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Everything posted by l33tmaan
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Given that drifters can spawn in them, I disagree.
- 28 replies
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- 1
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- temporal
- temporal storms
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Well, there's ProspectorInfo, but all that does is visualize the propick data to make it a bit easier to understand. At the end of the day, you've just got to learn how to use it. There's plenty of guides on it, both here and on Youtube.
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There is no pillar "strategy". It is not even a tactic. It's just abusing AI and the poor state of enemies in this game. If just having mobs with ranged attacks invalidates such a simple "strategy", then it should have never existed to begin with.
- 28 replies
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- 5
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- temporal
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All I need now are metal ovens!
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That's... a new one. What do you mean, you can't eat them?
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Ah, yes, here's the problem: If I make the recipe just water, flour, and bread starter... that's also one of the regular dough recipes. It overwrites that. I can do this, though.
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I swear that's what I originally wanted to do, but it didn't work out for some reason. I'll look into it again. That's not a bug, juice will never cure on its own in barrels - you have to seal it in order to turn it into wine. An item has to finish curing BEFORE the perish timer starts, or else it will rot. The bottle reduces the perish timer enough to allow juice to cure into wine (and I think sealing a cauldron in cellars does the job, too). Oh snap! Okay, I'll get a release out within the next week or so, hopefully.
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Oh snap, did Xandu already release a version of XSkills with all the stuff that's ready to go? They gave me the patches I need over here, so my next update will have them.
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Morrowind armor system when?
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Immersive Phototrophy [Design Doc]
l33tmaan replied to Omega Haxors's topic in Mods & Mod Development
Oh, so you pumped it out in like, a day! -
Immersive Phototrophy [Design Doc]
l33tmaan replied to Omega Haxors's topic in Mods & Mod Development
Did you seriously pump the mod out in like, a week? -
Temporal storms were great in the first place?
- 28 replies
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- temporal
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There's a reason games don't even come with manuals anymore. And it's terrible.
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Nope. Just keep waiting.
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That sounds pretty reasonable to me.
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Well, don't keep them to yourself! Post it!
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Well, given that it's still working, I guess it's still supported. The mod's simple enough to where, if needed, someone else could fix it if it gets broken by an update somehow.
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Supported how? It works fine.
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Will this apply to, uh, perishables too?
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1.16.4 VS Movement Mod v.1.0.9 - "Boat Update " (Prerelease)
l33tmaan replied to Dante's topic in Mod Releases
Anyone caught landing outside of the designated landing towers will be shot, thrown out of said tower, and shot again! -
1.16.4 VS Movement Mod v.1.0.9 - "Boat Update " (Prerelease)
l33tmaan replied to Dante's topic in Mod Releases
It's fine if they LOOK cool, though. Right? -
That's bizarre, I haven't seen that happen yet.
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Algorithm for determining Skin Exposure
l33tmaan replied to Omega Haxors's topic in Mods & Mod Development
Why are you trying to place textures on it at all if you're trying to determine the dimensions of each slot? I believe everything you highlighted except for the head is its own shape in the seraph-faceless.json file, so you can use the dimensions there and save yourself some time. The size of pixels on the model can be changed anyway, so it's not the best indicator to use for determining sizes. -
N.