Tyron Posted December 21, 2022 Report Share Posted December 21, 2022 Dear Extraordinary Survivalists There's been lots of curiousity over what the next update will be and when it will come out. I've been sharing bits and pieces of that on discord mostly, but at this point in time it's deserving of a dedicated blog post. Our goal for 1.18 is to significantly advance the game's lore, a goal that has been part of our mission since the inception of Vintage Story. The VS team is very excited to fully dedicate an update to this, as we have been holding it off for a very long time. Ultimately we want to tell an extensive story, not only through text, but also through the game's atmosphere, fully within the spirit of a open world sandbox experience. It's up to the player if and when he wants to advance the story, or completely ignore it if he desires so. The story's end will also not obsolete your current savegame - much rather offer more interesting choices for you to make. In more concrete terms, and what I already partially showed off in #devlog, this will include the following: Disclaimer! In-Development content ahead! Things may get changed, improved or outright removed until release! Also this is a non-exhaustive list! 1. A NPC Dialogue system, this lets you talk to traders, and possibly other new NPCs, to ask them about various things. Likely will include an occasional fetch/reward quest. Some of the dialogue will likely also be personalized to your character class and the personality of the NPC.2. Interactable books and bookshelves that you can scavenge for old stories, but also write your own lore! 3. Treasure maps. Traders will sell maps that add a waypoint to hidden treasures to your world map, or possibly locations of major dungeons?4. More underground content. Most importantly one very large underground structure present in every world for you to explore, solve challenges in and uncover more about the world you inhabit. This is the one feature the team is currently spending most time on, and the one we are most excited about, I believe 5. Lore related gadgetry. New blocks and items that will unlock new abilities or assist you in your survival endeavours 6. Improved surface structures. Not sure how far we get, but the goal is to add a lot more atmosphere and symbolics to our overground ruins and trader structures.7. Other stuff Beyond that, and not really related to the lore update, there will be a ton of other goodies as well, such as many new types of blocks, over 150 new types of butterflies, the ability to catch them, a tutorial system, an auto-updater for Windows game clients, improved gui visuals, many improvements to world generation, angled wooden beams with a whole new placement system, completely overhauled doors and a completely overhauled chat commands system that will bring us much closer to adventure map making capabilities for players.Release date As for the release date, we hope to get all this new content in a "release candidate" state by Q1 2023. Release candidate means all new content is done and our focus will shift to bugfixing.What about my old worlds? You can still play on old worlds in 1.18, but this is the first time I would recommend starting a new world. The world generation changes might create jarring chunk borders when discovering new terrain in old worlds.v1.19? We are treading in lots of new territory with this update, so it took us a while to nail down the direction we want to take, but by now we have a pretty good plan on where we want to be. Now, as we have mostly fixated on a plan for 1.18, we started some initial discussions on what 1.19 will be and the consensus is that it will be another dejank update - "Dejank Redux" so to speak. We also plan to do some intensive playtesting with the VS team for 1.19. Personally I would also love to have a stronger focus on Players vs. Environment type survival. Quite possible that we also add one or two lore things that didn't make it into 1.18. Time will tell Cheers, Tyron View full record 18 1 6 1 Link to comment Share on other sites More sharing options...
macoto_hino Posted December 21, 2022 Report Share Posted December 21, 2022 I was thrilled with all the information. What I found most interesting is that I can describe the lore in the book myself. And I think it would be kind of fun if this autobiography could be shared with those who play Vintage Story, either through finds from ruins or information from merchants. 2 Link to comment Share on other sites More sharing options...
BenLi Posted December 21, 2022 Report Share Posted December 21, 2022 9 hours ago, Tyron said: Is it folded wings on his back? 2 1 Link to comment Share on other sites More sharing options...
Streetwind Posted December 21, 2022 Report Share Posted December 21, 2022 As far as I know, it was never confirmed what exactly it is (unlike the spinny thing, we know exactly what that is) but there have been guesses. Everything from a portable glider to a portable... painting easel. Link to comment Share on other sites More sharing options...
l33tmaan Posted December 21, 2022 Report Share Posted December 21, 2022 I really, really hope that's a glider. 5 Link to comment Share on other sites More sharing options...
Arapho Posted December 21, 2022 Report Share Posted December 21, 2022 Nice, excited for this release! Lore and environment will help immersion and giving the player direction. Cant wait to start a new 1.18 world. Link to comment Share on other sites More sharing options...
TheDracenKing Posted December 22, 2022 Report Share Posted December 22, 2022 (edited) Sounds awesome. Can't wait!! Edited December 22, 2022 by TheDracenKing Link to comment Share on other sites More sharing options...
Brady_The Posted December 22, 2022 Report Share Posted December 22, 2022 9 hours ago, Streetwind said: portable... painting easel I wouldn't mind me some Miasmata-style mapping/cartography. Link to comment Share on other sites More sharing options...
Rhyagelle Posted December 22, 2022 Report Share Posted December 22, 2022 The future only gets brighter and brighter for Vintage Story! 2 1 Link to comment Share on other sites More sharing options...
Rhyagelle Posted December 22, 2022 Report Share Posted December 22, 2022 Also, maybe the thing on the back is for snow travel? Link to comment Share on other sites More sharing options...
