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Lisabet

Very Important Vintarian
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Ironsmith

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  1. I'd also like to see a config file for this; I like some of them and I don't share your disdain for packed dirt as it has many uses besides just building blocks (around pit kilns for instance because it doesn't grow grass) I don't build with cobble from ruins but I do like removing them from my base area so I'd be highly annoyed if they're harder to break.
  2. ABCs 1.0.0 works in 1.16rc4 I don't know about the nomad mode though; and the weavers weed mod hasn't worked since before 1.15
  3. armor tweaks 1.0.1 works in 1.16rc4 on the older gambeson (but not the colored ones added recently) haven't tried any of the others
  4. in case anyone's curious, useful scraps, stackables and nomolding still works in 1.16 rc4; I haven't tried all of them but when I do I'll update this post *edit* better backpacks works, better poultice works, full drop and quicker barrel load without crashing (the world I'm testing in I don't have the mats for making leather or bloomeries atm) *edit2* craftables mostly works; I think the only recipe that broke was upgrading poultices with the mushrooms (probably because of all the mushroom changes) not even gonna try the mushroom mod for the same reason; and never really used the pulverizer one or the archery one, since archery changed in 1.15
  5. https://mods.vintagestory.at/axleinblocks
  6. the way I see these is they solve the age old issue of bringing mechanical power into your house without messing decay rates up completely
  7. no bows in this mod, and the recurve is actually vanilla; open storage is your inventory, you need to keep it in your backpacks or toolbar for it to dry
  8. updated to the latest (where you disabled gases) and it broke kelp
  9. Baby animals don't move at all after today's patch. Kinda creepy in a way tbh, especially with a large number of piglets lol Was able to kill one with a spear without it moving a bit and push one off a short cliff with the same results.
  10. very cool animal trader
  11. @Gallus0Razielim you know mushrooms can be grown now? visual bug, noticed it on my way to my 'door' spikes of green above and connected to the plant sprouts were shifting around as I passed by; not sure what's causing it, I don't remember seeing it happen before (VS version 1.15.4)
  12. rabbits (and probably other animals) are pooping in the water; when you pick it up the block stays empty also, not sure if naming is off or something, but the tooltip on the poop (grazer) in the inventory shows nothing and in the handbook it's worded differently and shows the fertilizer amounts
  13. that makes me very much happy I'd come to accept the 21 for the most part, until it bled into the vanilla bits and I'll admit I've missed playing with xskills *edit* doesn't the xlib version need to match the xskills version? just making sure, I only see the 0.6.0 pre6 for xlib
  14. had issues with coloring; 1.15.3 and your latest update pics and logs: server-main.txt server-event.txt
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