Cameron Textor Posted November 29, 2020 Report Share Posted November 29, 2020 @Tyron Add a Fahrenheit temperature display option to the game. Old topic on this was deleted by original poster because other users thought having a kelvin option with it would be useless. 1 Link to comment Share on other sites More sharing options...
Hal13 Posted December 6, 2020 Report Share Posted December 6, 2020 There are only a dozen countries (even counting Canda to them) worldwide that use Fahrenheit in any way. Therefore i don't think it should be a high priority to implement a system that takes temperatures and converts them in another scale. But i think such a system could make it easier for modders and players. For example an US modder adding something that uses temperature (let's say a steam engine) could just program it in the scale they use and behind the scenes the game would convert it to the prefered temperature scale for any player. And such a system could do even more, for example a modder could program totally other scales for immersion purposes and instead of having to modify every item they only need to add it to the conversion table, such a conversion system could handle weights and volumes and temperatures. maybe vintarians measure weight in rusty gears (just as a dumb example one gear could be around 0.1kg/0.22lbs) and volumens in metal units (100 per ingot, could be equivalent to 1 litre maybe?). And for the few that would like a Kelvin scale, heck that'll be no problem either with such a conversion system. BUT I'm not sure how much workload such a system might create for the players pc if everyone uses different scales in their mods (and some people like to heavily mod their game) and it has to convert it on the fly, maybe it could look for any used scales in used mods and convert everything in there before starting the game, might lengthen the loading time a tiny bit but then it won't have to do it on the fly... Link to comment Share on other sites More sharing options...
l33tmaan Posted December 6, 2020 Report Share Posted December 6, 2020 That's way too much, man. Any recipes or functions within the game should go off of Celsius within the code for consistency's sake. Maybe at the very end you add an option that changes the display output from Celsius to Fahrenheit, but coding both temperatures for everything is... not desirable. 1 Link to comment Share on other sites More sharing options...
Hal13 Posted December 6, 2020 Report Share Posted December 6, 2020 31 minutes ago, l33tmaan said: That's way too much, man. Any recipes or functions within the game should go off of Celsius within the code for consistency's sake. Maybe at the very end you add an option that changes the display output from Celsius to Fahrenheit, but coding both temperatures for everything is... not desirable. My idea was more you program only one (no matter which) and a conversion will be done by the game, that way the modder doesn't even have to know how to convert fahrenheit to celsius or vice versa. Link to comment Share on other sites More sharing options...
Sparkle Kitti Posted January 14, 2022 Report Share Posted January 14, 2022 On 12/6/2020 at 8:35 AM, l33tmaan said: That's way too much, man. Any recipes or functions within the game should go off of Celsius within the code for consistency's sake. Maybe at the very end you add an option that changes the display output from Celsius to Fahrenheit, but coding both temperatures for everything is... not desirable. Seems to me that it would only take a few lines of code to add a function that lets you choose in the options what scale to use then a simple calculation to display in that scale. I could be wrong, but I know it's hard fur me, being from the us, to conceptualize what say 10 degrees Celsius feels like. I know it's above freezing, and I assume under boiling, but is it? I have no clue unless I google the conversion. 1 Link to comment Share on other sites More sharing options...
gibbelblonk Posted January 14, 2022 Report Share Posted January 14, 2022 On 11/29/2020 at 6:33 PM, Cameron Textor said: @Tyron Add a Fahrenheit temperature display option to the game. Old topic on this was deleted by original poster because other users thought having a kelvin option with it would be useless. No fahrenheit, this game aims to be realistic. 2 2 Link to comment Share on other sites More sharing options...
l33tmaan Posted January 14, 2022 Report Share Posted January 14, 2022 5 hours ago, gibbelblonk said: No fahrenheit, this game aims to be realistic. 1 1 Link to comment Share on other sites More sharing options...
Davis Posted January 18, 2022 Report Share Posted January 18, 2022 I think this is a massive waste of time for the developers. Use google and google your conversions. If you don't use metric often, you'll learn it as you convert temperatures more. Nobody uses the Fahrenheit except the US. 1 Link to comment Share on other sites More sharing options...
Thorfinn Posted January 18, 2022 Report Share Posted January 18, 2022 Just install @Rhonen's HUD Clock. Shift-O, select "Display real temperature" or whatever it's called. Voila. You don't have to use that silly system most of the world is stuck with, or bother with Google or anything else. 1 Link to comment Share on other sites More sharing options...
Rhonen Posted January 18, 2022 Report Share Posted January 18, 2022 (edited) it's called "Show temperature as fahrenheit" @Thorfinn But ye, i added a simple calculation to my mod, if you have activated that. F = C * 9 / 5 + 32 Edited January 18, 2022 by Rhonen 1 Link to comment Share on other sites More sharing options...
Davis Posted January 18, 2022 Report Share Posted January 18, 2022 Had no idea you could do that with your mod! It's a great mod, can't play the game without it! Link to comment Share on other sites More sharing options...
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