Thap Posted December 23, 2022 Report Share Posted December 23, 2022 On 12/21/2022 at 9:11 PM, Streetwind said: As far as I know, it was never confirmed what exactly it is (unlike the spinny thing, we know exactly what that is) Wait what's the spinny thing? Link to comment Share on other sites More sharing options...
Streetwind Posted December 24, 2022 Report Share Posted December 24, 2022 15 hours ago, Thap said: Wait what's the spinny thing? The spinny thing? Why, it's right there in the name! It spins, of course! It dries your wet laundry! It entertains small children! It mesmerizes your enemies! It prevents squirrels from getting to your bird feeder! It prevents rifts from forming nearby! It's the perfect christmas gift for your spouse! Everyone wants a spinny thing. 6 Link to comment Share on other sites More sharing options...
SmOK3Y Posted December 24, 2022 Report Share Posted December 24, 2022 Sieht sehr gut aus bin gespannt 1 Link to comment Share on other sites More sharing options...
BenLi Posted December 24, 2022 Report Share Posted December 24, 2022 On 12/21/2022 at 9:57 AM, Tyron said: one very large underground structure present in every world for you to explore Another thing: one very large underground structure present in every world Is it single structure per world? I wish it could be located every few thousands blocks so that MP servers' players may all explore their own one... Link to comment Share on other sites More sharing options...
DrEngine Posted December 25, 2022 Report Share Posted December 25, 2022 Seems very promising. However I'd like to see some improvements of claiming system (for example: when listing claims the game shows all claims not only gamers ones, and listing doesn't have names of claims but only indexes; its very very bad; we play multiplayer and claiming system really need some improvements to be simple and very usable).... Link to comment Share on other sites More sharing options...
BigBadBeef Posted December 27, 2022 Report Share Posted December 27, 2022 It would appear that the clockmaker is going to evolve from one of the "MEH" classes, to one of the most awesome ones in the game! Link to comment Share on other sites More sharing options...
Aledark Posted December 27, 2022 Report Share Posted December 27, 2022 On 12/21/2022 at 12:50 PM, BenLi said: Is it folded wings on his back? Looks like DaVinci glider inspired to me.https://free3d.com/3d-model/leonardo-da-vinci-flying-machine-6285.html On 12/23/2022 at 12:49 PM, Thap said: Wait what's the spinny thing? Aint 100% sure as it was posted many many months ago in devlog but from my poor memory Talked/Speculated as a temporary or perm way to tone down or reverse a negative temporal stability area chunk into a positive one? Meaning, someone might be able to build a big base in a negative temp base area? If thats what it is for sure, in my mind, the perfect trailer for 1.18 and show the item feature, would be that @Arkan chisels a nice dwarven base almost at mantle level with bunch of lava and several of those spinny things allows the player to not be affected by the temp stability to establish home there. Link to comment Share on other sites More sharing options...
Maelstrom Posted December 27, 2022 Report Share Posted December 27, 2022 On 12/21/2022 at 3:10 PM, l33tmaan said: I really, really hope that's a glider. Notice the comment that it is lore related gadgetry. A glider would be nice, but it could be the spinny thing collapsed for transport to another location. We'll know for sure in a few months. Link to comment Share on other sites More sharing options...
l33tmaan Posted December 27, 2022 Report Share Posted December 27, 2022 Based on Discord spoilers I am 90% sure that the weird spinny thing repels rifts, but does not affect stability. Time will tell, of course. 9 minutes ago, Maelstrom said: Notice the comment that it is lore related gadgetry. A glider would be nice, but it could be the spinny thing collapsed for transport to another location. You would have a point if it looked anything like the spinny thing. The spinny thing doesn't have any linen in it, and the backpack thing doesn't have any metal. Link to comment Share on other sites More sharing options...
Maelstrom Posted December 27, 2022 Report Share Posted December 27, 2022 I agree that the two don't look like the same object. I don't see much about gliders and such in the lore (although I haven't looked at all the lore yet, so I could be wrong here). It could be Tyron giving us a glider and just lumping it in with gadgetry and I'm splitting hairs very finely. Isn't speculation fun? 1 Link to comment Share on other sites More sharing options...
l33tmaan Posted December 27, 2022 Report Share Posted December 27, 2022 I love baseless speculation. I'm going to make some crap up and say that it ISN'T a glider, but actually a giant piston that slams into the ground when you jump. So you can do super jumps. 1 2 1 Link to comment Share on other sites More sharing options...
Krazuka Posted December 28, 2022 Report Share Posted December 28, 2022 in that case i hope a parachute is included lol Link to comment Share on other sites More sharing options...
CYHN Posted December 28, 2022 Report Share Posted December 28, 2022 Looking Forward Link to comment Share on other sites More sharing options...
Davis Posted December 29, 2022 Report Share Posted December 29, 2022 Looking forward to the year 2023 with all the updates that it will bring for Vintage Story. Thank you for always being so transparent with the community VS Team, best of luck working on these next few updates and I hope you enjoyed the holidays with your families and got some much needed R&R! 3 1 Link to comment Share on other sites More sharing options...
Alcyonaria Posted January 4, 2023 Report Share Posted January 4, 2023 (edited) Love me glider Edited January 4, 2023 by Alcyonaria Link to comment Share on other sites More sharing options...
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