Narcosis Posted February 24, 2024 Report Posted February 24, 2024 Turnips and soybeans as staple crop but no potatoes? Are you kidding me? HOW AM I SUPPOSED TO SURVIVE ON SUCH DIET. I will summon ten centuries of pestilence to curse your farmlands for generations. I DEMAND MY LITTLE POTATO FRIENDS, THE LUNCH OF CHAMPIONS. 3 3
idiomcritter Posted February 25, 2024 Report Posted February 25, 2024 The botanical family of potato is called Solanaceae, sweet potato is Convolvulaceae, the true yam is called Dioscoreaceae.  I'd vote for any of the above only if its a p crop.... 1
Michael Gates Posted February 25, 2024 Report Posted February 25, 2024 Nightshades would be a really good mod. Potatoes, tomatoes, peppers, and of course the delicious nightshade berry plant. If you can make it so that you have to cultivate potatoes by dumping a soil block on them halfway through the growing process that would be extra nifty. (No, seriously, that IS how you grow potatoes IRL. Makes 'em produce more tubers.) 1
StCatharines Posted February 26, 2024 Report Posted February 26, 2024 I'd be delighted with continually fruiting plants such as the bell peppers and tomatoes being finished, before something like potatoes. 19 hours ago, Michael Gates said: Nightshades would be a really good mod. Potatoes, tomatoes, peppers, and of course the delicious nightshade berry plant. If you can make it so that you have to cultivate potatoes by dumping a soil block on them halfway through the growing process that would be extra nifty. (No, seriously, that IS how you grow potatoes IRL. Makes 'em produce more tubers.) That is very true! I grow an awful lot of potatoes every year, and you really do add more soil (mostly a peat/soil mix, for me) a couple times to encourage more tubers. It works. 2
Brandybuck Posted February 26, 2024 Report Posted February 26, 2024 Poh-tay-toes! Boil them, mash them, stick them in your shoes! 2
Quiche Posted February 28, 2024 Report Posted February 28, 2024 Potatoes would be grand to add. Hardy and filling are good for early planting. A potato box or some other form of potted crops would also be a delight to see. Next to a window with sunlight. Perfect. 1
Sooner535 Posted February 28, 2024 Report Posted February 28, 2024 Yes! Potatoes! Best suggestion 2024, easily. Also corn would be nice, I wanna make popcorn and corn on the cob. Also tacos. But yes, POTATO 1
Brandybuck Posted March 1, 2024 Report Posted March 1, 2024 On 2/28/2024 at 2:14 PM, Sooner535 said: Â Also tacos. Gotta start with masa. Meaning corn. Implying huitlacoche. 3
Sooner535 Posted March 3, 2024 Report Posted March 3, 2024 If the making of tacos doesnt come with the option to fold it improperly and all the fillings shoot out the back of it? #NotWorth. Lol. Â 1 1
ArgentLuna Posted March 4, 2024 Report Posted March 4, 2024 On 2/29/2024 at 9:14 AM, Sooner535 said: Â Also corn would be nice Corn would be amaizeing 1
BunnyKate Posted March 7, 2024 Report Posted March 7, 2024 I decided to look for information about when potatoes appeared in the Middle Ages. In the game we are presented with the years 1330-1350 (approximately). I don’t think they know potatoes yet. oh, sorry. here is the quote: "Cereal crops (except for rice, which was introduced into Europe relatively late), remained one of the most important products throughout the Early Middle Ages, since potatoes were introduced into use only in 1536, and became widespread much later".Â
ArgentLuna Posted March 7, 2024 Report Posted March 7, 2024 Game Years have nothing to do with Middle ages potatoes or lack there of
Streetwind Posted March 7, 2024 Report Posted March 7, 2024 Potatoes are a "new world" plant, but the dev team has already been working on-and-off on implementing two others (bell pepper and tomato), so I don't think there's any reason we couldn't also have potatoes, regardless of the ingame year. The much bigger hurdle is the one that's likely put the other new crops on the backburner too - they aren't strictly speaking required. They don't add anything new besides flavor and variety. And so they are inherently lower priority than stuff like new story dungeons, engine tech upgrades, and so on.
