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Maelstrom

Vintarian
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Everything posted by Maelstrom

  1. Not so noob questions. I suspect it has to do with a command to turn on visual chunk borders.
  2. patchy climate setting maybe?
  3. Maelstrom

    fruit trees

    Good question. Try it out and tell the rest of us? =D
  4. Works for all crops on tillable soil. Cops on sand, gravel or clay - just harvest.
  5. Run around gathering all the wild flax crops. I haven't upgraded to 1.16 but I carry a hoe with me and till the soil under immature wild crops. Next day, PRESTO! they're mature. All I need do is beat the wild bunnies to the harvest. It's May 7 and I've got my linen sacks.
  6. I believe I read that guide when I purchased this game and greatly appreciate it! Helped me find three deposits of iron in my first world and look forward to finding many more in the world I just started.
  7. I watched a streamer travel to world border using standard, default game distances. He encountered 2 polar regions and the journey took something like 50 to 55 hours real time. It would have taken longer without the raft from primitive survival.
  8. You might be able to throw the crock in water and have the contents float out. Not sure if that will work for anything other than rot, though.
  9. Works in non-immersive mouse mode which many people play in (and seems to be default playstyle).
  10. When you are knapping a stone tool, forming a clay item or working an ingot on an anvil, press c (the character stats screen) and it will lock the screen the same as holding down the alt key.
  11. Looking at an item and pressing 'H' will bring up the handbook entry for that time. Looking at a block and pressing Shift+'H' will bring up the handbook entry for that particular block.
  12. Open the inventory or character sub-screen when knapping, clay forming or forging as an alternative to mashing the alt key.
  13. On a snarky note - the world is shattered by some event. Seems that snow has been affected somehow.
  14. Break them, pitch them in a hole and let them despawn?
  15. Wish I had a parachute last night. Jumped into a hole I didn't see, which happened to be the deepest one in this world yet! Fell for 2 or 3 seconds (felt like 20), must have been a good 40 blocks.
  16. Watched a streamer journey to world border, took him something like 50 IRL hours to make the journey. The polar regions are.... interesting.
  17. Ugh. Laying down a few hundred (or couple thousand) block distance is laborious enough as it is. I can't imagine taking time to make a pit kiln equivalent every block of the way! There are points of realism that MUST be discarded to make the game FUN! I think VS is doing a fantastic job of balancing realistic requirements with avoiding others. Your idea is great, but should best be handled by a mod for those that would enjoy such labors of love.
  18. We need a VS version of Herobrine.
  19. I believe greenhouses need to enclose a 7x7 field (9x9 if walls are included in dimensions). Looks like you have a 9x9 field and 11x11 after walls are included in the dimensions.
  20. I suppose new things are dependent upon how the developers implement the change. I could see how sandwiches would be essentially similar to the current meals that can be cooked.
  21. I think I had a similar bug. Put about 6 stacks of quartz in a chest to be pulverized, went on a mining mission less than 200 blocks away, came back to only 1 stack of pulverized quartz and no quartz in left to be pulverized. I have the proper guards so that pulverized items are collected and do not despawn. Glad I didn't have the olivine yet.
  22. Those items will now be unique items like alpha leaves in Minecraft.
  23. AWESOME! Does it work on non-ore bearing rock as well? Sometimes that surface copper is a few blocks below the soil.
  24. @Lumber Jacksongold and silver spawn in quartz.
  25. I was born in Ecuador, so South America has a special place in my heart (specifically Ecuador), thus my love for alpacas as an in game animal. I believe that chickens, pigs and goats are the globally most used farm animals. Cows are a distant 4th (iirc). Glad to see the VS team has some understanding of global farming
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