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Lich

Vintarian
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Everything posted by Lich

  1. A lot of comments! I felt that the amount was appropriate, as I was able to achieve a decent sized tent in single player game while still in the stone age relatively easily, but it does take some work. I did not want to make them too easy and therefor unbalanced, however they were originally going to be more expensive before I tweaked them to output more blocks per recipe. Huh, seems you are correct! I had quickly googled the definition of lichen for flavor text and the top definition seems to be incorrect. I think a glass window in a tent would be stranger! You aren't obligated to use the window blocks however, they're separate craftable pieces. Vines tend to be pretty expensive in that they're hard to find especially depending on where you live, so I opted not to use them. They spawn in addition! Any entity mod that is made correctly will spawn in addition, the API is quite nice for that. It's quite trivial to add new animals and things like that. As far as overcrowding, I specifically set it so they did not 100% overlap any of the spawn conditions of prexisting animals, but overlap with some of them, as well as having their own unique spawn area (gravel forest) that no other vanilla animals currently have. I'm not sure how the base game handles overspawning, but at the moment, there is no issue with this. As lichen grows and adds more animals (and the base game adds more animals), and if we do run into the issue of overspawning and spawn competition, it'll be pretty trivial to fix by altering the spawning biome requirements as well as how many animals of a specific type are allowed to spawn when a spawn check is successful. At the moment, the tents are not meant to insulate, yeah, merely because it's a mechanic in the game I do not understand from a modding aspect yet. I still need to understand *how* the game handles insulation and temperature, and what mechanics directly affect it with blocks, when I do, i'll add it to the tents, but at the moment, i'm fairly certain the tents will not keep you warm.
  2. ================================================================== A simple mod that adds the ability to make flint chisels. Flint chisels are significantly crappier than the metal versions, at only a third of the duration of copper chisels, but you can make 3 at a time with the flint knapping recipe. Our IRL ancestors made flint chisels, so I figured this would be a nice addition. ================================================================== DOWNLOAD Flint Chisel v1.0.0.zip
  3. Something relatively simple (hopefully?) Map region names. Like, for naming towns, or biome features (like deserts, mountains, oceans, lakes, valleys, etc). Would be cool if it was sync-able on a server, but even if it's client-side only, that would be great, since I play primarily singleplayer. Really all I want is the ability to put text on the map itself, nothing fancy. But if you do something fancier, have fun.
  4. Updated to 1.3.0! I wanted to know your opinion on the tent system. I do not plan to make it any form of fancy instant multiblock system that automatically constructs itself (someone already asked, lol), but if anyone has any input of desired features for the tent system (specific pieces for building, really), please let me know. I already notice myself missing an inverse corner piece, so I will probably start working on that.
  5. Heya, this is one of my favorite mods! Would it be possible to request a compatibility patch with my mod, Lichen? ^^ I'd love to have a deer hide rug or a deer head on the wall If you need me to make the models, I can do so, I just didn't want to steal your thunder
  6. I've now added antlers as a harvest-able item from bucks I'll be adding crafting recipes relating to them soon, so for now, just get yourself a stockpile going! I'll also take a look at farmlife later myself and see how trivial it'll be to make and maintain a patch for it.
  7. Oh, thank you! I am currently working on the deer not eating properly right now, that is because I forgot to patch this behavior into the base food files. This will be part of tonight's updates.
  8. Thank you for the translation!! And thank you for the bug fix! I think this explains some other issues I was having as well. I will be releasing a new update later today.
  9. I love the sound of some of these, especially the lily pads A really quick mini update -- v1.1.1 Fixed an issue with some of the sound formatting, should hopefully fix the issue where sounds were not respecting distance
  10. As of now, a new animal: White-tailed deer, and wattle fences I have a lot of plans, though, so you'll just have to wait and see! Maybe! I am thinking about flora... right now I am just focusing on fauna. I am trying to learn as much as I can about VS's JSON API as I can, so I will likely make a bit of everything!
  11. ============================================================================= My first mod for vintage story. Thanks to all the very patient and helpful people in the discord who answered my many numerous questions, weathered my bug reports and were just generally an extremely overall pleasant community to interact with. Notably novocain for writing an app to make my workflow from BB to VSMC possible and radfast for helping me troubleshoot issues with VSMC ============================================================================= Lichen is the start of an expansive content mod which will add mostly decor, building blocks, plants, and animals of a more natural, and even primitive, variety. If you have any suggestions, please, I'd love to hear! Please do not hesitate to report ANY and ALL bugs! ============================================================================= This mod is released under a CC0 license, except when under the circumstances i use original game assets (obv), then that specific part (textures etc) assumes the parent license. have fun kids. we're all ash in the end. ============================================================================= ♥ Click here for the Lichen Website ♥ You can read about all the features there! ============================================================================= > Download HERE <
  12. Lich

    Paints v1.4.0

    Lapis is a uh... tad expensive. Could you add blueberries as a source of blue, or perhaps a different shade of blue?
  13. I think the male ram rug model is showing the female ram horns at the same time. I am running the latest version on a MP server.
  14. I'm confused by the versions, is this working in VS 1.14.7?
  15. I look forward to this being fixed to work in multiplayer, this looks fantastic
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