Narcosis Posted March 7, 2024 Author Report Posted March 7, 2024 8 hours ago, BunnyKate said: I decided to look for information about when potatoes appeared in the Middle Ages. In the game we are presented with the years 1330-1350 (approximately). I don’t think they know potatoes yet. oh, sorry. here is the quote: "Cereal crops (except for rice, which was introduced into Europe relatively late), remained one of the most important products throughout the Early Middle Ages, since potatoes were introduced into use only in 1536, and became widespread much later". The world in VS is a medieval fantasy. In-game years have nothing to do with actual dates, as far as I know. On 2/28/2024 at 11:21 AM, Quiche said: Potatoes would be grand to add. Hardy and filling are good for early planting. A potato box or some other form of potted crops would also be a delight to see. Next to a window with sunlight. Perfect. My idea of a potato plant would be something based off P crops, which - instead of typically just planting - you'd have to dig up by removing the topsoil layer (potatoes would be within it), making that soil an investment required to grow the crop. Realistically, potatoes are extremely hardy plants (albeit not indestructible - the *cough* great famine *cough*) which don't require particularly good earth to grow in and well accustomed to growing in colder, more northern climates. Crop diseases included, it gives a lot ground to work on for a potential future content update - maybe something tied to alchemy/herbalism, which would require creating natural pesticides from wild herbs/flowers/plants which cold help you battle potential threats to your crops and/or making them stronger. Jerusalem arthichoke is also interesting, being often called a hardier alternative to potatoes. It's a rather lengthy flowering plant looking a bit like tiny, wild sunflowers; I'd be interesting to see it included - and it kinda does fit the world setting too - being the first two-block high plant of sorts (thus requiring more space to grow). I'm all for any of these, honestly BUT potatoes are must. Can't live without my potato friends. 6 hours ago, Streetwind said: Potatoes are a "new world" plant, but the dev team has already been working on-and-off on implementing two others (bell pepper and tomato), so I don't think there's any reason we couldn't also have potatoes, regardless of the ingame year. The much bigger hurdle is the one that's likely put the other new crops on the backburner too - they aren't strictly speaking required. They don't add anything new besides flavor and variety. And so they are inherently lower priority than stuff like new story dungeons, engine tech upgrades, and so on. That's true. Tomatoes and bell peppers were postponed since they were meant to be first "perennial" crops - ones you basically plant once a year and as long as the requirements are met and plant is alive, it'll continuously flower and produce fruit; the downside is they would need to be planted early enough for them to have enough time to grow - as their growing period is much longer, making them an interesting alternative to basic crops, particularly in warmer climates. Their postponing was caused by need for new plant mechanics to be introduced. More alternatives for different crop types and climate ranges are always good and I do hope we'll see more of them.
AngryRob Posted March 25, 2024 Report Posted March 25, 2024 in the early game you eat potato, in the late game you use potato for computing and for powering the deathray. 3 1
UnderTow Posted April 4, 2024 Report Posted April 4, 2024 Really people getting upset over potatoes..
Maelstrom Posted April 4, 2024 Report Posted April 4, 2024 Maybe people are having some light hearted fun?  5
EnvyIsMyName Posted May 4, 2024 Report Posted May 4, 2024 I am with the others here about corn. Corn could lead to ethanol, which could be used as fuel to generate electricity. And most of the stuff to make ethanol from corn is already in the game. They'd have to give us metal barrels though, to store it in; it wouldn't be stored in wood buckets or barrels. I would like to see more automation. Time is not in infinite supply, and Vintage Story wastes A LOT of the player's time. 5
Narcosis Posted May 5, 2024 Author Report Posted May 5, 2024 17 hours ago, EnvyIsMyName said: I am with the others here about corn. Corn could lead to ethanol, which could be used as fuel to generate electricity. And most of the stuff to make ethanol from corn is already in the game. They'd have to give us metal barrels though, to store it in; it wouldn't be stored in wood buckets or barrels. I would like to see more automation. Time is not in infinite supply, and Vintage Story wastes A LOT of the player's time. I can see this work, particularly with the kind of contraptions and advanced machinery that can be seen in dungeons. Whilst the latter work on the principles of technology we don't know much about yet (temporal gears etc), one I also consider more of an endgame goal, the ethanol fuel industry could be meant as something of a post mid-term progression which could also serve them well into endgame. I really dig this concept. 1
Luzurper Posted May 29, 2024 Report Posted May 29, 2024 Finally, someone asks the REAL question around here 2
BTubbs200 Posted May 29, 2024 Report Posted May 29, 2024 On 5/4/2024 at 12:36 PM, EnvyIsMyName said: I am with the others here about corn. Corn could lead to ethanol, which could be used as fuel to generate electricity. And most of the stuff to make ethanol from corn is already in the game. They'd have to give us metal barrels though, to store it in; it wouldn't be stored in wood buckets or barrels. I would like to see more automation. Time is not in infinite supply, and Vintage Story wastes A LOT of the player's time. I'd love to see electricity in the game as well.
Maelstrom Posted May 30, 2024 Report Posted May 30, 2024 Electricity is going to be a modded thing. Roadmap indicates devs intend on steam power being the end game tech level. Electricity was developed shortly after steam. 1
Michael Gates Posted May 31, 2024 Report Posted May 31, 2024 If you wanted proper electricity, you'd need a *huge* number of new blocks and parts to match the aesthetic. Concrete, aluminum, steel girders. Trains. They'd have to make a vehicle that was capable of running over a moose and half-killing you in the process. The tech level after that would be IKEA furniture, though, so the current "plank" blocks would come back into fashion. Â 1
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