copygirl Posted March 18, 2018 Report Posted March 18, 2018 (edited) Hey everyone! I've suggested to @Tyron the possibility of using a public GitHub repository to track bugs and feature requests. He was so nice to give me the opportunity to create one and I already submitted a couple of issues myself. The upside over the forums is that it feels a little more leight-weight and focused, and some people, especially modders, might already have a GitHub account. Issues can be closed and re-opened, categorized, assigned to developers and milestones, even referenced to in other GitHub repositories. [ GitHub: anegostudios / VintageStory-Issues ] You're welcome to post: Report bugs, glitches, crashes Report performance issues Suggest gameplay additions and changes Suggest creative & server admin tools Suggest modding API additions & improvements Request documentation addition & clarification Questions & discussions, preferably on the topic of modding EDIT: As of recently, the team has decided the issue tracker should only be used for bugs, crashes and the like, not suggestions. This is due to the large amount of issues that have built up over time, which are hard to keep track of. Please use the other options available for suggestions. The developers are still looking at and happy to hear all your input! Feel free to open or move your issues there if you want, but you can also continue using the forums, Discord, or whichever way you preferred to so far. I might go as far as to mirror issues from the forums and Discord to the public issue tracker to have a single place for all our tracking needs, but - one thing after another. If you have any questions, suggestions or concerns, please let me know and I'll try to get back to you, if someone else doesn't already in the meantime Edited July 11, 2021 by copygirl 4
Milo Christiansen Posted March 18, 2018 Report Posted March 18, 2018 I'll be sure to use that in the future! A proper bug tracker is a far nicer reporting environment than the Discord or forum.
Stroam Posted March 19, 2018 Report Posted March 19, 2018 I think only reports and not suggestions, requests, and questions should go on the tracker. We don't want to replace the forums. Just want to see a list of all known issues and an idea of how soon it might be fixed. 1
copygirl Posted March 19, 2018 Author Report Posted March 19, 2018 6 hours ago, Stroam said: I think only reports and not suggestions, requests, and questions should go on the tracker. We don't want to replace the forums. Just want to see a list of all known issues and an idea of how soon it might be fixed. I somewhat agree, but on the other hand, blanket-banning something that could possibly open an interesting and deep discussion would be unfortunate. Tyron said we could just file it under "let's wait and see". If gameplay suggestions become unmanagable on the tracker, we can always take it back.
heptagonrus Posted March 19, 2018 Report Posted March 19, 2018 Hmm, it is still unclear if I should move all my suggestions to the tracker or not. Also some of the suggestions are additions to suggestions from others ... And what to do with huge suggestion discussions, like ore / prospecting? Maybe I should move only ones if Tyron explicitly says in forum thread "ok, I like it, I will do this some day"? 1
Tyron Posted March 19, 2018 Report Posted March 19, 2018 36 minutes ago, heptagonrus said: Hmm, it is still unclear if I should move all my suggestions to the tracker or not. Also some of the suggestions are additions to suggestions from others ... And what to do with huge suggestion discussions, like ore / prospecting? Maybe I should move only ones if Tyron explicitly says in forum thread "ok, I like it, I will do this some day"? How about concrete small changes/feature requests can go on the issue tracker, whereas bigger changes/additions to the games mechanics on which there is no consensus on it's exact and complete implementation stays on the forum? 2
QPTech Posted October 4, 2018 Report Posted October 4, 2018 I just posted a bug to the tracker - did I do it right? Heh. 1
copygirl Posted October 4, 2018 Author Report Posted October 4, 2018 @Quentin Preik Yes, thank you for taking the time! Two tips for next time you report something: Check if another recent issue already has a similar error message or describes a similar issue. If you enclose the error message with triple backticks (```) on a separate line before and after, it will put it in a code-block. This way, it won't look all strange from GitHub trying to format the contents of the error message. Other people also miss this. 1
Ari Posted December 3, 2019 Report Posted December 3, 2019 GitHub terrifies me but I've just tried adding an issue there. I couldn't figure out how to add labels, though. Not sure if that's the best/most efficient place to post issues or if I'd be better off writing here on the forum.
copygirl Posted December 3, 2019 Author Report Posted December 3, 2019 @Aira Labels can only be changed by those with access to the repository (as in, the team / developers). In general it's best to go with one of the templates I provided for now as a base, they come with default labels, and I usually go and adjust them if needed. "Bug report" for anything that seems unintentional and "Feature request" for suggestions, enhancements, even feedback I suppose. The developers generally look at any place you leave feedback, so I don't think there's a best place to do so necessarily. I personally prefer the GitHub issue tracker, but to each their own! If an issue ever appears to get overlooked, you can always bump the thread / issue or poke the team directly on Discord.
