ZigTheHedge Posted January 25, 2021 Author Report Share Posted January 25, 2021 Hey, @Malicante! Unfortunately, this crash isn’t related to Necessaries mod. That’s why it doesn’t happen in singleplayer. Can you provide a list of mods in your modpack? Link to comment Share on other sites More sharing options...
ZigTheHedge Posted January 25, 2021 Author Report Share Posted January 25, 2021 0.8.4-B changelog: - Fixed Lead vessel's various misbehaviors https://content.invisioncic.com/r268468/emoticons/biggrin.png Link to comment Share on other sites More sharing options...
Malicante Posted January 25, 2021 Report Share Posted January 25, 2021 Then I apologize for bugging you with it, here is my mod list. It doesn't throw this crash on sticks with 0.8.2, and I only updated this mod last night, hence why I thought it was with this mod. Link to comment Share on other sites More sharing options...
ZigTheHedge Posted January 25, 2021 Author Report Share Posted January 25, 2021 Can you also check server console? Does it tell you something when your client crashes? Link to comment Share on other sites More sharing options...
Malicante Posted January 25, 2021 Report Share Posted January 25, 2021 (edited) Sadly, it seems like it just throws a generec thing. Updated to 0.8.4, Console on crash: 22:32:41 [Server Event] Malus ---.--.--.---:----- joins. 22:32:46 [Server Notification] A client reconnected, resuming game calendar. 22:32:57 [Server Notification] Last player disconnected, compacting large object heap... 22:32:58 [Server Event] Player Malus got removed. Reason: The Players client crashed 22:32:58 [Server Notification] All clients disconnected, pausing game calendar. Edited January 25, 2021 by Malicante Link to comment Share on other sites More sharing options...
ZigTheHedge Posted January 25, 2021 Author Report Share Posted January 25, 2021 Ok, the last try: make sure that mods on a client and on a server are the same (don’t forget about survival, essentials and creative as well). Link to comment Share on other sites More sharing options...
ZigTheHedge Posted February 1, 2021 Author Report Share Posted February 1, 2021 0.8.5-B changelog: - Added Config file to enable/disable mod features + settings for various sharpener stones - Granite grindstone now really bad, but Obsidian will make you absolutely happy! Link to comment Share on other sites More sharing options...
Question Sleep Posted February 2, 2021 Report Share Posted February 2, 2021 I am not sure if I am doing something wrong here but all grindstones have 0/0 durability here at creation. Any attempt with any wheel will give a tiny bit of repair (2-5 dur) and break the wheel. Dived a bit into the configs and this seems to be what it SHOULD be but again I am getting 0's. durabilitybytype: { "*-granite": 250, "*-basalt": 450, "*-sandstone": 600, "*-obsidian": 1000 }, Link to comment Share on other sites More sharing options...
ZigTheHedge Posted February 2, 2021 Author Report Share Posted February 2, 2021 22 minutes ago, Question Sleep said: but all grindstones have 0/0 durability here at creation Hi! A couple of questions: 1. What VS version you are on? 2. Can you try to grab any wheel from creative and check its durability? 1 Link to comment Share on other sites More sharing options...
Question Sleep Posted February 2, 2021 Report Share Posted February 2, 2021 7 minutes ago, ZigTheHedge said: Hi! A couple of questions: 1. What VS version you are on? 2. Can you try to grab any wheel from creative and check its durability? VS 1.14.7 creative wheel's have full durability. Nvm, I found that I was skipping a step and using the grindstone disc instead of the grindstone complete. Link to comment Share on other sites More sharing options...
ZigTheHedge Posted February 2, 2021 Author Report Share Posted February 2, 2021 11 minutes ago, Question Sleep said: I was skipping a step and using the grindstone disc instead of the grindstone complete. Wow! That should be fixed anyway ))) Link to comment Share on other sites More sharing options...
ZigTheHedge Posted February 25, 2021 Author Report Share Posted February 25, 2021 0.8.6-B changelog: - Added Obsidian-Diamond sharpening disk (requires Crushed diamond and Obsidian Disks to craft), which by default restores 15 durability per cycle - Added "Hard" mode for Mail delivery. If enabled in config, players are required to "Register" every placed Mailbox via Post Registry block (Creative only) before it will be usable. This can be used to prevent usage of Mailboxes like portable item teleporter during far-lands mining The following options were suggested by @Tech_Rabbit: - Added config option to reduce item slots count in parcels to just one slot - Added configurable limit of mailboxes which each player is allowed to place (0 - to disable limit) Link to comment Share on other sites More sharing options...
