enough to replant half of them. But other players have noticed it with the other trees too. Oak maple birch, kapok acazia but the new trees like redwood and ebony are really hard to get seeds. We just noticed that sustainable forestry doesn’t work anymore and thought it might be because the skill is still looking for saplings but the game giving seeds for all trees instead of saplings. But might also be caused by the game giving way less seeds than it gave saplings. I don’t know. We just want to avoid deforesting the whole servermap.
  7. We are using your mods on our Server but have noticed that the sapling droprate skill doesn’t seem to affect the tree seed droprate. Would it be possible to adjust this skill to the 1.15 tree seeds?
  8. The person that created the shop can actually buy the items some times but other players cant. I ll try to get some screenshot next time.
  9. The problem seems to appear also with other items lich bismuth nuggets. We have tested it with several shops and multiple players on our server.
  10. no i mean the iron ingots that you could smith to tools
  11. It just tells wrong payment item even though it is the right one and there is enough stock in the trade o mat that the trade should work. Most trades work but steel-iron doesnt work
  12. We have a problem most item seem to work with the trade omat but we cant do trades with steel for iron bars.
  13. Yes we are reading it. And many player have noticed that they get big frame spikes when smithing as soon as they have a metalworking skill. We have no idea how that happens but since we only noticed it after lerning a smithing skill we assume there is someting that the mod does (perhaps additional calculations). Thank you for the update.
  14. Until now that happened once. We dont have other mods that do anything with the crucible. we just wantet to let you know to help you keep the mod running at its best. We really love what your mog briings to the game. The vanilla game is really missing a skill system. Thank you for your work!
  15. It was while casting bronz tools usung the skill that makes you use less metal when casting. when the casting was finished the crucable said 0 units in ist but was still blowing and acting lice it has metal in it. when trying to place it it made ghost images of itself and when the gostimages were broken they disappeared and dindt drop itself. at the same time the crucable couldent be moved from the slot in the inventory. at this time server went into infinite loop and needed to be restarted. Hope this helps
  16. Unfortunately we had a crash related to the mod 18:56:30 [Server Fatal] System.NullReferenceException: Object reference not set to an instance of an object. at XSkills.BlockSmeltedContainerOnHeldInteractStepPatch.Prefix(EntityAgent byEntity, BlockSelection blockSel, Int32& __state) at Vintagestory.GameContent.BlockSmeltedContainer.OnHeldInteractStep_Patch2(BlockSmeltedContainer this, Single secondsUsed, ItemSlot slot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel) at Vintagestory.API.Common.CollectibleObject.OnHeldUseStep(Single secondsPassed, ItemSlot slot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel) at Vintagestory.Server.ServerSystemInventory.callOnUsing(ItemSlot slot, ServerPlayer player, Single& secondsPassed, Boolean callStop) at Vintagestory.Server.ServerSystemInventory.OnUsingTick(Single dt) at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) at Vintagestory.Server.CoreServerEventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) at Vintagestory.Server.ServerMain.Process()
  17. Tahnk you very much for the fast fix. One player just got the strong back skill but it dident work for him. might there be a bug too?
  18. I couldnt find a way to melt the small steel pieces down that you get from your mod whil smithing. Did i miss something or is this intendet? And the skill that you can destroy stone faster (in german Spitzhackenexperte) seems not to work for any player on aour server anymore. it dousnt speed up the breaking of the blocks nor does it show the counter for the effect layer.
  19. I couldnt find a way to melt the small steel pieces down that you get from your mod whil smithing. Did i miss something or is this intendet?
  20. Oh we use your mod on the server and love it. will you do an update for 1.14?
  21. Oh we use your mod on the server and love it. will you do an update for 1.14?
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