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l33tmaan

Very supportive Vintarian
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Everything posted by l33tmaan

  1. Ah, yes, here's the problem: If I make the recipe just water, flour, and bread starter... that's also one of the regular dough recipes. It overwrites that. I can do this, though.
  2. I swear that's what I originally wanted to do, but it didn't work out for some reason. I'll look into it again. That's not a bug, juice will never cure on its own in barrels - you have to seal it in order to turn it into wine. An item has to finish curing BEFORE the perish timer starts, or else it will rot. The bottle reduces the perish timer enough to allow juice to cure into wine (and I think sealing a cauldron in cellars does the job, too). Oh snap! Okay, I'll get a release out within the next week or so, hopefully.
  3. Oh snap, did Xandu already release a version of XSkills with all the stuff that's ready to go? They gave me the patches I need over here, so my next update will have them.
  4. Morrowind armor system when?
  5. Oh, so you pumped it out in like, a day!
  6. Did you seriously pump the mod out in like, a week?
  7. Temporal storms were great in the first place?
  8. There's a reason games don't even come with manuals anymore. And it's terrible.
  9. Nope. Just keep waiting.
  10. That sounds pretty reasonable to me.
  11. Well, don't keep them to yourself! Post it!
  12. Well, given that it's still working, I guess it's still supported. The mod's simple enough to where, if needed, someone else could fix it if it gets broken by an update somehow.
  13. Supported how? It works fine.
  14. Will this apply to, uh, perishables too?
  15. Anyone caught landing outside of the designated landing towers will be shot, thrown out of said tower, and shot again!
  16. It's fine if they LOOK cool, though. Right?
  17. That's bizarre, I haven't seen that happen yet.
  18. Why are you trying to place textures on it at all if you're trying to determine the dimensions of each slot? I believe everything you highlighted except for the head is its own shape in the seraph-faceless.json file, so you can use the dimensions there and save yourself some time. The size of pixels on the model can be changed anyway, so it's not the best indicator to use for determining sizes.
  19. l33tmaan

    Class survey

    This is the primary reason I use Collaborative Classes, even in singleplayer worlds. I want my choice of class to actually matter.
  20. Go to assets/game/shapes/entity/humanoid/seraph-faceless.json and crack it open with the VS Model creator. You can get the measurements easily there.
  21. ABSOLUTELY NOT! Did nobody tell me about this because they thought it was intentional? This is EASY MODE!
  22. It must suck for the poor devs, being overwhelmed by good ideas like this all the time.
  23. This is especially annoying when you're going through a whole stack of grain in the quern.
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