Tech_Rabbit Posted February 26, 2021 Report Share Posted February 26, 2021 I really questioned if this mod would be usable on my server when I first saw it, it is an amazing mod and @ZigTheHedgehas proven to be a joy to talk to when I am bugging them about any of their mods! Link to comment Share on other sites More sharing options...
ZigTheHedge Posted February 26, 2021 Author Report Share Posted February 26, 2021 Big, Huge Thanks for Your kind words My pleasure! Link to comment Share on other sites More sharing options...
Hexedian Posted February 27, 2021 Report Share Posted February 27, 2021 Is there any plan to make the branch cutter usable on more plants, like bamboo, cactus, fern trees or glow worms? Link to comment Share on other sites More sharing options...
ZigTheHedge Posted March 1, 2021 Author Report Share Posted March 1, 2021 @Hexedian awesome idea! Will do! Link to comment Share on other sites More sharing options...
Jesse Caron Posted March 4, 2021 Report Share Posted March 4, 2021 (edited) I'm getting this in my server-event logfile: [Error] Block with code necessaries : grindstone has defined a block class grindstone, no such class registered. Will ignore. And the recipe comes up blank - no grid with ingredients, just the handbook entry with the texture/pic and sprite. I'm going to try a re-install. Edited March 4, 2021 by Jesse Caron Link to comment Share on other sites More sharing options...
ZigTheHedge Posted March 4, 2021 Author Report Share Posted March 4, 2021 @Jesse Caron it seems like the mod has loaded only partially. Try to delete everything from cache directory, and make sure that only one version of mod exists in Mods. Link to comment Share on other sites More sharing options...
Jesse Caron Posted March 4, 2021 Report Share Posted March 4, 2021 5 minutes ago, ZigTheHedge said: @Jesse Caron it seems like the mod has loaded only partially. Try to delete everything from cache directory, and make sure that only one version of mod exists in Mods. Well, the Cache folder is empty, and there's definitely only one installation of this mod. Per my edit^^, I'm going to reinstall and see what happens. Link to comment Share on other sites More sharing options...
ZigTheHedge Posted March 4, 2021 Author Report Share Posted March 4, 2021 1 hour ago, Jesse Caron said: Per my edit^^, I'm going to reinstall and see what happens. You can also try to start the new world just to check if the error is still there (it shouldn't). Link to comment Share on other sites More sharing options...
ZigTheHedge Posted March 12, 2021 Author Report Share Posted March 12, 2021 (edited) 0.8.7 changelog: - Expanded Branch Cutter usage. Now it is able to harvest glow worms, cacti, bamboo and fern trees. - Fixed crash when trying to interact with the Post Registry with empty hand. Edited March 12, 2021 by ZigTheHedge Link to comment Share on other sites More sharing options...
ZigTheHedge Posted March 24, 2021 Author Report Share Posted March 24, 2021 0.8.8 changelog: - Added /listmailboxes command to view all mailboxes on a server (requires "readlists" privilege) - Changed default mailbox address generation - Added fail-check if mailbox address already exists (I just can't believe that nobody reported it! :))) Link to comment Share on other sites More sharing options...
ZigTheHedge Posted April 17, 2021 Author Report Share Posted April 17, 2021 0.8.9 changelog: - fixed Mailbox naming - fixed Mailbox shift-click Link to comment Share on other sites More sharing options...
Drew Borrowdale Posted April 18, 2021 Report Share Posted April 18, 2021 hi loving the grindwheel, was wondering if it would be possible for some compatibility with the Weaponpack hardcore mod? i love my halberd and wish i could repair it Link to comment Share on other sites More sharing options...
ZigTheHedge Posted April 18, 2021 Author Report Share Posted April 18, 2021 45 minutes ago, Drew Borrowdale said: hi loving the grindwheel, was wondering if it would be possible for some compatibility with the Weaponpack hardcore mod? i love my halberd and wish i could repair it Hey! ) Here’s the compatibility patch made by @jakecool19: 1 Link to comment Share on other sites More sharing options...
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