Ari Posted December 3, 2019 Report Posted December 3, 2019 I.. How do you use a template? GitHub is a terrifying monster for those of us who are not programmers, you know. 1
copygirl Posted December 3, 2019 Author Report Posted December 3, 2019 2 hours ago, Aira said: I.. How do you use a template? GitHub is a terrifying monster for those of us who are not programmers, you know. That's weird. When you click the new issue button you should see them:
Ari Posted December 3, 2019 Report Posted December 3, 2019 Whoa that is weird. I did not see that when I posted the issue, but when I try to post a new one now, I do see them. O_o
RepoMeister Posted May 26, 2021 Report Posted May 26, 2021 (edited) For God's sake - add the ability to switch mouse buttons! I've played MC Java for YEARS with buttons swapped (because I started MC on console and its controls use RIGHT trigger for attack, LEFT trigger for interact) and it is so frustrating continuing to get buttons mixed up. How is this not already a thing and how has this not been fixed after YEARS of people asking for it? Edited May 26, 2021 by RepoMeister wrong word 1 1
RepoMeister Posted May 26, 2021 Report Posted May 26, 2021 Update - there is a mod available at the official mods page that swaps mouse buttons.
RedPine Posted August 4, 2021 Report Posted August 4, 2021 (edited) How do I find error logs? Edit: For those in the future who want to know, C:\Users\USERNAME\AppData\Roaming\VintagestoryData\Logs Note that logs are NOT found in Roaming\Vintagestory, you have to go up to roaming, then go to VintagestoryData. Edited August 4, 2021 by RedPine 1
jomal j Posted August 27, 2021 Report Posted August 27, 2021 (edited) Game version: 1.15.5 (stable) OS: 5.11.0-31-generic #33-Ubuntu SMP Wed Aug 11 13:19:04 UTC 2021 x86_64 x86_64 x86_64 GNU/Linux bug: Game freeze for few seconds or sometimes more in game when i trying to paste something into textbox from clipboard game freeze. video No error in log, game quit after unfreeze because i clicked on quit button vintage.mkv 18:51:20 [Client Notification] Loaded Shaderprogramm for render pass bilateralblur. 18:51:20 [Client Notification] Cached session key is valid, validating with server 18:51:22 [Client Notification] Server validation response: Good 18:51:22 [Client Notification] Will search the following paths for mods: 18:51:22 [Client Notification] /home/blabla/ApplicationData/vintagestory/Mods 18:51:22 [Client Notification] /home/blabla/.config/VintagestoryData/Mods 18:51:25 [Client Notification] Master server list retrieved. Status ok. Response length: 151011 18:51:39 [Client Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed Edited August 27, 2021 by jomal j
jackpawn Posted March 19, 2025 Report Posted March 19, 2025 I fired clay inside cobble house, items on item rack gone with rack.
Broccoli Clock Posted March 22, 2025 Report Posted March 22, 2025 On 3/19/2025 at 6:03 AM, Marko Čepin said: I fired clay inside cobble house, items on item rack gone with rack. firepits are notorious for spreading flames, the item rack is wood and it will burn if within a couple of blocks. If the rack burns it also takes the tools stored on it (trust me, I learnt this the hard way!). This is not a bug, it's intended, you just need to learn to keep fire pits and wooden items some blocks apart. Weirdly this is not the case for the campfire, in fact you can smelt metal in a crucible using a campfire that is placed on top of a log, it seems just the firepits are the threat. 1
jackpawn Posted March 28, 2025 Report Posted March 28, 2025 Yeah, started to assume I was just being dumb. Thank you for your reply! On 3/22/2025 at 1:49 PM, Broccoli Clock said: firepits are notorious for spreading flames, the item rack is wood and it will burn if within a couple of blocks. If the rack burns it also takes the tools stored on it (trust me, I learnt this the hard way!). This is not a bug, it's intended, you just need to learn to keep fire pits and wooden items some blocks apart. Weirdly this is not the case for the campfire, in fact you can smelt metal in a crucible using a campfire that is placed on top of a log, it seems just the firepits are the threat. 1
Fikouek Posted April 21, 2025 Report Posted April 21, 2025 I think I broke the timer in the game, I left while sleeping and now the day lasts like 30 seconds and it doesnt stop lmao 1
kamilos194 Posted April 30, 2025 Report Posted April 30, 2025 Cześć, od kilku dni gram w tę grę, używam najnowszej wersji Apple Mac, ciągle znika mi pasek z przedmiotami których mogę używać z ekwipunku, nie mogę włączyć craftingu oraz wybrać obrabianego przeze mnie materiału, nie mogę również otworzyć pola swojej postaci. Najnowsze aktualizacje gry oraz systemu Mac. Co w takiej sytuacji zrobić? Błędy uniemożliwiają grę...
baldheadero Posted August 12, 2025 Report Posted August 12, 2025 my game crashes sometimes opening a aged owl treasure chest I brought back from a ruin
greennouu Posted September 2, 2025 Report Posted September 2, 2025 Hello, I'm playing on a multiplayer server. We just finished the Resonance Archives. So we headed towards the Lazaret, but to my surprise, the skeleton that was supposed to be holding the letter for Nadiya's village no longer has its arm. What should I do? I've attached a screenshot.
Never Jhonsen Posted September 2, 2025 Report Posted September 2, 2025 6 hours ago, greennouu said: [Hello, I'm playing on a multiplayer server. We just finished the Resonance Archives. So we headed towards the Lazaret, but to my surprise, the skeleton that was supposed to be holding the letter for Nadiya's village no longer has its arm. What should I do? I've attached a screenshot.] This is intended behavior. Your next step is to click one of the two choices on the dialogue box 1.(inspect the skeleton.) 2.(Inspect the wounds.)
Recommended Posts